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Atlantis: The Lost Tales

From PCGamingWiki, the wiki about fixing PC games
Atlantis: The Lost Tales
Atlantis: The Lost Tales cover
Developers
Cryo Interactive
Publishers
DreamCatcher Interactive
Engines
Spherical-VR
Omni3D[1]
Release dates
DOS September 30, 1997
Windows September 30, 1997
macOS (OS X) June 18, 2013[2]
Taxonomy
Series Atlantis
Atlantis: The Lost Tales on MobyGames
Atlantis: The Lost Tales on Wikipedia
Atlantis
Atlantis: The Lost Tales 1997
Atlantis II: Beyond Atlantis 1999
Atlantis III: The New World 2001
Atlantis Evolution 2004
The Secrets of Atlantis: The Sacred Legacy 2006

Warnings

The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.

General information

GOG.com Community Discussions for game series
GOG.com Support Page

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
Disc check.
DOS
Windows
GOG.com
DRM-free
Unofficial Update "Extended Cut" (2019)
Windows
ZOOM Platform
DRM-free
Windows

Essential improvements

Patches

Patches are available to fix various issues.

Unofficial Patch for GOG.com version (2019)

This new unofficial version fix almost every bugs listed here and works fine on Windows 10.
Atlantis The Extended's Cut (March 2019)
  1. Install the lastest version of Atlantis The Lost Tales from GOG Store
  2. Download Atlantis The Extended Cut Updater and unpack it in the installation folder
  3. Open AtlantisExtendedCutForGOG.exe and press "Update to Extended Cut"
  4. Start the game

Game data

Configuration file(s) location

System Location
DOS
Windows
macOS (OS X)
HKEY_CURRENT_USER\Software\CRYO\Atlantis\GameDirectory determines the game data folder on Windows.
You'll need to reach the next checkpoint to have your settings saved, since options are stored together with savegames.
The Windows version makes a C:\pitch.bin file; its purpose is unclear.
<path-to-game>\players.atl stores player profiles.

Save game data location

System Location
DOS
Windows <path-to-game>\*.gam[Note 1]
macOS (OS X)

Save game cloud syncing

System Native Notes
GOG Galaxy

Video

Options menu.
Options menu.

Graphics feature State Notes
Widescreen resolution
640x480 only
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Windowed
D3DWindower and DxWnd work.
Windows 95/98 compatibility modes could impede windowed mode
Borderless fullscreen windowed
Anisotropic filtering (AF)
Anti-aliasing (AA)
Vertical sync (Vsync)
60 FPS and 120+ FPS
Exceeding 30 FPS speeds up characters behavior and acting.

Input

Keyboard and mouse State Notes
Remapping
For DOSBox use the DOSBox Mapper (see the glossary page for other workarounds).
Mouse acceleration
No option. Follows Windows default behavior.
Mouse sensitivity
Mouse input in menus
Regardless of your game localization, menu items will have the alignment used in the English one
Mouse Y-axis inversion
It's called "Omni-3D mode"
Controller
Controller support
For DOSBox use the DOSBox Mapper (see the glossary page for other workarounds).

Audio

Sound options.
Sound options.

Audio feature State Notes
Separate volume controls
Master, music, effects, voices.
Surround sound
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
Dutch
French
German
Italian
Brazilian Portuguese
Retail only: Atlantis: A Lenda Perdida.[3]
Spanish
Swedish

Issues unresolved

Game won't close properly if you use Alt+F4 and will you require to manually kill the process
All game versions but the original unpatched CD one come with graphics glitches like characters without pupils, beard or with fused apparel[4]

Issues fixed

GOG.com version is laggy

Edit atlantis.exe[citation needed]
  1. Open atlantis.exe with a hex editor such as HxD
  2. Find E9 D2 FD 06 and replace it with 2D 00 05 00
  3. Save

Notes

If the game runs too fast now, see below

Game is too fast

Cap the frame rate
  1. Download DxWnd and unpack it in the installation folder
  2. Open DxWnd.exe and after selecting "Edit", press "Add"
  3. Insert the game path in the corresponding field
  4. Go to the "Timing" tab and tick the "Limit" checkbox
  5. Put your desired rendering time (delay) in the box on the right (recommended 33)
  6. Make sure "Set AERO compatible mode" is disabled in the "DirectX" tab
  7. Press OK. Run the game through DxWnd

Notes

Rendering delay is in millisecond. To convert FPS to ms, just follow this formula ms = 1000/FPS

Crash on CD change

Download following save game[5]
  1. Go to the installation folder and take note of the number of your save files(those with .gam extension)
  2. Download the savegame with the number following this value
  3. Place it in the installation folder

Garbled graphics split in columns

Install Voodoo3/Banshee patch[6]

Game crashing

Fix crashes with Mesa3D[citation needed]
  1. Download Mesa3D
  2. Extract opengl32.dll into <path-to-game>
  3. Start the game
Restore DirectSound effects[7]

Other information

API

Technical specs Supported Notes
DOS video modes
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
[8]

System requirements

Windows
Minimum
Operating system (OS) 95
Processor (CPU) Intel Pentium 133 MHz
System memory (RAM) 16 MB
Hard disk drive (HDD) 1.73 GB
Video card (GPU) SVGA and MPEG-2 support
macOS (OS X)
Minimum
Operating system (OS) 10.6.8
Processor (CPU) Intel Core 2 Duo 2 GHz
System memory (RAM) 1 GB
Hard disk drive (HDD)
Video card (GPU) 256 MB of VRAM


Notes

  1. When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References