Aliens: Fireteam Elite
From PCGamingWiki, the wiki about fixing PC games
Developers | |
---|---|
Cold Iron Studios | |
Publishers | |
Focus Home Interactive | |
Engines | |
Unreal Engine 4 | |
Release dates | |
Windows | August 24, 2021 |
Reception | |
Metacritic | 69 |
OpenCritic | 68 |
IGDB | 74 |
Taxonomy | |
Monetization | One-time game purchase, DLC |
Microtransactions | Cosmetic |
Modes | Multiplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Genres | Action, TPS |
Art styles | Realistic |
Themes | Sci-fi, Space |
Series | Alien |
Alien | |
---|---|
Aliens: A Comic Book Adventure | 1995 |
Alien Trilogy | 1996 |
Aliens Online | 1998 |
Aliens versus Predator (series) | |
Aliens: Colonial Marines | 2013 |
Alien: Isolation | 2014 |
Aliens: Fireteam Elite | 2021 |
Aliens: Dark Descent | 2023 |
Aliens: Fireteam Elite is a third-person multiplayer action game featuring three-player co-op gameplay, developed by Cold Iron Studios and published by Focus Home Interactive. Aliens: Fireteam Elite is part of the Alien series and uses Unreal Engine 4 for the first time in the series.
Aliens: Fireteam Elite was first released on August 24, 2021 on Steam to mixed critical reception.[1]
- As of the Season 2: Point Defense patch (from December 14th 2021), having any mods installed will block the player's access to public multiplayer. Private multiplayer matches are still accessible.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Microsoft Store | Xbox Play Anywhere. | |||
Steam | Ultimate Edition also available. Main game (but not the DLCs) can be run without Steam for singleplayer mode. |
Monetization
DLC and expansion packs
Name | Notes | |
---|---|---|
Pathogen Expansion | Also included in the Ultimate Edition. | |
Frontier Freelancer Pack | Also included in the Ultimate Edition. | |
UACM Frontline Pack | Also included in the Ultimate Edition. | |
Endeavor Veteran Pack | Also included in the Ultimate Edition. | |
Wey-Yu Armoury | Also included in the Ultimate Edition. | |
Nostromo Salvage Pack | Also included in the Ultimate Edition. | |
Hardened Marine Pack |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\Endeavor\Saved\Config\WindowsNoEditor\ |
Microsoft Store | %LOCALAPPDATA%\Packages\ColdIronStudiosLLC.AliensFireteam_r52mqvf2yh3da\LocalCache\Local\Endeavor\Saved\Config\WinGDK\ |
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/1549970/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\Endeavor\Saved\SaveGames\ |
Microsoft Store | %LOCALAPPDATA%\Packages\ColdIronStudiosLLC.AliensFireteam_r52mqvf2yh3da\SystemAppData\wgs\ |
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/1549970/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud | ||
Xbox Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | Hor+ scaling added in Patch 1.0.1.90005. | ||
4K Ultra HD | |||
Field of view (FOV) | See Field of view (FOV). | ||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | Controlled by the "Texture Quality" option. | ||
Anti-aliasing (AA) | TAA,[Note 2] SSAA (through resolution scale, up to 200%). | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | Framerate limiter for 30, 60, 90, 120, and unlocked.[4] | ||
High dynamic range display (HDR) | See the engine page to force native HDR output, or the glossary page for other alternatives. | ||
Color blind mode | Options for Deuteranopia, Protanopia, Tritanopia. |
- The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.
Field of view (FOV)
Modify GameUserSettings.ini[5] |
---|
[/Script/Endeavor.EndeavorGameUserSettings] UseWidescreenFOV=(CVarName="core.UseWidescreenFOV",Value=0.000000,bSet=False,DefaultValue=0.000000,bDefaultSet=False) DesiredNormalizedFOV=(CVarName="core.DesiredNormalizedFOV",Value=0.000000,bSet=False,DefaultValue=0.000000,bDefaultSet=False)
[/Script/Endeavor.EndeavorGameUserSettings] UseWidescreenFOV=(CVarName="core.UseWidescreenFOV",Value=100.000000,bSet=True,DefaultValue=0.000000,bDefaultSet=False) DesiredNormalizedFOV=(CVarName="core.DesiredNormalizedFOV",Value=100.000000,bSet=True,DefaultValue=0.000000,bDefaultSet=False)
|
Use the FOV mod from Aliens Tweaked[6] |
---|
|
Download and extract the Universal Unreal Engine 4 Unlocker[8] |
---|
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | Option for X-axis inversion also available. | |
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion | Option for X-axis inversion also available, uses the same setting as mouse inversion. |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
DualShock 4 controllers | Native DualSense support, no support for adaptive triggers or haptic feedback, and no native rumble support.[9] | |
---|---|---|
DualShock button prompts | ||
Light bar support | ||
Connection modes | unknown |
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Separate volume control for Master, UI, FX, Character Voice, and Music. | |
Surround sound | 7.1 | |
Subtitles | Options for subtitle size (very small, small, medium, large, very large) and subtitle background. | |
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
Czech | ||||
French | ||||
German | ||||
Italian | ||||
Polish | ||||
Brazilian Portuguese | ||||
Russian | ||||
Latin American Spanish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | ||||
LAN play | ||||
Online play | 3 | Co-op Campaign and Horde modes available, can be played solo with AI teammates. Horde mode unlocked by completing the Campaign. |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | Public and Private. |
Issues fixed
Stuttering
- The game may continually switch between gamepad and KB&M control when using KB&M with a gamepad plugged in, creating a "stuttering" effect that is most noticeable in menus. Temporarily unplugging or disabling the gamepad may fix it.[10]
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11, 12 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Physics | PhysX | |
Audio | Wwise |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10 | |
Processor (CPU) | Intel Core i5-2500K AMD Athlon X4 950 |
Intel Core i5-7400 AMD Ryzen 5 1600AF |
System memory (RAM) | 8 GB | 16 GB |
Hard disk drive (HDD) | 30 GB | |
Video card (GPU) | Nvidia GeForce GTX 760 AMD Radeon R9 285 4 GB of VRAM DirectX 11 compatible | Nvidia GeForce GTX 1060 AMD Radeon RX 480 6 GB (Nvidia), 8 GB (AMD) of VRAM |
Sound (audio device) | DirectX 11 compatible | |
Other | Broadband Internet connection |
- A 64-bit operating system is required.
Notes
- ↑ 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in
~/.steam/steam/userdata/<user-id>/1549970/
in addition to or instead of this directory. The app ID (1549970) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details. - ↑ AA setting controls the jitter sample count of the TAA, higher will result in less aliasing but more jitter, 4 or below may have a negative impact on visual quality.[2][3]
References
- ↑ Aliens: Fireteam Elite - Metacritic - last accessed on 2021-08-24
- ↑ Verified by User:Aaronth07 on 2021-09-01
- %LOCALAPPDATA%\Endeavor\Saved\Config\WindowsNoEditor\GameUserSettings.ini, Line 21/22,
(CVarName="r.TemporalAASamples"...bDefaultSet=True)
- %LOCALAPPDATA%\Endeavor\Saved\Config\WindowsNoEditor\GameUserSettings.ini, Line 21/22,
- ↑ Verified by User:Aaronth07 on 2021-09-01
- Alternative reference, tested the setting against the UE4 command console unlocker, got the result expected from changing the TAA sample count
- ↑ Verified by User:Aaronth07 on 2021-09-01
- Tested at 120 Hz
- ↑ Verified by User:Dagon on 2023-08-23
- ↑ Verified by User:Zach Fett on 2021-08-28
- ↑ Verified by User:Zach Fett on 2021-09-07
- ↑ Verified by User:Aaronth07 on 2021-08-25
- The fix works in changing the FOV, but breaks some other aspects of the game related to the FOV
- ↑ Verified by User:Aaronth07 on 2021-09-01
- Tested on DualSense only, Dualshock may have rumble support
- ↑ Verified by User:Aaronth07 on 2021-08-24