80 Days (2015)
From PCGamingWiki, the wiki about fixing PC games
![]() |
|
Developers | |
---|---|
inkle | |
Engines | |
Former | Unity 5[Note 1] |
Unity 2018[Note 2] | |
Release dates | |
Windows | September 29, 2015[3] |
macOS (OS X) | September 29, 2015[3] |
Reception | |
Metacritic | 84 |
OpenCritic | 83 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Text-based, First-person, Side view, Top-down view, Isometric |
Controls | Point and select |
Genres | Adventure, Business, Text adventure |
Vehicles | Flight, Helicopter, Naval/watercraft, Train |
Art styles | Stylized |
Themes | Steampunk |
General information
- Developer Discord server
- Interactive Fiction Database article
- Visual Novel Database article
- GOG.com Community Discussions
- GOG.com Support Page
- Steam Community Discussions
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
GOG.com | ||||
Green Man Gaming | ||||
Humble Store | ||||
Mac App Store | ||||
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | HKEY_CURRENT_USER\Software\Inkle Studios\80 Days\ |
macOS (OS X) | |
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/381780/pfx/[Note 3] |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\AppData\LocalLow\Inkle Studios\80 Days\ |
macOS (OS X) | |
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/381780/pfx/[Note 3] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | Every Vblank, Every other Vblank, or Off. | ||
60 FPS and 120+ FPS | No arbitrary frame rate locks.[4] | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
Input
Keyboard and mouse, touch | State | Notes |
---|---|---|
Remapping | See the glossary page for potential workarounds. | |
Mouse acceleration | Uses OS cursor. | |
Mouse sensitivity | Scrollwheel sensitivity option | |
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Touchscreen optimised | Untested, but game is ported from mobile and does not require keyboard input. | |
Controller | ||
Controller support |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Master volume only. | |
Surround sound | Stereo.[5] | |
Subtitles | All speech is rendered via text only. | |
Closed captions | ||
Mute on focus lost | Volume is decreased when the game is paused. |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) |
Middleware
Middleware | Notes | |
---|---|---|
Input | InControl |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP | |
Processor (CPU) | 2 GHz with SSE2 instruction set support | 4 GHz with SSE2 instruction set support |
System memory (RAM) | 2 GB | 4 GB |
Hard disk drive (HDD) | 2 GB | |
Video card (GPU) | DirectX 9.0c compatible Shader model 3 support |
Intel Iris Graphics 6100 |
macOS (OS X) | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10.7 | |
Processor (CPU) | 2 GHz with SSE2 instruction set support | 4 GHz with SSE2 instruction set support |
System memory (RAM) | 2 GB | 4 GB |
Hard disk drive (HDD) | 2 GB | |
Video card (GPU) | Shader model 3 support | Intel Iris Graphics 6100 |
Notes
- ↑ Unity engine build: 5.6.5f1[1]
- ↑ Unity engine build: 2018.4.14f1[2]
- ↑ 3.0 3.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in
~/.steam/steam/userdata/<user-id>/381780/
in addition to or instead of this directory. The app ID (381780) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.
References
- ↑ Verified by User:Vetle on 2018-05-11
- ↑ Verified by User:Baronsmoki on 2020-07-27
- ↑ 3.0 3.1 inkle blog - 80 DAYS is coming to PC and Mac on Sep 29th
- ↑ Verified by User:Nico 0 on 2020-05-01
- ↑ Verified by User:Baronsmoki on 2020-07-27
- Tested with Orban Loudness Meter.