Army Men: Sarge's Heroes
From PCGamingWiki, the wiki about fixing PC games
Developers | |
---|---|
3DO | |
Retail re-release | Sold Out Software |
Release dates | |
Windows | December 15, 2000 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Genres | TPS |
Series | Army Men |
Army Men | |
---|---|
Army Men | 1998 |
Army Men II | 1999 |
Army Men: Toys in Space | 1999 |
Army Men: Air Attack | 1999 |
Army Men: Sarge's Heroes | 1999 |
Army Men: Air Tactics | 1999 |
Army Men: World War | 2000 |
Army Men: RTS | 2002 |
Army Men: Sarge's War | 2004 |
Key points
- The PC version is based on the PlayStation version of the game, rather than the Nintendo 64 and Dreamcast versions.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\GameState.dat[Note 1] |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Native 4:3 aspect ratio; image will automatically stretch to monitor size. | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | Run game with /w starting parameter | ||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS and 120+ FPS | Frame rate is locked at 25 FPS. | ||
High dynamic range display (HDR) |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Two of the keys cannot be remapped and require use of the keyboard. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
Local play | |||
LAN play | |||
Online play |
Issues unresolved
Bad draw distance
Draw distance makes the game hard to play. On older computers it seems to be better, but on modern systems it's hard to see anything. Compatibility settings do nothing to fix the issue.
FMV movies aren't visible
On newer systems, the FMVs cannot be seen. The audio from them can be heard, but there's no video.
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 7 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Cutscenes | MPG Movie |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 95 | 98, ME, 2000 |
Processor (CPU) | Intel Pentium II 300 MHz | Intel Pentium II 400 MHz |
System memory (RAM) | 64 MB | 128 MB |
Hard disk drive (HDD) | 375 MB | 600 MB |
Video card (GPU) | 4 MB of VRAM DirectX 7 compatible | 8 MB of VRAM |
Notes
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).