Armada Tanks
Developers | |
---|---|
Enkord | |
Publishers | |
Alawar Entertainment | |
Release dates | |
Windows | October 14, 2007 |
Taxonomy | |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Bird's-eye view |
Controls | Direct control |
Genres | Arcade, Vehicle combat |
Vehicles | Tank |
Art styles | Cel-shaded |
Armada Tanks is a singleplayer real-time vehicle combat game from Enkord released in 2007[1] that plays out in limited 2D battle arenas with destructible barriers akin to the Bomberman series.
The game was released in two versions, a browser-based 2D Flash demo as well as a full 3D desktop game that utilizes DirectX 8. The desktop game also includes a one-hour trial that can be used to test the game before purchase.
A spin-off game titled Wings of Armada was in development for a few years and entered closed beta in 2011, but development was cancelled due to lack of resources.[2][3][4]
Since release Armada Tanks has remained essentially the same with no known patches or updates released for it. Files created by the installer of the full version shows a single file being last modified after 2007, that being the game executable itself which was last modified 2009. The game version remains unchanged at v1.0.[5]
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Developer website | Includes a time-limited trial of one hour. |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %PROGRAMDATA%\Enkord\Armada Tanks\gameconf.ini[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %PROGRAMDATA%\Enkord\Armada Tanks\Save\[Note 1] |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Limited to 1024x768 4:3 aspect ratio | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS and 120+ FPS | 30 FPS lock. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | See the glossary page for potential workarounds. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music, Sound | |
Surround sound | 2.0 | |
Subtitles | ||
Closed captions | ||
Mute on focus lost | Game pauses when focus is lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Russian | ||||
Ukrainian |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 8 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Audio | Audiere |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 98, ME, 2000, XP, Vista | |
Processor (CPU) | 400 MHz or above | |
System memory (RAM) | 64 MB | |
Hard disk drive (HDD) | 20 MB | |
Video card (GPU) | 16 MB of VRAM DirectX 8 compatible |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References
- ↑ GamesIndustry.biz - Enkord releases Armada Tanks, a thrilling new arcade shooter - last accessed on 2020-07-22
- ↑ Enkord - Next game in Armada Tanks universe in development - last accessed on 2020-07-22
- ↑ Enkord - Wings of Armada closed beta-test started - last accessed on 2020-07-22
- ↑ Totem Tribe II: Jotun - Wings of Armada? - last accessed on 2020-09-10
- "Unfortunately we had to stop development of WoA as it had too many bugs and required too much effort and as small as we are we were unable to continue 2 projects at once back then, so we decided to focus on Totem Tribe 2 instead."
- ↑ Verified by User:Aemony on 2020-07-22
- The change back in 2009 probably involved the "nag screen" aka purchase splash screen shown on the launch of the game, or something similar minor.