Azur Lane: Crosswave
From PCGamingWiki, the wiki about fixing PC games
Developers | |
---|---|
Idea Factory | |
Compile Heart | |
Felistella | |
Publishers | |
Idea Factory International | |
Engines | |
Unreal Engine 4 | |
Release dates | |
Windows | February 13, 2020 |
Taxonomy | |
Monetization | One-time game purchase |
Key points
- PC port with limited scalability and input options.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | Limited Edition available from IFI's North American or European online store. No install disc included. Redeemable key is sent over email. | |||
GamersGate | ||||
Green Man Gaming | Deluxe Edition and Complete Deluxe Edition also available. | |||
Humble Store | Deluxe Edition and Complete Deluxe Edition also available. | |||
Steam | Complete Deluxe Edition also available. |
DLC and expansion packs
Name | Notes | |
---|---|---|
Neptune | Free download for the first month of release. No longer available. | |
Operation EXP Boost | ||
Shiranui's Prized Goods Release Sale | ||
Deluxe Pack | Contains wallpapers, soundtrack, and Windows desktop theme. |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\Azurlane\Saved\Config\WindowsNoEditor\ |
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/1150080/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\Azurlane\Saved\SaveData\ |
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/1150080/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
In-game notice when attempting to enable Fullscreen or Borderless windowed mode on a non-16:9 display
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | Fullscreen and Borderless windowed modes cannot be activated in-game when using a 21:9 monitor. See Ultra-widescreen for a workaround. | ||
4K Ultra HD | [Note 2] | ||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | See Anisotropic filtering (AF). | ||
Anti-aliasing (AA) | Uses Temporal Anti-Aliasing by default. This can be disabled or changed to FXAA. See Anti-aliasing (AA). | ||
Vertical sync (Vsync) | [2] | ||
60 FPS | |||
120+ FPS | Framerate is capped at 60 FPS. See Uncapped Framerate. | ||
High dynamic range display (HDR) | See the engine page to force native HDR output, or the glossary page for other alternatives. |
- The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.
Custom resolutions
Edit GameUserSettings.ini[3] |
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Notes
|
Ultra-widescreen
Edit "GameUserSettings.ini" and Hex edit executable for proper field of view[4] |
---|
|
Anisotropic filtering (AF)
Instructions[5] |
---|
|
Anti-aliasing (AA)
Disable or change TemporalAA settings using "GameUserSettings.ini"[6] |
---|
|
Change Anti-Aliasing method from TemporalAA to FXAA in "Scalability.ini"[6] |
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|
Uncapped Framerate
Disable Framerate Smoothing or Fixed Framerate in "Engine.ini"[7] |
---|
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Key remapping uses generic controller button descriptions instead of in-game action descriptions. Mouse bindings cannot be changed via in-game settings.[8] | |
Mouse acceleration | In-game mouse movement has mouse smoothing with camera sway/lag.[9] | |
Mouse sensitivity | As "Camera Speed". | |
Mouse input in menus | ||
Mouse Y-axis inversion | Both Vertical and Horizontal camera axis inversion options are supported.[8] | |
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | Controller remapping uses generic controller button descriptions instead of in-game action descriptions.[8] | |
Controller sensitivity | As "Camera Speed". | |
Controller Y-axis inversion | Both Vertical and Horizontal camera axis inversion options are supported.[8] |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
DualShock 4 controllers | See the glossary page for potential workarounds. |
---|
Generic/other controllers | See the glossary page for potential workarounds. |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | As "Vibration Setting". | |
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | "BGM", "SE", and "Voice".[10] | |
Surround sound | ||
Subtitles | "Battle Subtitles" in the Graphics Settings menu. | |
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Traditional Chinese | ||||
Japanese |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 | Direct3D 12 can be forced using the -d3d12 command line argument.[11] |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
- No middleware information; you can edit this page to add it.
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | 10 |
Processor (CPU) | Intel CPU Core-I5 3.2GHz or above | Intel CPU Core i7 3770 or above |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | 4 GB | |
Video card (GPU) | Nvidia GeForce GTX 750Ti or above DirectX 12 compatible | GeForce GTX 970 or above |
- A 64-bit system is required.
Notes
- ↑ 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in
~/.steam/steam/userdata/<user-id>/1150080/
in addition to or instead of this directory. The app ID (1150080) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details. - ↑ Resolutions higher than 3840x2160 can be achieved by config tweaks and setting the desired resolution in Windows before playing. See Custom resolutions.[1]
References
- ↑ Verified by User:KingKrouch on 2020-02-13
- Users on the Steam discussion board have confirmed that 4K support does indeed work.
- ↑ Verified by User:KingKrouch on 2020-02-13
- Checked using a command console injector. This isn't affected by the "GameUserSettings.ini" file.
- ↑ Verified by User:KingKrouch on 2020-02-13
- Used config file tweaks to get these results.
- ↑ Verified by User:KingKrouch on 2020-02-13
- Used a hex editor and config file tweaks to get these results.
- ↑ Verified by User:KingKrouch on 2020-02-13
- Found by applying the Cyberdimension Neptunia 4GO anisotropic filtering fix to the game's "Scalability.ini"
- ↑ 6.0 6.1 Verified by User:KingKrouch on 2020-02-24
- Used config file tweaks to get these results.
- ↑ Verified by User:KingKrouch on 2020-03-15
- Used config file tweaks to get these results.
- ↑ 8.0 8.1 8.2 8.3 Verified by User:KingKrouch on 2020-02-13
- Checked in-game settings.
- ↑ Verified by User:KingKrouch on 2020-02-13
- Tested Keyboard/Mouse controls in-game
- ↑ Verified by User:KingKrouch on 2020-02-28
- Checked if these options were legitimate by changing the in-game sound settings.
- ↑ Verified by User:KingKrouch on 2020-07-13
- Tested using launch parameters on Steam, and checking what API is being used with RivaTuner.