Actua Ice Hockey 2
From PCGamingWiki, the wiki about fixing PC games
| Developers | |
|---|---|
| Gremlin Interactive | |
| Publishers | |
| Retail | Gremlin Interactive |
| ZOOM Platform | Urbanscan |
| Steam | Pixel Games UK |
| Release dates | |
| Windows | April 23, 1999 |
| Taxonomy | |
| Monetization | One-time game purchase |
| Genres | Sports |
| Sports | Hockey |
| Series | Actua Ice Hockey |
| Actua Ice Hockey | |
|---|---|
| Subseries of Actua Sports | |
| Actua Ice Hockey | 1998 |
| Actua Ice Hockey 2 | 1999 |
Actua Ice Hockey 2 is a sports game in the Actua Ice Hockey series.
General information
Availability
| Source | DRM | Notes | Keys | OS |
|---|---|---|---|---|
| Retail | ||||
| ZOOM Platform | ||||
| Steam | Based on PlayStation release instead of the PC one. |
Game data
Configuration file(s) location
| System | Location |
|---|---|
| Windows | <path-to-game>\*.ini[Note 1] |
| Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/2152720/pfx/[Note 2] |
Save game data location
| System | Location |
|---|---|
| Windows | <path-to-game>\saves[Note 1] |
| Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/2152720/pfx/[Note 2] |
Save game cloud syncing
| System | Native | Notes |
|---|---|---|
| Steam Cloud |
Video
| Graphics feature | State | Notes | |
|---|---|---|---|
| Widescreen resolution | |||
| Multi-monitor | |||
| Ultra-widescreen | |||
| 4K Ultra HD | |||
| Field of view (FOV) | |||
| Windowed | See the glossary page for potential workarounds. | ||
| Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
| Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
| Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
| Vertical sync (Vsync) | |||
| 60 FPS and 120+ FPS | |||
| High dynamic range display (HDR) | |||
Input
| Keyboard and mouse | State | Notes |
|---|---|---|
| Remapping | ||
| Mouse acceleration | Mouse used only in the menus. | |
| Mouse sensitivity | ||
| Mouse input in menus | ||
| Mouse Y-axis inversion | ||
| Controller | ||
| Controller support | ||
| Full controller support | ||
| Controller remapping | ||
| Controller sensitivity | ||
| Controller Y-axis inversion |
| Additional information | ||
|---|---|---|
| Controller hotplugging | ||
| Haptic feedback | ||
| Simultaneous controller+KB/M |
Audio
| Audio feature | State | Notes |
|---|---|---|
| Separate volume controls | In-game music, in-game effects, commentary, stadium, front-end music, front-end effects | |
| Surround sound | ||
| Subtitles | ||
| Closed captions | ||
| Mute on focus lost | ||
| EAX support |
Localizations
| Language | UI | Audio | Sub | Notes |
|---|---|---|---|---|
| English |
Network
Multiplayer types
| Type | Native | Players | Notes | |
|---|---|---|---|---|
| Local play | 4 | Versus |
||
| LAN play | 10 | Versus |
||
| Online play | ||||
Connection types
| Type | Native | Notes |
|---|---|---|
| Matchmaking | ||
| Peer-to-peer | ||
| Dedicated | ||
| Self-hosting | ||
| Direct IP | Malord and DirectPlay methods supported. To join, choose the desired protocol and press Refresh to get a host IP address prompt. |
Other information
API
| Technical specs | Supported | Notes |
|---|---|---|
| Direct3D | 6 | |
| Software renderer |
| Executable | 32-bit | 64-bit | Notes |
|---|---|---|---|
| Windows |
System requirements
| Windows | ||
|---|---|---|
| Minimum | Recommended | |
| Operating system (OS) | 95 | 98 |
| Processor (CPU) | Intel Pentium MMX 166 MHz | 200 MHz |
| System memory (RAM) | 32 MB | |
| Hard disk drive (HDD) | 50 MB | 550 MB |
| Video card (GPU) | 4 MB of VRAM DirectX 6.1 compatible | |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%,%PROGRAMDATA%, or%WINDIR%might be redirected to%LOCALAPPDATA%\VirtualStoreon Windows Vista and later (more details). - ↑ 2.0 2.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in
~/.steam/steam/userdata/<user-id>/2152720/in addition to or instead of this directory. The app ID (2152720) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.