303 Squadron: Battle of Britain
From PCGamingWiki, the wiki about fixing PC games
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Developers | |
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Atomic Jelly | |
Publishers | |
Movie Games | |
PlayWay | |
Engines | |
Unreal Engine 4[Note 1] | |
Release dates | |
Windows | August 31, 2018 |
Taxonomy | |
Monetization | One-time game purchase |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
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Green Man Gaming | ||||
Humble Store | ||||
itch.io | ||||
Steam | ||||
Amazon.com (unavailable) | ||||
Amazon.co.uk (unavailable) |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\Squadron303\Saved\Config\WindowsNoEditor\ |
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/675170/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\Squadron303\Saved\SaveGames\ |
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/675170/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | Vert- scaling. | ||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | Scales with texture quality preset. To set manually force in GPU control panel or see Anisotropic filtering (AF). | ||
Anti-aliasing (AA) | Off, Fast FXAA, FXAA and TAA. | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) | See the engine page to force native HDR output, or the glossary page for other alternatives. |
- The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.
Anisotropic filtering (AF)
Set AF samples[1] |
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[SystemSettings] r.MaxAnisotropy=16 |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | Negative acceleration present. | |
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | Menu navigation requires mouse input. | |
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
DualShock 4 controllers | Needs to be reconfigured as controls are not mapped correctly with auto-configuration. | |
---|---|---|
DualShock button prompts | ||
Light bar support | ||
Connection modes | V1, Wired |
Generic/other controllers | Various joysticks do work but all need to be configured manually. A list of supported devices does not exist. | |
---|---|---|
Button prompts |
Additional information | ||
---|---|---|
Controller hotplugging | Inputs need to be assigned in the settings first. | |
Haptic feedback | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Effects, music and dialogue. | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Polish | ||||
Russian | ||||
Spanish |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | 8, 10 |
Processor (CPU) | Intel Core i5-4690 AMD Ryzen 5 1500X |
Intel Core i5-6600K AMD Ryzen 7 1700X |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | 10 GB | |
Video card (GPU) | Nvidia GeForce GTX 760 AMD Radeon R9 270X 2 GB of VRAM | GeForce GTX 1060 AMD Radeon RX 580 4 GB of VRAM |
Other | Mobile GPUs are not officially supported. |
- A 64-bit operating system is required.
Notes
- ↑ Unreal Engine 4 engine build: 4.22[1]
- ↑ 2.0 2.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in
~/.steam/steam/userdata/<user-id>/675170/
in addition to or instead of this directory. The app ID (675170) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.
References
- ↑ 1.0 1.1 Verified by User:Waschbär on 2019-10-13