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Angry Video Game Nerd II: ASSimilation

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Angry Video Game Nerd II: ASSimilation
Angry Video Game Nerd II: ASSimilation cover
Developers
FreakZone Games
Publishers
Screenwave Media
Engines
Unity
Release dates
Windows March 29, 2016
macOS (OS X) March 29, 2016[citation needed]
Linux March 29, 2016[citation needed]
Taxonomy
Monetization One-time game purchase
Series Angry Video Game Nerd
Angry Video Game Nerd
Angry Video Game Nerd Adventures 2013
Angry Video Game Nerd II: ASSimilation 2016
Angry Video Game Nerd I & II Deluxe 2020

Warnings

The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
Humble Store
Icon overlay.png
Windows
macOS (OS X)
Linux
Steam
Icon overlay.png
Windows
macOS (OS X)
Linux

Game data

Configuration file(s) location

System Location
Windows HKEY_CURRENT_USER\Software\ScrewAttackGames\AVGN2\
macOS (OS X)
Linux
It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.

Save game data location

System Location
Windows %USERPROFILE%\AppData\LocalLow\ScrewAttackGames\AVGN2\
macOS (OS X)
Linux

Save game cloud syncing

System Native Notes
Steam Cloud

Video

Graphics feature State Notes
Widescreen resolution
Runs at desktop resolution with no option to change it.
Multi-monitor
Seems limited to 16:9 only.
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Windowed
1280x720 only. Use SRWE for other resolutions.
Borderless fullscreen windowed
Default fullscreen mode.
Anisotropic filtering (AF)
Anti-aliasing (AA)
See the glossary page for potential workarounds.
Vertical sync (Vsync)
See the glossary page for potential workarounds.
60 FPS
120+ FPS
Frame rate is capped at 60 FPS.
High dynamic range display (HDR)
See the glossary page for potential alternatives.
The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.

Input

Audio

Audio feature State Notes
Separate volume controls
Music, Sound effects
Surround sound
Subtitles
Closed captions
Mute on focus lost
See Mute on focus lost.

Mute on focus lost

Set mute in background[citation needed]
  1. Download Special K.
  2. Copy SpecialK32.dll to the installation folder.
  3. Rename to dxgi.dll.
  4. Run the game and exit.
  5. Edit dxgi.ini in the installation folder.
  6. Find [Window.System].
  7. Change MuteInBackground=false to MuteInBackground=true.

Localizations

Language UI Audio Sub Notes
English

Other information

API

Technical specs Supported Notes
Direct3D 11, 9 You can use the launch commands -force-d3d9 -window-mode exclusive to force exclusive fullscreen and remove any framerate stuttering issues. Force d3d9 with the -force-d3d9 launch command.
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
This 32-bit-only macOS game does not work on macOS Catalina (10.15) or later.
Linux

System requirements

Windows
Minimum
Operating system (OS) SP2
Processor (CPU) Intel Core 2 Duo 2.1 GHz
System memory (RAM) 2 GB
Hard disk drive (HDD) 250 MB
Video card (GPU) 2nd Generation Intel Core HD Graphics (2000/3000)
256 MB of VRAM
DirectX 9.0 compatible
macOS (OS X)
Minimum
Operating system (OS) 10.8.0
Processor (CPU) Intel Core 2 Duo 2.0 GHz
System memory (RAM) 2 GB
Hard disk drive (HDD) 250 MB
Linux
Minimum Recommended
Operating system (OS) Ubuntu 14.04
Processor (CPU) Intel Core 2 Duo 2.1 GHz
System memory (RAM) 2 GB
Hard disk drive (HDD) 250 MB
Video card (GPU) 2nd Generation Intel Core HD Graphics (2000/3000)
256 MB of VRAM


References