This page is for the HD version. For the original version, see Acceleration of SUGURI.
Acceleration of SUGURI X-Edition HD is an anime sci-fi shooter fighting game developed by Orange_Juice and published by Rockin' Android. It is the updated re-release of Acceleration of SUGURI and was developed using Luna3D.
This re-release is based off the PlayStation 3 port of Acceleration of SUGURI X-Edition originally released in 2011, which combines the original PC version and its expansion pack into one game. Compared to the original Acceleration of SUGURI, it features the ability to rebind keyboard controls, higher resolutions with widescreen support, and the ability to choose between the original or redrawn HD graphics, however, some of the game's assets are still low resolution, even with the HD graphics. It was initially released through DESURA on June 25, 2012, unfortunately, it had bugs and glitches that were not present in the original release, such as compatibility issues with Windows 8 or later, replays not working correctly when played in different resolutions or aspect-ratios, frequent crashes when launching the game, among other issues.[1] It was later re-released through Steam on July 1, 2014, with many of the same issues from the DRM-free release while introducing new ones, such as connection issues with online multiplayer, and broken Steam Achievements.[2]
A patch was later released silently on August 24, 2014 for the Steam version.[3] It addressed most of the game-breaking issues and implemented better support for XInput controllers, however, there are inaccuracies and issues still present compared to the original Acceleration of SUGURI, such as the broken Steam Achievements and incorrect music playback with this version. Contrary to what the game's system requirements states, it also still uses DirectX 8.1 as with the original version of the game, causing the game to crash when played on resolutions above 1080p unless a workaround with dgVoodoo 2 is used.
General information
- The SUGURI Wiki — A fanmade wiki on the SUGURI series
- 100% Orange Juice Wiki — The official 100% Orange Juice wiki, covers other games by Orange_Juice
- Acceleration of SUGURI X-Edition on Mizuumi Wiki (Legacy) — Various gameplay-related information about the game
- Steam Community Discussions
Availability
Source |
DRM |
Notes |
Keys |
OS |
Amazon.com |
|
Not available outside of the United States. |
|
|
Steam |
|
|
|
|
Version differences
- The Steam version has improved controller support, an online lobby system, Steam Achievements, and leaderboards.
Game data
Configuration file(s) location
- The Steam version also writes configuration files in
<path-to-game>
.
Save game data location
-
system_x.dat
is the save data; ranking_x.dat
stores high score data.
-
system_x.dat
from the original Acceleration of SUGURI is compatible with the HD version.
Video
General settings from configuration launcher.
Increase rendering resolution
- dgVoodoo 2 fixes the game crashing when played on resolutions above 1080p by tricking the game into running in higher resolutions.
- Can cause a minor issue where the framerate drops during the victory screen when displayed in very high resolutions.
Use dgVoodoo 2[4]
|
- Download the latest stable release of dgVoodoo 2 here, then extract the contents of
dgVoodoo2_*.zip to its own folder in a convenient in the computer (e.g. Documents).
- Run the
dgVoodooCpl.exe , then configure the following settings from the General tab:
- Adapter(s) to use/enable:
<video card>
- Output API: Set to
Best available one
- Scaling mode: Set to
Stretched, keep Ratio
- Miscellaneous: Check
Keep window aspect ratio
- Now go to the DirectX tab and configure the following settings:
- Videocard:
dgVoodoo 3D Accelerated Card
- Filtering: Leave it at
App driven
- Resolution: Set to either
Unforced (use the game's default resolution) or Max (use the system's highest native resolution)
- Behavior: Check
Application controlled fullscreen/windowed state , uncheck Disable Alt-Enter to toggle screens state (Alt+↵ Enter is not used by this game)
- Antialiasing (MSAA): Leave it at
App driven
- Miscellaneous: Uncheck
dgVoodoo Watermark
- (Optional) Right-click the dgVoodoo 2 banner and click the
Show all sections of the configuration , go to the GeneralEx tab, and from the Fullscreen mode attributes section check Fake to enable borderless fullscreen windowed.
- Click
Apply and dgVoodoo 2 should save the configuration file to where it was installed by default, then copy the dgVoodoo.conf to <path-to-game> . Alternatively, click the Add button and point the program to where the game is installed to save it there.
- Go into the
MS/x86 folder from where dgVoodoo 2 is installed, then copy the D3D8.dll file to <path-to-game> .
- Launch the game and set the Display Resolution in the configuration launcher to any resolution that is within 1080p or under (e.g. 1280x720 for 16:9 resolutions). The game should render to a higher resolution through dgVoodoo 2 regardless of the option selected from the configuration launcher.
|
Input
Keyboard remapping menu from configuration launcher.
Controller remapping menu from configuration launcher.
Audio
Audio feature |
State |
Notes |
Separate volume controls |
|
BGM, SE |
Surround sound |
|
|
Subtitles |
|
All dialogue is text-based. |
Closed captions |
|
|
Mute on focus lost |
|
|
Localizations
Language |
UI |
Audio |
Sub |
Notes |
English |
|
|
|
|
Network
Multiplayer types
Connection types
Ports
Protocol |
Port(s) and/or port range(s) |
TCP |
7500, 10800, 59999 |
- Universal Plug and Play (UPnP) support status is unknown.
Issues fixed
Crashing with resolutions higher than 1080p
- The game will crash when attempting to display the game with resolutions above 1920x1080 from the configuration launcher (e.g. 2160x1440, 3840x2160).
Issues unresolved
Randomly crashes to desktop when launching the game
- The game may crash when attempting to launch the game, especially in the DRM-free version.[1]
Replays are not playing properly
- The replay files may not play properly when switching between different resolutions and/or aspect-ratios.[1]
Some music tracks do not loop properly
- A couple of the game's music tracks, such as Rendezvous (Hime's Theme), does not loop properly like in the original Acceleration of SUGURI and play a short portion of the track as a result.[5] This is how the track is supposed to sound: YouTube.
Certain Steam Achievements does not unlock
- Some of the Achievements with the Steam version may not work, despite meeting the unlocking conditions. This is commonly occurs with the online multiplayer Achievements, but some single-player Achievements such as "What's Your Story" Achievement are also affected.[6]
Other information
API
Technical specs |
Supported |
Notes |
Direct3D |
8.1 |
[7] |
Shader Model support |
1.4 |
|
Executable |
32-bit |
64-bit |
Notes |
Windows |
|
|
|
System requirements
Windows |
|
Minimum |
Recommended |
Operating system (OS) |
XP, Vista, 7 |
7 |
Processor (CPU) |
Intel Pentium 1 GHz
| Intel Pentium 2 GHz |
System memory (RAM) |
256 MB |
512 MB |
Hard disk drive (HDD) |
500 MB | |
Video card (GPU) |
DirectX 9.0c compatible | |
Sound (audio device) |
DirectSound-compatible sound card | |
Notes
References