Alien Swarm: Reactive Drop
From PCGamingWiki, the wiki about fixing PC games
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Developers | |
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Reactive Drop Team | |
Engines | |
Source | |
Release dates | |
Windows | April 20, 2017 |
Taxonomy | |
Monetization | Freeware |
Microtransactions | None |
Modes | Multiplayer |
Pacing | Real-time |
Perspectives | Bird's-eye view |
Controls | Direct control |
Genres | Action, Shooter |
Themes | Sci-fi |
Series | Alien Swarm |
Alien Swarm | |
---|---|
Alien Swarm | 2010 |
Alien Swarm: Reactive Drop | 2017 |
Alien Swarm: Reactive Drop is a multiplayer bird's-eye view action and shooter game in the Alien Swarm series.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam | Free download. |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\reactivedrop\cfg\[Note 1] |
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/563560/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud | Syncs save games and settings. |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | 21:9 resolutions are selectable under the 16:9 resolution options. Position of HUD elements is incorrect. | ||
4K Ultra HD | |||
Field of view (FOV) | Change using "fov_desired" in the game's developer console. Limited to between 20 and 75 degrees in third person and between 20 and 120 degrees in third person. |
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Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | Capped to monitor refresh rate plus 1. Can use the console command "fps_max" to change the FPS limit; set to 0 for uncapped framerate. |
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High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | XInput only; Must be enabled in Options → Controller | |
Full controller support | Some menus require mouse input. | |
Controller remapping | ||
Controller sensitivity | The 360controller_pc.cfg file under <path-to-game>\reactivedrop\cfg\ needs to be modified. |
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Controller Y-axis inversion |
Controller types |
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XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
DualShock 4 controllers | See the glossary page for potential workarounds. |
---|
Generic/other controllers | See the glossary page for potential workarounds. |
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Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio | Uses music from Valve, Incompetech, and other streaming-safe sources. |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
Traditional Chinese | Incomplete translation. | |||
Czech | ||||
Danish | ||||
Dutch | ||||
Finnish | ||||
French | ||||
German | ||||
Hungarian | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Norwegian | ||||
Polish | Very poor translation. | |||
Portuguese | ||||
Romanian | ||||
Russian | ||||
Spanish | ||||
Swedish | ||||
Thai | ||||
Turkish | ||||
Ukrainian |
Network
- For more information, see the "Source Dedicated Server" section of our Source engine article.
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 32 | Co-op, Versus Use Nucleus Co-op. |
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LAN play | 32 | Co-op, Versus 8 (Co-op) or 32 (Deathmatch) marines, up to 32 total including spectators |
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Online play | 32 | Co-op, Versus 8 (Co-op) or 32 (Deathmatch), up to 32 total including spectators |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | Lobby search | |
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP | Open the console (~) and enter connect followed by the IP and port. |
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
TCP | 27014-27050 |
UDP | 1200, 27000-27015 |
- Universal Plug and Play (UPnP) support status is unknown.
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9.0c | |
Shader Model support | 2, 3 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Physics | Havok | Heavily modified variant. |
Audio | Miles Sound System | |
Cutscenes | Bink Video | |
Multiplayer | Steamworks |
Console commands
- Games running on the Source engine can utilize Source Engine Console Commands for various tasks.
Enabling the console in Source games[citation needed] |
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Notes
|
Launch options
- View this Steam Support Article regarding launch options as well as the relevant Valve Developer wiki page for further information and a list of useful Source engine launch options.
Enabling a launch parameter[citation needed] |
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System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | XP | |
Processor (CPU) | Intel Pentium 4 3.0 GHz | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 10 GB | |
Video card (GPU) | ATI Radeon X800 Nvidia GeForce 6600 or better 128 MB of VRAM DirectX 9.0 compatible Shader model 2.0 support |
Notes
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in
~/.steam/steam/userdata/<user-id>/563560/
in addition to or instead of this directory. The app ID (563560) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.