AAAAXY
From PCGamingWiki, the wiki about fixing PC games
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
| Developers | |
|---|---|
| divVerent | |
| Engines | |
| Ebitengine | |
| Release dates | |
| Windows | November 23, 2021 |
| macOS (OS X) | November 23, 2021 |
| Linux | November 23, 2021 |
| Taxonomy | |
| Monetization | Freeware |
| Microtransactions | None |
| Modes | Singleplayer |
| Pacing | Relaxed |
| Perspectives | Side view |
| Controls | Direct control |
| Genres | Platform |
| Art styles | Pixel art |
AAAAXY is a nonlinear 2D puzzle platformer taking place in impossible spaces.
Availability
| Source | DRM | Notes | Keys | OS |
|---|---|---|---|---|
| Official website | ||||
| itch.io |
Monetization
| Type | Notes |
|---|---|
| Freeware | The game is free of charge. |
Microtransactions
| Type | Notes |
|---|---|
| No microtransactions | None |
Game data
Configuration file(s) location
| System | Location |
|---|---|
| Windows | %LOCALAPPDATA%\AAAAXY\ |
| macOS (OS X) | ~/Library/Application Support/AAAAXY/config |
| Linux | ~/.config/AAAAXY |
Save game data location
| System | Location |
|---|---|
| Windows | %USERPROFILE%\Saved Games\AAAAXY\ |
| macOS (OS X) | ~/Library/Application Support/AAAAXY/save |
| Linux | ~/.local/share/AAAAXY |
Save game cloud syncing
- No save game cloud syncing information; you can edit this page to add it.
Video
| Graphics feature | State | Notes | |
|---|---|---|---|
| Widescreen resolution | |||
| Multi-monitor | |||
| Ultra-widescreen | |||
| 4K Ultra HD | |||
| Field of view (FOV) | |||
| Windowed | |||
| Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
| Anisotropic filtering (AF) | |||
| Anti-aliasing (AA) | |||
| High-fidelity upscaling | See the glossary page for potential workarounds. | ||
| Vertical sync (Vsync) | Can be turned off via "vsync": "false" in config.json. |
||
| 60 FPS | |||
| 120+ FPS | |||
| High dynamic range display (HDR) | See the glossary page for potential alternatives. | ||
| Ray tracing (RT) | |||
| Color blind mode | Many color and greyscale palettes available in menu. | ||
Input
| Keyboard and mouse | State | Notes |
|---|---|---|
| Remapping | See the glossary page for potential workarounds. | |
| Mouse acceleration | ||
| Mouse sensitivity | ||
| Mouse input in menus | ||
| Mouse Y-axis inversion | ||
| Touchscreen optimised | Supported on Android and iOS versions only. | |
| Controller | ||
| Controller support | ||
| Full controller support | ||
| Controller remapping | See the glossary page for potential workarounds. | |
| Controller sensitivity | ||
| Controller Y-axis inversion |
| Controller types |
|---|
| XInput-compatible controllers | ||
|---|---|---|
| Xbox button prompts | ||
| Impulse Trigger vibration |
| DualShock 4 controllers | ||
|---|---|---|
| DualShock button prompts | In-game text uses ABXY style button naming. | |
| Light bar support | ||
| Connection modes | BT, Wireless (Dongle), Wired No specific support, but works as generic at least on Linux and macOS, not confirmed on Windows yet. |
|
| Generic/other controllers | Requires at least NES-style button set, but D-pad is interchangeable with stick. | |
|---|---|---|
| Button prompts | A/B naming may be swapped on some controllers |
| Additional information | ||
|---|---|---|
| Controller hotplugging | ||
| Haptic feedback | ||
| Simultaneous controller+KB/M |
Audio
| Audio feature | State | Notes |
|---|---|---|
| Separate volume controls | ||
| Surround sound | ||
| Subtitles | No speech. | |
| Closed captions | ||
| Mute on focus lost | Can be turned off via "runnable_when_unfocused": "true" in config.json. |
|
| Royalty free audio | Sound effects under Apache 2.0 License, music under CC0 license. |
Localizations
| Language | UI | Audio | Sub | Notes |
|---|---|---|---|---|
| English | ||||
| German | ||||
| Latin | ||||
| Portuguese | ||||
| Simplified Chinese | ||||
| Ukrainian |
Other information
API
| Technical specs | Supported | Notes |
|---|---|---|
| Direct3D | 12 | |
| OpenGL | 2.1 | Can be forced using EBITENGINE_GRAPHICS_LIBRARY=opengl environment variable. |
| Metal support |
| Executable | 32-bit | 64-bit | ARM | Notes |
|---|---|---|---|---|
| Windows | ||||
| macOS (OS X) | ||||
| Linux | [1] |
Middleware
- No middleware information; you can edit this page to add it.
System requirements
| Windows | ||
|---|---|---|
| Minimum | Recommended | |
| Operating system (OS) | 10 | |
| Processor (CPU) | x86-64 x86 with SSE2 | |
| System memory (RAM) | 2 GB | 4 GB |
| Hard disk drive (HDD) | 100 MB | |
| Video card (GPU) | 64 MB of VRAM DirectX 12 compatible | 256 MB of VRAM |
References
- ↑ Install AAAAXY on Linux - Snap Store - last accessed on 10 February 2023