Armada Tanks
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|
| Developers | |
|---|---|
| Enkord | |
| Publishers | |
| Alawar Entertainment | |
| Release dates | |
| Windows | October 14, 2007 |
| Taxonomy | |
| Modes | Singleplayer |
| Pacing | Real-time |
| Perspectives | Bird's-eye view |
| Controls | Direct control |
| Genres | Arcade, Vehicle combat |
| Vehicles | Tank |
| Art styles | Cel-shaded |
Armada Tanks is a singleplayer real-time vehicle combat game from Enkord released in 2007[1] that plays out in limited 2D battle arenas with destructible barriers akin to the Bomberman series.
The game was released in two versions, a browser-based 2D Flash demo as well as a full 3D desktop game that utilizes DirectX 8. The desktop game also includes a one-hour trial that can be used to test the game before purchase.
A spin-off game titled Wings of Armada was in development for a few years and entered closed beta in 2011, but development was cancelled due to lack of resources.[2][3][4]
Since release Armada Tanks has remained essentially the same with no known patches or updates released for it. Files created by the installer of the full version shows a single file being last modified after 2007, that being the game executable itself which was last modified 2009. The game version remains unchanged at v1.0.[5]
Availability
| Source | DRM | Notes | Keys | OS |
|---|---|---|---|---|
| Developer website | Includes a time-limited trial of one hour. |
Game data
Configuration file(s) location
| System | Location |
|---|---|
| Windows | %PROGRAMDATA%\Enkord\Armada Tanks\gameconf.ini[Note 1] |
Save game data location
| System | Location |
|---|---|
| Windows | %PROGRAMDATA%\Enkord\Armada Tanks\Save\[Note 1] |
Video
| Graphics feature | State | Notes | |
|---|---|---|---|
| Widescreen resolution | Limited to 1024x768 4:3 aspect ratio | ||
| Multi-monitor | |||
| Ultra-widescreen | |||
| 4K Ultra HD | |||
| Field of view (FOV) | |||
| Windowed | |||
| Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
| Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
| Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
| Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
| 60 FPS and 120+ FPS | 30 FPS lock. | ||
Input
| Keyboard and mouse | State | Notes |
|---|---|---|
| Remapping | See the glossary page for potential workarounds. | |
| Mouse acceleration | ||
| Mouse sensitivity | ||
| Mouse input in menus | ||
| Mouse Y-axis inversion | ||
| Controller | ||
| Controller support |
Audio
| Audio feature | State | Notes |
|---|---|---|
| Separate volume controls | Music, Sound | |
| Surround sound | 2.0 | |
| Subtitles | ||
| Closed captions | ||
| Mute on focus lost | Game pauses when focus is lost |
Localizations
| Language | UI | Audio | Sub | Notes |
|---|---|---|---|---|
| English | ||||
| Russian | ||||
| Ukrainian |
Other information
API
| Technical specs | Supported | Notes |
|---|---|---|
| Direct3D | 8 |
| Executable | 32-bit | 64-bit | Notes |
|---|---|---|---|
| Windows |
Middleware
| Middleware | Notes | |
|---|---|---|
| Audio | Audiere |
System requirements
| Windows | ||
|---|---|---|
| Minimum | ||
| Operating system (OS) | 98, ME, 2000, XP, Vista | |
| Processor (CPU) | 400 MHz or above | |
| System memory (RAM) | 64 MB | |
| Hard disk drive (HDD) | 20 MB | |
| Video card (GPU) | 16 MB of VRAM DirectX 8 compatible |
|
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%,%PROGRAMDATA%, or%WINDIR%might be redirected to%LOCALAPPDATA%\VirtualStoreon Windows Vista and later (more details).
References
- ↑ GamesIndustry.biz - Enkord releases Armada Tanks, a thrilling new arcade shooter - last accessed on 2020-07-22
- ↑ Enkord - Next game in Armada Tanks universe in development - last accessed on 2020-07-22
- ↑ Enkord - Wings of Armada closed beta-test started - last accessed on 2020-07-22
- ↑ Totem Tribe II: Jotun - Wings of Armada? - last accessed on 2020-09-10
- "Unfortunately we had to stop development of WoA as it had too many bugs and required too much effort and as small as we are we were unable to continue 2 projects at once back then, so we decided to focus on Totem Tribe 2 instead."
- ↑ Verified by User:Aemony on 2020-07-22
- The change back in 2009 probably involved the "nag screen" aka purchase splash screen shown on the launch of the game, or something similar minor.
