A-10 Cuba!
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Developers | |
---|---|
Parsoft Interactive | |
Publishers | |
Activision | |
Release dates | |
Windows | November 1996 |
Mac OS (Classic) | 1996 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | First-person, Third-person |
Controls | Direct control |
Genres | Simulation, Vehicle combat |
Vehicles | Flight |
Series | A-10 |
A-10 | |
---|---|
A-10 Tank Killer | 1989 |
A-10 Attack! | 1995 |
Silent Thunder: A-10 Tank Killer II | 1996 |
A-10 Cuba! | 1996 |
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail |
- A demo version is available.
Version differences
The Mac OS version of the game includes a mission editor that was absent from the Windows release.[citation needed]
Essential improvements
Patches
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | |
Mac OS (Classic) |
Save game data location
System | Location |
---|---|
Windows | |
Mac OS (Classic) |
Video
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
German | ||||
Japanese |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | 8 | |||
Online play |
Issues unresolved
Cannot use Ctrl+Alt+Delete
Abort a mission |
---|
Generally, Cuba! disables Ctrl+Alt+Delete during play. However, the player can abort a mission and prevent the game from saving the result by using the combination during the brief period of time when the game loads the next part of the program. When the game is next played, the aborted mission will not be on file.[citation needed] |
Other information
API
Executable | PPC | 16-bit | 32-bit | 64-bit | Notes |
---|---|---|---|---|---|
Windows | |||||
Mac OS (Classic) |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 95 | |
Processor (CPU) | 486DX2/66 MHz | |
System memory (RAM) | 8 MB | |
Hard disk drive (HDD) | 40 MB | |
Video card (GPU) | 256 Color SVGA 640×480 |