B-17 Flying Fortress World War II Bombers in Action
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| Developers | |
|---|---|
| MicroProse | |
| Release dates | |
| DOS | 1992 |
| Windows (DOSBox) | November 19, 2021 |
| Taxonomy | |
| Monetization | One-time game purchase |
| Modes | Singleplayer |
| Pacing | Real-time |
| Perspectives | First-person, Third-person |
| Controls | Direct control |
| Genres | Vehicle combat |
| Vehicles | Flight |
| Themes | World War II |
| Series | B-17 Flying Fortress |
| B-17 Flying Fortress | |
|---|---|
| B-17 Flying Fortress World War II Bombers in Action | 1992 |
| B-17 Flying Fortress: The Mighty 8th | 2000 |
B-17 Flying Fortress World War II Bombers in Action is a singleplayer first-person and third-person vehicle combat game in the B-17 Flying Fortress series.
General information
Availability
Game data
Configuration file(s) location
| System | Location |
|---|---|
| DOS | <path-to-game>\B17.CFG |
| Windows | <path-to-game>\game\B17.CFG[Note 1]<path-to-game> (mounted in DOSBox)[Note 2] |
| Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/1634450/pfx/[Note 3] |
Save game data location
| System | Location |
|---|---|
| DOS | <path-to-game>\*.BSG |
| Windows | <path-to-game>\game\*.BSG[Note 1] <path-to-game> (mounted in DOSBox)[Note 2] |
| Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/1634450/pfx/[Note 3] |
Save game cloud syncing
| System | Native | Notes |
|---|---|---|
| GOG Galaxy | ||
| Steam Cloud |
Video
| Graphics feature | State | Notes | |
|---|---|---|---|
| Widescreen resolution | |||
| Multi-monitor | |||
| Ultra-widescreen | |||
| 4K Ultra HD | |||
| Field of view (FOV) | |||
| Windowed | For DOSBox toggle with Alt+↵ Enter (see the glossary page for other workarounds). | ||
| Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
| Anisotropic filtering (AF) | |||
| Anti-aliasing (AA) | |||
| High-fidelity upscaling | See the glossary page for potential workarounds. | ||
| Vertical sync (Vsync) | |||
| 60 FPS and 120+ FPS | |||
| High dynamic range display (HDR) | |||
| Ray tracing (RT) | |||
Input
| Keyboard and mouse | State | Notes |
|---|---|---|
| Remapping | ||
| Mouse acceleration | ||
| Mouse sensitivity | ||
| Mouse input in menus | ||
| Mouse Y-axis inversion | ||
| Controller | ||
| Controller support | ||
| Full controller support | ||
| Controller remapping | ||
| Controller sensitivity | ||
| Controller Y-axis inversion |
| Controller types |
|---|
| XInput-compatible controllers | See the glossary page for potential workarounds. |
|---|
| DualShock 4 controllers | See the glossary page for potential workarounds. |
|---|
| Generic/other controllers |
|---|
| Additional information | ||
|---|---|---|
| Controller hotplugging | ||
| Haptic feedback | ||
| Simultaneous controller+KB/M |
| Steam Input | ||
|---|---|---|
| Steam Input API support | ||
| Hook input (legacy mode) | ||
| Steam Controller button prompts |
Audio
| Audio feature | State | Notes |
|---|---|---|
| Separate volume controls | ||
| Surround sound | ||
| Subtitles | ||
| Closed captions | ||
| Mute on focus lost | ||
| Royalty free audio |
Localizations
| Language | UI | Audio | Sub | Notes |
|---|---|---|---|---|
| English |
Other information
API
| Technical specs | Supported | Notes |
|---|---|---|
| DOS video modes | VGA, MCGA |
Middleware
- No middleware information; you can edit this page to add it.
System requirements
| DOS | ||
|---|---|---|
| Minimum | ||
| Operating system (OS) | 5.0 | |
| Processor (CPU) | 16 MHz | |
| System memory (RAM) | ||
| Hard disk drive (HDD) | ||
| Video card (GPU) | VGA MCGA |
|
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%,%PROGRAMDATA%, or%WINDIR%might be redirected to%LOCALAPPDATA%\VirtualStoreon Windows Vista and later (more details). - ↑ 2.0 2.1 File/folder structure within the installation folder reflects the path(s) listed for DOS game data.
- ↑ 3.0 3.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in
~/.steam/steam/userdata/<user-id>/1634450/in addition to or instead of this directory. The app ID (1634450) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.