And Yet It Moves
From PCGamingWiki, the wiki about fixing PC games
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Developers | |
---|---|
Broken Rules | |
Linux | Patrick Weber |
Engines | |
Torque 2D[1] | |
Release dates | |
Windows | April 2, 2009 |
macOS (OS X) | March 30, 2009 |
Linux | August 6, 2010 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Developer website | Humble Widget | |||
itch.io | ||||
Steam | ||||
Publisher website | ||||
Mac App Store (unavailable) |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %APPDATA%\Broken Rules\And Yet It Moves |
macOS (OS X) | $HOME/Library/Application Support/Broken Rules/And Yet It Moves/ |
Linux | $HOME/.Broken Rules/And Yet It Moves/ |
- This game does not follow the XDG Base Directory Specification on Linux.
Save game data location
System | Location |
---|---|
Windows | %APPDATA%\Broken Rules\And Yet It Moves |
macOS (OS X) | $HOME/Library/Application Support/Broken Rules/And Yet It Moves/ |
Linux | $HOME/.Broken Rules/And Yet It Moves/ |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
High-fidelity upscaling | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | Can't navigate menus. | |
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
DualShock 4 controllers |
---|
Tracked motion controllers | Supports the Razer Hydra.[citation needed] | |
---|---|---|
Button/gesture prompts |
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Button prompts | ||
Controller hotplugging | ||
Haptic feedback | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Sound and Ambient. | |
Surround sound | Stereo only | |
Subtitles | No speech. | |
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Spanish |
VR support
3D modes | State | Notes | |
---|---|---|---|
Native 3D | |||
Nvidia 3D Vision | |||
TriDef 3D | |||
iZ3D |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
OpenGL | 1.2 |
Executable | PPC | 32-bit | 64-bit | Notes |
---|---|---|---|---|
Windows | ||||
macOS (OS X) | PowerPC support was removed from the Steam version in 2011. | |||
Linux |
Middleware
Middleware | Notes | |
---|---|---|
Audio | OpenAL |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | XP, Vista | |
Processor (CPU) | Dual Core 1.6 GHz or higher Single Core 2.0 GHz or higher |
|
System memory (RAM) | 512 MB (XP) 1 GB (Vista) |
|
Hard disk drive (HDD) | 60 MB | |
Video card (GPU) | Intel GMA 950 or higher 128 MB of VRAM OpenGL 1.2 compatible |
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10.5.8, 10.6.3 | |
Processor (CPU) | G4/G5/Intel based: Dual Core 1.6 GHz or higher, Single Core 2.0 GHz or higher | |
System memory (RAM) | 1 GB | |
Hard disk drive (HDD) | 60 MB | |
Video card (GPU) | Intel GMA 950 or higher 128 MB of VRAM OpenGL 1.2 compatible |
Linux | ||
---|---|---|
Minimum | ||
Operating system (OS) | 2.6 | |
Processor (CPU) | Dual Core 1.6 GHz or higher Single Core 2.0 GHz or higher |
|
System memory (RAM) | 512 MB | |
Hard disk drive (HDD) | 60 MB | |
Video card (GPU) | Intel GMA 950 or higher 128 MB of VRAM OpenGL 1.2 compatible |
References
- ↑ MobyGames - ArchMage - last accessed on 2022-05-19
- "Game Engine: Torque 2D"