American Conquest: Divided Nation
From PCGamingWiki, the wiki about fixing PC games
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Developers | |
---|---|
Revolution of Strategy GmbH | |
Publishers | |
cdv Software Entertainment | |
Engines | |
DMCR 2 | |
Release dates | |
Windows | 2006 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | Bird's-eye view, Isometric |
Controls | Multiple select, Point and select |
Genres | RTS |
Themes | North America |
Series | American Conquest |
American Conquest | |
---|---|
American Conquest | 2002 |
American Conquest: Fight Back | 2003 |
American Conquest: Divided Nation | 2006 |
Warnings
- StarForce DRM for this game does not work on modern versions of Windows (see Availability for affected versions).
American Conquest: Divided Nation is a singleplayer and multiplayer bird's-eye view and isometric RTS game in the American Conquest series.
Availability
- StarForce DRM for this game does not work on modern versions of Windows (see above for affected versions).
Essential improvements
Patches
- The latest official patch for the European release is 1.86.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\Run\Save\[Note 2] |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | See the glossary page for potential workarounds. | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | See the glossary page for potential workarounds. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
LAN play | |||
Online play |
Issues fixed
Game running too fast
Running too fast[5] |
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|
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 98, ME, 2000, XP | |
Processor (CPU) | Intel Pentium III 2.0 GHz Athlon 2.0 GHz |
3.0 GHz |
System memory (RAM) | 256 MB | 512 MB |
Hard disk drive (HDD) | 2.5 GB | |
Video card (GPU) | 128 MB of VRAM DirectX 9.0c compatible |
Notes
- ↑ This version of StarForce DRM does not work on Windows Vista or later.[1][2][3][4] For supported versions of Windows the StarForce driver may need to be updated manually using SFUPDATE.
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).