Assassin's Creed Mirage
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Developers | |
---|---|
Ubisoft Bordeaux | |
Ubisoft Montreal | |
Ubisoft Montpellier | |
Ubisoft Sofia | |
Ubisoft Kyiv | |
Ubisoft Odessa | |
Ubisoft Singapore | |
Ubisoft Philippines | |
Ubisoft Bucharest | |
Publishers | |
Ubisoft | |
Engines | |
Ubisoft Anvil | |
Release dates | |
Windows | October 5, 2023 |
Reception | |
Metacritic | 77 |
OpenCritic | 77 |
IGDB | 77 |
Taxonomy | |
Monetization | One-time game purchase, DLC |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Genres | Action, Stealth |
Art styles | Realistic |
Themes | Middle East |
Series | Assassin's Creed |
Assassin's Creed Mirage is a singleplayer third-person action and stealth game in the Assassin's Creed series.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Epic Games Store | Deluxe Edition also available. | |||
Ubisoft Store | Deluxe Edition also available. |
- All versions require Ubisoft Connect, Denuvo Anti-Tamper, and VMProtect DRM.
Version differences
- Pre-orders included the The Forty Thieves bonus quest.
Monetization
Type | Notes |
---|---|
One-time game purchase | The game requires an upfront purchase to access. |
Microtransactions
- No microtransactions information; you can edit this page to add it.
DLC and expansion packs
- No DLC or expansion pack information; you can edit this page to add it.
Essential improvements
Skip intro videos
Delete or rename the video files
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Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\Assassin's Creed Mirage\ |
Save game data location
System | Location |
---|---|
Windows | <Ubisoft-Connect-folder>\savegames\<user-id>\6100\ |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Epic Games Launcher | ||
Ubisoft Connect |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | All cutscenes (pre-rendered, in-game) are in 16:9. Open | ||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | Forced TAA. See Anti-aliasing (AA) for a workaround. | ||
High-fidelity upscaling | XeSS 1.2, DLSS 2.3, FSR 2.2 |
||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | Cutscenes are capped at 30 fps | ||
High dynamic range display (HDR) |
Chromatic Aberration
- On certain levels the game features heavy chromatic aberration fringing on the edges of the screen, currently with no in-game option for disabling it.
- Ubisoft support have told players that an upcoming patch will include an option for it.[1]
Modify the game executable to disable chromatic aberration[2] |
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Notes
|
Anti-aliasing (AA)
- Download the latest version of fixes.
- Copy
ACMirage.NoTAA/ACMirage.NoTAA.asi
andwinmn.dll
to the game’s directory. - The game can now be launched regularly from its executable. Upon startup, a configuration file
ACMirage.NoTAA.asi
will be created, and can be used to enable TAA again.
Reducing character model pop-in
- The game features very low LOD distances for character models, causing details on characters to visibly pop-in as you approach them, with no option in-game for adjusting it.
- Fortunately the games INI file offers a setting that can increase the distances.
Increase character LOD distances via INI file[3] |
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Ultrawidescreen Ingame Video/Remove Pillarboxes
- Open ACMirage.exe with a HexEditor (HxD): Program Files (x86)\Ubisoft\Ubisoft Game Launcher\games\Assassin's Creed Mirage (make a copy at first).
- Press STRG + R (Hex Values), search for (ALL) 39 8E E3 3F and change (in my case) to 9A 99 19 40 (3840x1600). https://www.wsgf.org/article/common-hex-values/
- Search direction: all.
- Press Replace all. In my case they where 22 entries.
- Press save, enjoy.
Bloom
- PC players can go to the Assassin’s Creed Mirage ini file by going to Documents, Assassin’s Creed Mirage, and then to ACMirage.ini. Open it with Notepad (you may have to change it to “read only”), search for “Bloom,” change that value to zero, and then save the file. This might not turn chromatic aberration off wholesale, but it might help some.
- (Source: https://www.gamerevolution.com/guides/949339-ac-mirage-chromatic-aberration-how-to-turn-it-off)
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
DualShock 4 controllers | ||
---|---|---|
DualShock button prompts | ||
Light bar support | ||
Connection modes | unknown |
Generic/other controllers |
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Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Arabic | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Polish | ||||
Portuguese | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish | ||||
Latin American Spanish |
Other information
VR support
3D modes | State | Notes | |
---|---|---|---|
vorpX | User Profile, see vorpx forum for introduction |
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 12 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
- No middleware information; you can edit this page to add it.
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10, 11 | |
Processor (CPU) | Intel Core i7-4790k 4.4 GHz[Note 1] AMD Ryzen 5 1600 3.2 GHz |
Intel Core i7-8700K 3.7 GHz AMD Ryzen 5 3600 3.6 GHz |
System memory (RAM) | 8 GB (Dual-channel) | 16 GB (Dual - Channel) |
Hard disk drive (HDD) | 40 GB (SSD) | |
Video card (GPU) | Intel ARC A380 (6 GB) Nvidia GeForce GTX 1060 (6 GB) AMD Radeon RX 570 (4 GB) DirectX 12 compatible | Intel ARC A750 (8 GB) Nvidia GeForce GTX 1660Ti (6 GB) AMD Radeon RX 5600 XT (6 GB) |
- A 64-bit operating system is required.
Notes
- ↑ Intel Core i5-8400 2.80 GHz for Intel Arc with ReBAR
References
- ↑ Assassin’s Creed Mirage might remove a controversial graphics setting - last accessed on 2023-10-09
- ↑ Verified by User:Infogram1 on 2023-10-09
- Confirmed working on 1.0.4 Ubisoft+ version of the game.
- ↑ Verified by User:Infogram1 on 2023-10-07
- Tested on patch 1.0.4 with characters around training camp area, pop-in was noticeably reduced with the setting changed to 4.