Aqua Kitty: Milk Mine Defender
From PCGamingWiki, the wiki about fixing PC games
| Developers | |
|---|---|
| Tikipod | |
| Engines | |
| XNA | |
| Release dates | |
| Windows | October 28, 2013 |
| Reception | |
| IGDB | 81 |
| Taxonomy | |
| Monetization | One-time game purchase |
| Series | Aqua Kitty |
| Aqua Kitty | |
|---|---|
| Aqua Kitty: Milk Mine Defender | 2013 |
| Astro Aqua Kitty | 2021 |
Key points
- Maximum resolution is 1280x720.
General information
Availability
| Source | DRM | Notes | Keys | OS |
|---|---|---|---|---|
| Official website | ||||
| Humble Store | ||||
| GOG.com | ||||
| Steam |
Game data
Configuration file location
| System | Location |
|---|---|
| Windows | <path-to-game>\joystick.cfg[Note 1] |
| Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/263880/pfx/[Note 2] |
- Has to be created, contains controller button configurations. Example file under
<path-to-game>\extras\. See controller remapping for more details.
Save game data location
| System | Location |
|---|---|
| Windows | |
| Steam | <Steam-folder>/userdata/<user-id>/263880/ |
| Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/263880/pfx/[Note 2] |
Save game cloud syncing
| System | Native | Notes |
|---|---|---|
| GOG Galaxy | ||
| Steam Cloud |
Video
| Graphics feature | State | Notes | |
|---|---|---|---|
| Widescreen resolution | Maximum resolution is 1280x720. With higher resolution displays, upscaling is done by GPU or monitor, which may result blurry visuals. | ||
| Multi-monitor | |||
| Ultra-widescreen | |||
| 4K Ultra HD | |||
| Field of view (FOV) | |||
| Windowed | Options for 1280x720, 1024x576 and 960x540. Other resolutions are downscaled with bilinear interpolation from 1280x720. | ||
| Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
| Anisotropic filtering (AF) | |||
| Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
| Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
| 60 FPS | |||
| 120+ FPS | Frame rate is capped at 61 FPS.[1] | ||
| High dynamic range display (HDR) | See the glossary page for potential alternatives. | ||
Input
| Keyboard and mouse | State | Notes |
|---|---|---|
| Remapping | See the glossary page for potential workarounds. | |
| Mouse acceleration | Mouse not used with the game. | |
| Mouse sensitivity | ||
| Mouse input in menus | ||
| Mouse Y-axis inversion | ||
| Controller | ||
| Controller support | XInput and DirectInput. For DirectInput, see controller remapping. | |
| Full controller support | ||
| Controller remapping | See controller remapping. | |
| Controller sensitivity | Digital movement. | |
| Controller Y-axis inversion |
| Controller types |
|---|
| XInput-compatible controllers | ||
|---|---|---|
| Xbox button prompts | ||
| Impulse Trigger vibration |
| DualShock 4 controllers | See Controller remapping. | |
|---|---|---|
| DualShock button prompts | Xbox prompts. | |
| Light bar support | ||
| Connection modes | unknown | |
| Generic/other controllers | See Controller remapping. | |
|---|---|---|
| Button prompts | Xbox prompts. |
| Additional information | ||
|---|---|---|
| Controller hotplugging | ||
| Haptic feedback | ||
| Simultaneous controller+KB/M |
Controller remapping
Controller configuration screen with DualShock 4.
- By default, game controller buttons are for 360 controllers and button prompts will stay 360 buttons. Example file and instructions can be found under
<path-to-game>\extras\which has DualShock 4 and OUYA controller bindings ready.
| Create and edit joystick.cfg[citation needed] |
|---|
|
Audio
| Audio feature | State | Notes |
|---|---|---|
| Separate volume controls | Music and effects. | |
| Surround sound | ||
| Subtitles | No speech. | |
| Closed captions | ||
| Mute on focus lost | ||
| Royalty free audio |
Localizations
| Language | UI | Audio | Sub | Notes |
|---|---|---|---|---|
| English |
Network
Multiplayer types
| Type | Native | Players | Notes | |
|---|---|---|---|---|
| Local play | 2 | Co-op Shared-screen. |
||
| LAN play | ||||
| Online play | ||||
Other information
API
| Technical specs | Supported | Notes |
|---|---|---|
| Direct3D | 9 |
| Executable | 32-bit | 64-bit | Notes |
|---|---|---|---|
| Windows |
System requirements
| Windows | ||
|---|---|---|
| Minimum | ||
| Operating system (OS) | XP, Vista, 7, 8 | |
| Processor (CPU) | 1.2 GHz | |
| System memory (RAM) | 1 GB | |
| Hard disk drive (HDD) | 140 MB | |
| Video card (GPU) | 512 MB of VRAM DirectX 9.0c compatible |
|
Notes
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%,%PROGRAMDATA%, or%WINDIR%might be redirected to%LOCALAPPDATA%\VirtualStoreon Windows Vista and later (more details). - ↑ 2.0 2.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in
~/.steam/steam/userdata/<user-id>/263880/in addition to or instead of this directory. The app ID (263880) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.
References
- ↑ Verified by User:Marioysikax on December 13, 2015