Atlas Fallen
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Developers | |
---|---|
Deck13 | |
Publishers | |
Focus Entertainment | |
Engines | |
Fledge[1] | |
Release dates | |
Windows | August 10, 2023 |
Taxonomy | |
Monetization | One-time game purchase |
Microtransactions | Cosmetic, Unlock |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Genres | ARPG |
Art styles | Realistic |
Themes | Fantasy |
Atlas Fallen is a singleplayer and multiplayer third-person ARPG game.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
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||||
GamersGate | ||||
Green Man Gaming | ||||
Humble Store | ||||
Steam |
Monetization
Type | Notes |
---|---|
One-time game purchase | The game requires an upfront purchase to access. |
Microtransactions
Type | Notes |
---|---|
Cosmetic | Cosmetics are included in the Ruin Rising DLC. |
Unlock | Item unlocks are included in the Ruin Rising DLC. |
DLC and expansion packs
Name | Notes | |
---|---|---|
Ruin Rising |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\My Games\Atlas Fallen |
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/1230530/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | |
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/1230530/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
Czech | ||||
French | ||||
German | ||||
Italian | ||||
Korean | ||||
Polish | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish | ||||
Latin American Spanish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | ||||
LAN play | ||||
Online play | 2 | Co-op |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 12 | |
Vulkan |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Audio | FMOD, XAudio2 | |
Input | SDL | |
Multiplayer | Epic Online Services |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10 | |
Processor (CPU) | Intel Core i5-6600K AMD Ryzen 3 1200 |
Intel Core i7-9800X AMD Ryzen 5 3600 |
System memory (RAM) | 8 GB | 16 GB |
Hard disk drive (HDD) | 35 GB | |
Video card (GPU) | Nvidia GeForce GTX 1050 Ti AMD RX 470 4 GB of VRAM | Nvidia GeForce GTX 1070 Ti AMD RX 5700 8 GB of VRAM |
- A 64-bit operating system is required.
Notes
- ↑ 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in
~/.steam/steam/userdata/<user-id>/1230530/
in addition to or instead of this directory. The app ID (1230530) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.
References
- ↑ Atlas Fallen Q&A – Deck13 on Length, Genre Switch, and the Delay - last accessed on 2023-08-04
- "Are you still using your own engine for this game? Is there going to be any support for advanced features like upscaling (DLSS, FSR, XeSS) and/or ray tracing?
Yes, it’s the next generation of our in-house engine, “Fledge”."
- "Are you still using your own engine for this game? Is there going to be any support for advanced features like upscaling (DLSS, FSR, XeSS) and/or ray tracing?