A.I.M. Racing
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| Developers | |
|---|---|
| SkyRiver Studios | |
| Publishers | |
| 2007-2018 | 1C Company |
| 2018-2022 | 1C Entertainment |
| 2022-present | Fulqrum Publishing |
| Release dates | |
| Windows | February 9, 2007 |
| Taxonomy | |
| Monetization | One-time game purchase |
| Microtransactions | None |
| Modes | Singleplayer, Multiplayer |
| Pacing | Real-time |
| Perspectives | First-person, Third-person |
| Controls | Direct control |
| Genres | Racing |
| Art styles | Realistic |
| Themes | Sci-fi |
| Series | A.I.M. |
| A.I.M. | |
|---|---|
| A.I.M.: Artificial Intelligence Machines | 2004 |
| A.I.M. 2: Clan Wars | 2006 |
| A.I.M. Racing | 2007 |
| A.I.M.3: War Protocol | TBA |
A.I.M. Racing is a singleplayer and multiplayer first-person and third-person racing game in the A.I.M. series.
General information
Availability
| Source | DRM | Notes | Keys | OS |
|---|---|---|---|---|
| Retail | StarForce DRM; removed with the patch. | |||
| Amazon.com | ||||
| GamersGate | ||||
| GOG.com | ||||
| Green Man Gaming | ||||
| Steam | ||||
| ZOOM Platform | ||||
| Publisher website |
Essential improvements
Patches
- The patch is available here.
Game data
Configuration file(s) location
| System | Location |
|---|---|
| Windows | Main: <path-to-game>\Data\Config\cfg.ini Player-specific: %USERPROFILE%\Documents\My Games\A.I.M. Racing\(player name).ini[Note 1] |
| Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/46200/pfx/[Note 2] |
Save game data location
| System | Location |
|---|---|
| Windows | %USERPROFILE%\Documents\My Games\A.I.M. Racing\ |
| Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/46200/pfx/[Note 2] |
Save game cloud syncing
| System | Native | Notes |
|---|---|---|
| GOG Galaxy | ||
| OneDrive | Requires enabling backup of the Documents folder in OneDrive on all computers. | |
| Steam Cloud |
Video
| Graphics feature | State | Notes | |
|---|---|---|---|
| Widescreen resolution | |||
| Multi-monitor | |||
| Ultra-widescreen | |||
| 4K Ultra HD | |||
| Field of view (FOV) | FOV can be controlled by FOV1 and FOV2 variables under the [CONFIG] section. FOV1 is used when your glider stands still ("zoomed in"), and FOV2 when your glider has achieved its maximum speed (not counting on-track boosts), which is usually a zoom out.Static FOV throughout the game can be achieved by assigning the same exact value to both variables. |
||
| Windowed | Requires Windowed=1 to be set in <path-to-game>\Data\Config\cfg.ini under [DEVELOP] section. Windowed mode is fixed at 1018x743 resolution. |
||
| Borderless fullscreen windowed | No option to disable. | ||
| Anisotropic filtering (AF) | |||
| Anti-aliasing (AA) | |||
| Vertical sync (Vsync) | Requires Interval=1 to be set in <path-to-game>\Data\Config\cfg.ini under [CONFIG] section. |
||
| 60 FPS and 120+ FPS | |||
| High dynamic range display (HDR) | |||
Input
| Keyboard and mouse | State | Notes |
|---|---|---|
| Remapping | ||
| Mouse acceleration | ||
| Mouse sensitivity | ||
| Mouse input in menus | ||
| Mouse Y-axis inversion | ||
| Controller | ||
| Controller support | Reversing with controller's stick can achieve comical game-breaking speed. | |
| Full controller support | Menu navigation is possible only with mouse. | |
| Controller remapping | Besides left stick (minus its push-button), both sticks' directions, and L2 and R2 and the 'home' button, everything is mappable. | |
| Controller sensitivity | ||
| Controller Y-axis inversion |
| Additional information | ||
|---|---|---|
| Controller hotplugging | ||
| Haptic feedback | ||
| Simultaneous controller+KB/M | Controller + keyboard + mouse sim. input is possible with one exception: mouse and controller's left stick cannot control glider at the same time. |
Audio
| Audio feature | State | Notes |
|---|---|---|
| Separate volume controls | Sound, music and engine | |
| Surround sound | ||
| Subtitles | ||
| Closed captions | ||
| Mute on focus lost | ||
| Royalty free audio |
Localizations
| Language | UI | Audio | Sub | Notes |
|---|---|---|---|---|
| English | ||||
| Czech | ||||
| French | ||||
| German | ||||
| Italian | ||||
| Russian |
Network
Multiplayer types
| Type | Native | Notes | |
|---|---|---|---|
| Local play | |||
| LAN play | |||
| Online play | |||
| Asynchronous multiplayer | |||
Connection types
| Type | Native | Notes |
|---|---|---|
| Matchmaking | ||
| Peer-to-peer | ||
| Dedicated | ||
| Self-hosting | ||
| Direct IP |
Other information
API
| Technical specs | Supported | Notes |
|---|---|---|
| Direct3D | 8.1 | Despite system requirements stating otherwise and game coming with D3D9 libraries, game actually uses D3D8.1.[1] |
| Executable | 32-bit | 64-bit | Notes |
|---|---|---|---|
| Windows |
System requirements
| Windows | ||
|---|---|---|
| Minimum | Recommended | |
| Operating system (OS) | 98, ME, 2000, XP | |
| Processor (CPU) | Intel Pentium 4 1.5 GHz | Intel Pentium 4 2.5 GHz |
| System memory (RAM) | 384 MB | 768 MB |
| Hard disk drive (HDD) | 2.5 GB | |
| Video card (GPU) | Nvidia GeForce 4200 ATI Radeon 9500 DirectX 9.0c compatible | Nvidia GeForce 6800 ATI Radeon x800 |
Notes
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%,%PROGRAMDATA%, or%WINDIR%might be redirected to%LOCALAPPDATA%\VirtualStoreon Windows Vista and later (more details). - ↑ 2.0 2.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in
~/.steam/steam/userdata/<user-id>/46200/in addition to or instead of this directory. The app ID (46200) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.
References
- ↑ Verified by User:Macgovern on 2023-06-28
- dgVoodoo2 v2.8.2 hooks on DX8 DLL, not DX9 DLL. Furthermore, the game is fully playable without DX7 DLLs, a departure from A.I.M. 2: Clan Wars.