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Advent Rising

From PCGamingWiki, the wiki about fixing PC games
Advent Rising
Advent Rising cover
Developers
GlyphX Games
Publishers
Former Majesco
Current Ziggurat Interactive
Engines
Unreal Engine 2
Release dates
Windows August 9, 2005
Reception
Metacritic 70
IGDB 69
Taxonomy
Monetization One-time game purchase
Modes Singleplayer
Pacing Real-time
Perspectives Third-person
Controls Direct control
Genres Action, Shooter
Art styles Stylized
Themes Sci-fi, Space
Advent Rising on HowLongToBeat
Advent Rising on IGDB
Advent Rising on MobyGames
Advent Rising on Wikipedia

Key points

Advent Revising is recommended for installation. It is already included in the digital versions.
Shadows do not work on modern cards, though they can be somewhat restored. See Broken Shadows.[1]
XInput controllers can be configured to work by modifying .ini file.

General information

GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
SecuROM 7 DRM
Windows
GOG.com
DRM-free
Windows
Humble Store
Icon overlay.png
Windows
Steam
Icon overlay.png
Windows
ZOOM Platform (unavailable)
DRM-free
Windows

Version differences

Digital releases include Advent Revising as of 4/23/2021[2] and both offer free comics and soundtrack.

DLC and expansion packs

Name Notes
Comics Free
Windows
Soundtrack Free
Windows

Essential improvements

Advent Revising

Advent Revising is an unofficial patch that focuses on improving and fixing cinematics and minor gameplay issues. It features:
  • Corrections to the majority of cut-scenes and subtitles (fixes to audio desync, sound errors, playback speed...)
  • 12 missing Xbox cutscenes
  • Adjustments to .ini files (removing black bars, enabling trilinear and Vsync, adding extra keybindings...)
  • Corrections to a few problems with objectives, weapons, weapon screens, and descriptions
The Digital versions incorporate Advent Revising as of April 2021.[2][3]

Skip intro videos

Delete/rename files in the installation folder[citation needed]
  1. Inside <path-to-game>/Help, delete or rename logo.bmp.
  2. Inside <path-to-game>/Movies, delete or rename glyphxlogo.bik and Intro_In.bik.

Notes

This will not remove the Alienware screen.

Game data

Configuration file(s) location

System Location
Windows <path-to-game>\System\*.ini[Note 1]
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/3800/pfx/[Note 2]

Save game data location

System Location
Windows <path-to-game>\System\Saves\[Note 1]
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/3800/pfx/[Note 2]

Save game cloud syncing

System Native Notes
GOG Galaxy
Steam Cloud

Video

Video settings
Video settings
Graphics settings
Graphics settings

Graphics feature State WSGF Notes
Widescreen resolution
See Widescreen resolution. Steam version patched with a new launcher which offers widescreen resolution.
Multi-monitor
See Widescreen resolution.
Ultra-widescreen
See Widescreen resolution.
4K Ultra HD
See Widescreen resolution.
Field of view (FOV)
See Field of view (FOV). Steam version patched with a new launcher which offers FOV setting (experimental).
Windowed
See Windowed.
Borderless fullscreen windowed
Go to Borderless fullscreen windowed.
Anisotropic filtering (AF)
Trilinear only supported in MyDefault.ini (UseTrilinear=). Advent Revising turns this feature on. Steam version patched with a new launcher which offers trilinear setting.
Anti-aliasing (AA)
See the glossary page for potential workarounds.
Vertical sync (Vsync)
See Vertical sync (Vsync). Steam version patched with a new launcher which offers Vsync. Both need d3d8to9 to work on Windows 10.
60 FPS and 120+ FPS
No frame rate or refresh rate cap.

Widescreen resolution

Install Advent Revising and change resolution in Mydefault.ini[citation needed]
  1. Install Advent Revising
  2. Go to the configuration file(s) location.
  3. Open Mydefault.ini.
  4. Find FullscreenViewportX= and FullscreenViewportY= lines.
  5. Change the values to your screen resolution and save.

Notes

Output always has letterboxing (disabling this stretches the output).

Field of view (FOV)

Add FOV keybinding in defuser.ini[4]
  1. Go to the configuration file(s) location.
  2. Open defuser.ini.
  3. Change =MoveForward to =MoveForward | OnRelease FOV 91 (replace 91 with the FOV you want).
  4. Save your changes and close the file. The FOV will be applied as soon as you move forwards.
FOV 75 (Default) FOV 90 FOV 105
Advent FOV-75.png
Advent FOV-90.png
Advent FOV-105.png

Windowed

Change StartUpFullscreen in Mydefault.ini[citation needed]
  1. Go to the configuration file(s) location.
  2. Open Mydefault.ini.
  3. Find the line StartupFullscreen=, change it to False and save.

Vertical sync (Vsync)

Installing Advent Revising already turns Vsync on, but if you want to turn it on manually:
Install Advent Revising[citation needed]
  1. Go to the configuration file(s) location.
  2. Open default.ini.
  3. Find the line UseVSync=, change it to True and save.

Input

Input settings
Input settings

Xbox 360 Controller

The game doesn't support Xbox 360 controller natively, but it can be configured to work in this game.
Configure controller keys in-game and add this code[5]
  1. Configure controller keys in Control options.
  2. Exit the game.
  3. Go to the configuration file(s) location.
  4. Open MyDefUser.ini (be sure to back up this file if something goes wrong during the process).
  5. Under [Engine.Input] (if you can't find the line, insert it), add the values below for the analog sticks and save.
JoyU=AxisRaw aLookup SpeedBase=3 DeadZone=0.25
JoyR=AxisRaw aTurn SpeedBase=3 DeadZone=0.25 
JoyX=AxisRaw aStrafe SpeedBase=300.0 DeadZone=0.25 
JoyY=AxisRaw aForward SpeedBase=300.0 DeadZone=0.25 Invert=-1 
JoyV= 
JoyZ= 

Notes

After doing this procedure, don't go to Control settings because even if nothing is touched, it will cause troubles with camera. If you do have to go there, go to MyDefUser.ini and leave JoyV and JoyZ empty.

Audio

Audio settings
Audio settings

Audio feature State Notes
Separate volume controls
SFX and Music sliders
Surround sound
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
German
Use AdventRising txt schote.
Hungarian
Fan translation link #1, link #2.
Brazilian Portuguese
Use Tradução de Advent Rising para Português Brasil.
Spanish
Retail only. Download.

VR support

3D modes State Notes
Nvidia 3D Vision
Works (not officially supported).[6][7]
vorpX
G3D
User created profile, requires d3d8to9 DX8 to DX9 wrapper.
A Novint Falcon version was announced (titled Ascension Reborn) but was never released.[8]

Issues unresolved

Game crashing

The game sometimes crashes, mostly at the beginning when entering the hangar. Regardless of the crash, the game will likely be saved before the crash so you don't lose the progress and likely will not crash. If it still does, try doing something that will break the cycle (like going to the menu) and if it doesn't, then reinstall the game or install outside Program Files.

Broken Shadows

The game lacks any shadows on Nvidia based cards and possibly newer AMD cards. According to this post here shadows will display on an ATI 9800 Pro card.
With this file shadows can be mostly restored. However, they only work in certain scenes and not in others. Unpack the zip and paste the D3DDrv.dll to <path-to-game>\System and override.[9]

Issues fixed

Incessant camera spinning

If you feel dizzy of constant camera spinning, make sure, one step at a time to:
Make sure to check these[citation needed]
  1. Run the game in administrator mode (right click -> Run as Administrator)
  2. Not have a controller plugged in (or follow X360 controller instructions.)
  3. Set up the camera settings in the game menu.
  4. Maybe fiddle with JoyY and JoyX strings in MyDefUser.ini (or with other Joy* settings) if you want to play with a controller or with MouseY and MouseX if you don't.

Other information

API

Technical specs Supported Notes
Direct3D 8
Shader Model support 1.0
Executable 32-bit 64-bit Notes
Windows

System requirements

Windows
Minimum Recommended
Operating system (OS) 2000, XP
Processor (CPU) Intel Pentium III 2.0 GHz
System memory (RAM) 256 MB
Hard disk drive (HDD) 5.5 GB
Video card (GPU) ATI Radeon 9000
Nvidia GeForce 3 (except GeForce 4 MX)
128 MB of VRAM
DirectX 8.1 compatible
Sound (audio device) DirectX 8.1 compatible


Notes

  1. 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).
  2. 2.0 2.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/3800/ in addition to or instead of this directory. The app ID (3800) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References

  1. VOGONS - Advent Rising - Missing shadows (reply #2) - last accessed on 2021-04-24
  2. 2.0 2.1 YouTube - MandaloreGaming - Advent Rising Review - last accessed on 2021-04-24
    "Fortunately, I talked to GOG about it and they just integrated it into the base game. Steam has it, too, so no need to monkey with downloads."
  3. Verified by User:Averygoodperson on 2023-07-17
    I asked about it on the ZOOM discord and one of the discord moderators confirmed it.
  4. Advent Rising | WSGF
  5. GOG.com Forums - Here's how to get XBOX 360 Controller to work - last accessed on May 2023
  6. GOGmix - Stereoscopic 3D Tested (S3D) (3D Vision, iZ3D) - GOG.com - last accessed on May 2023
  7. Remove crosshair (s3d gaming), page 1 - Forum - GOG.com - last accessed on May 2023
  8. OFFICIAL NOVINT BLOG: Game Preview: Ascension Reborn - last accessed on May 2023
  9. https://www.vogons.org/viewtopic.php?p=670208#p670208