AI War 2
From PCGamingWiki, the wiki about fixing PC games
Although this product has been released, it remains under active development - information may change frequently and could be outdated or irrelevant.
| Developers | |
|---|---|
| Arcen Games | |
| Engines | |
| Former | Unity 2019[Note 1] |
| Former | Unity 2020[Note 2] |
| Release dates | |
| Windows | October 22, 2019 |
| macOS (OS X) | October 22, 2019 |
| Linux | October 22, 2019 |
| Taxonomy | |
| Monetization | One-time game purchase, DLC |
| Microtransactions | None |
| Modes | Multiplayer |
| Pacing | Continuous turn-based |
| Perspectives | Bird's-eye view |
| Controls | Multiple select |
| Genres | 4X, RTS |
| Art styles | Realistic |
| Themes | Sci-fi, Space |
| Series | AI War |
| AI War | |
|---|---|
| AI War: Fleet Command | 2009 |
| AI War 2 | 2019 |
General information
- Official forums
- Developer Discord server
- GOG.com Community Discussions
- GOG.com Support Page
- Steam Community Discussions
Availability
| Source | DRM | Notes | Keys | OS |
|---|---|---|---|---|
| GOG.com | ||||
| Green Man Gaming | ||||
| Humble Store | ||||
| Steam |
Monetization
| Type | Notes |
|---|---|
| DLC | Adds additional factions, planet types, and mechanics. |
| One-time game purchase | The game requires an upfront purchase to access. |
Microtransactions
| Type | Notes |
|---|---|
| No microtransactions | None |
DLC and expansion packs
| Name | Notes | |
|---|---|---|
| The Spire Rises | ||
| Zenith Onslaught | ||
| The Neinzul Abyss |
Game data
Configuration file(s) location
| System | Location |
|---|---|
| Windows | <path-to-game>\PlayerData[Note 3] |
| macOS (OS X) | |
| Linux |
- It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.
Save game data location
| System | Location |
|---|---|
| Windows | <path-to-game>\PlayerData\*.dat[Note 3] <path-to-game>\PlayerData\*.bak[Note 3] <path-to-game>\PlayerData\*.graphics[Note 3] <path-to-game>\PlayerData\Profiles\*.aiwprof[Note 3] <path-to-game>\PlayerData\Save\[Note 3] |
| macOS (OS X) | |
| Linux |
Save game cloud syncing
| System | Native | Notes |
|---|---|---|
| GOG Galaxy | ||
| Steam Cloud |
Video
| Graphics feature | State | WSGF | Notes |
|---|---|---|---|
| Widescreen resolution | |||
| Multi-monitor | |||
| Ultra-widescreen | |||
| 4K Ultra HD | |||
| Field of view (FOV) | |||
| Windowed | |||
| Borderless fullscreen windowed | Listed as Fullscreen | ||
| Anisotropic filtering (AF) | |||
| Anti-aliasing (AA) | FXAA | ||
| Vertical sync (Vsync) | Included as one of the game's framerate limit settings. | ||
| 60 FPS and 120+ FPS | Framerate can be set to uncapped. | ||
| High dynamic range display (HDR) | See the glossary page for potential alternatives. | ||
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
Input
| Keyboard and mouse | State | Notes |
|---|---|---|
| Remapping | See the glossary page for potential workarounds. | |
| Mouse acceleration | ||
| Mouse sensitivity | Offers control over general keyboard and mouse movements as well as movements on the in-game Galaxy Map. | |
| Mouse input in menus | ||
| Mouse Y-axis inversion | Can only invert camera zoom. | |
| Controller | ||
| Controller support |
Audio
| Audio feature | State | Notes |
|---|---|---|
| Separate volume controls | Extremely granular, allowing for volume adjustment and muting of specific sounds. | |
| Surround sound | ||
| Subtitles | ||
| Closed captions | ||
| Mute on focus lost | ||
| Royalty free audio |
Localizations
| Language | UI | Audio | Sub | Notes |
|---|---|---|---|---|
| English |
Network
- Multiplayer is in open development.[3]
Multiplayer types
| Type | Native | Notes | |
|---|---|---|---|
| Local play | |||
| LAN play | |||
| Online play | |||
Connection types
| Type | Native | Notes |
|---|---|---|
| Matchmaking | ||
| Peer-to-peer | ||
| Dedicated | ||
| Self-hosting | ||
| Direct IP |
Other information
API
| Technical specs | Supported | Notes |
|---|---|---|
| Direct3D | 11 | |
| OpenGL |
| Executable | 32-bit | 64-bit | Notes |
|---|---|---|---|
| Windows | |||
| macOS (OS X) | |||
| Linux |
System requirements
| Windows | ||
|---|---|---|
| Minimum | Recommended | |
| Operating system (OS) | 7 | 8.1, 10 |
| Processor (CPU) | 2.2 GHz Dual-core | Quad-core 3.0 GHz Dual-core |
| System memory (RAM) | 4 GB | 6 GB |
| Hard disk drive (HDD) | 4 GB | |
| Video card (GPU) | Intel HD 4000 Nvidia GTX 510 AMD Radeon HD 5900 DirectX 11 compatible | Nvidia GeForce GTX 660 AMD Radeon HD 7870 2 GB of VRAM |
- A 64-bit operating system is required.
| macOS (OS X) | ||
|---|---|---|
| Minimum | Recommended | |
| Operating system (OS) | 10.9 | |
| Processor (CPU) | 2.2 GHz Dual-core | Quad-core 3.0 GHz Dual-core |
| System memory (RAM) | 4 GB | 6 GB |
| Hard disk drive (HDD) | 4 GB | |
| Video card (GPU) | Intel HD 4000 Nvidia GTX 510 AMD Radeon HD 5900 | Nvidia GeForce GTX 660 AMD Radeon HD 7870 2 GB of VRAM |
- A 64-bit operating system is required.
| Linux | ||
|---|---|---|
| Minimum | Recommended | |
| Operating system (OS) | Ubuntu 12.04 | SteamOS |
| Processor (CPU) | Dual Core 64bit CPU (2.2+ GHz Dual Core CPU or better) | Quad-core 3.0 GHz Dual-core |
| System memory (RAM) | 4 GB | 6 GB |
| Hard disk drive (HDD) | 4 GB | |
| Video card (GPU) | Intel HD 4000 Nvidia GTX 510 AMD Radeon HD 5900 | Nvidia GeForce GTX 660 AMD Radeon HD 7870 2 GB of VRAM |
- A 64-bit operating system is required.
Notes
- ↑ Unity engine build: 2019.1.7f1[1]
- ↑ Unity engine build: 2020.3.34f1[2]
- ↑ 3.0 3.1 3.2 3.3 3.4 3.5 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%,%PROGRAMDATA%, or%WINDIR%might be redirected to%LOCALAPPDATA%\VirtualStoreon Windows Vista and later (more details).
References
- ↑ Verified by User:Baronsmoki on 2020-03-06
- ↑ Verified by User:Macgovern on 2022-07-01
- ↑ Arcen Wiki - AI War 2:Multiplayer Alpha And Beta - last accessed on 2020-10-02