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Baldur's Gate 3

From PCGamingWiki, the wiki about fixing PC games
Baldur's Gate 3
Baldur's Gate 3 cover
Developers
Larian Studios
Engines
Divinity Engine 4.0
Release dates
Windows August 3, 2023
macOS (OS X) September 22, 2023
Reception
Metacritic 96
OpenCritic 96
IGDB 93
Taxonomy
Monetization One-time game purchase
Microtransactions Cosmetic
Modes Singleplayer, Multiplayer
Pacing Turn-based
Perspectives Bird's-eye view
Controls Multiple select, Point and select
Genres RPG
Themes Fantasy
Series Baldur's Gate
Baldur's Gate 3 on HowLongToBeat
Baldur's Gate 3 on IGDB
Baldur's Gate 3 on MobyGames
Baldur's Gate 3 on Wikipedia
Baldur's Gate
Subseries of Dungeons & Dragons
Baldur's Gate 1998
Baldur's Gate II: Shadows of Amn 2000
Baldur's Gate: Enhanced Edition 2012
Baldur's Gate II: Enhanced Edition 2013
Baldur's Gate: Dark Alliance 2021
Baldur's Gate: Dark Alliance II 2022
Baldur's Gate 3 2023

Baldur's Gate 3 is a singleplayer and multiplayer bird's-eye view RPG game in the Baldur's Gate series.

The game was released in early access on October 6, 2020, with the full release being planned for August 31, 2023. In a community update published in late June 2023, it was announced that the Windows release of the game had been moved up four weeks, with a full release scheduled for August 3, 2023, instead.[1]

General information

Official forums
Developer Discord server
GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions
Unofficial wiki
Fextralife wiki

Availability

Source DRM Notes Keys OS
Retail
Icon overlay.png
Collector's Edition.
Windows
macOS (OS X)
GOG.com
DRM-free
Windows
macOS (OS X)
Steam
DRM-free after installation through Steam client (notes may include more details)
Windows
macOS (OS X)

Monetization

Type Notes
One-time game purchase The game requires an upfront purchase to access.
Type Notes
Cosmetic Several skins and items are part of the Digital Deluxe Edition upgrade.

DLC and expansion packs

Name Notes
Digital Deluxe Upgrade Extra skins and items, digital soundtrack and artbook. Given for free to players who bought the game during the Early Access period and owners of the Collector's Edition.
Windows
macOS (OS X)

Essential improvements

Skip Larian launcher on startup

Use the --skip-launcher command line argument.
Steam achievements and cloud saves still work.
Uses DirectX 11 rendering by default.[2] For Vulkan, add the --vulkan command line argument.
Run bin\bg3.exe (Vulkan rendering) or bin\bg3_dx11.exe (DirectX 11 rendering) instead of the default Launcher\LariLauncher.exe called by Steam/Galaxy.[3]
Currently unknown if this breaks achievements and cloud saves.

Skip logo video

Instructions
  1. Download the blank file Splash_Logo_Larian.bk2.
  2. Copy the file to <path-to-game>\Data\Video\ (Create Video if it does not exist).

Game data

Configuration file(s) location

System Location
Windows %LOCALAPPDATA%\Larian Studios\Baldur's Gate 3\
Steam <Steam-folder>\userdata\<user-id>\1086940\remote\_PROFILE_Public
macOS (OS X) $HOME/Documents/Larian Studios/Baldur's Gate 3/
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/1086940/pfx/[Note 1]

Save game data location

System Location
Windows %LOCALAPPDATA%\Larian Studios\Baldur's Gate 3\PlayerProfiles\Public\Savegames\Story
Steam <Steam-folder>\userdata\<user-id>\1086940\remote\_SAVE_Public\Savegames
macOS (OS X) $HOME/Documents/Larian Studios/Baldur's Gate 3/PlayerProfiles/Public/Savegames/Story
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/1086940/pfx/[Note 1]

Save game cloud syncing

System Native Notes
GOG Galaxy
Must opt-in within Options Menu.
Steam Cloud
[4]
The game also supports cross-saving between Steam, GOG.com and PlayStation 5 versions, affecting the 5 latest savegame files. This feature requires a Larian account.[5]

Video

Video settings
Video settings

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
Hor+ scaling.[6]
4K Ultra HD
[7]
Field of view (FOV)
Windowed
Borderless fullscreen windowed
Anisotropic filtering (AF)
Up to 16x.
Anti-aliasing (AA)
FXAA, SMAA, TAA and DLAA.
High-fidelity upscaling
DLSS 2.4, FSR 1.0, FSR 2.2
FSR 2.2 quietly added in Patch 4 (v4.1.1.3882084).[8][9]
Vertical sync (Vsync)
Double and triple buffering selectable.
60 FPS and 120+ FPS
Framerate cap can be manually configured (10-240 FPS) or entirely disabled.
High dynamic range display (HDR)
As of the full game release, Vulkan version also supports HDR.[10][11] Automatically enables when support is detected and cannot be disabled manually.[12] It is possible to verify the game is using HDR when the Gamma Correction option is replaced with HDR Calibration in video settings.
Ray tracing (RT)
Color blind mode
Settings for protanopia, deuteranopia, and tritanopia added in Patch 4 (v4.1.1.3882084).[13]

Input

Keyboard and mouse State Notes
Remapping
Mouse acceleration
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
[14]
Full controller support
Controller remapping
Only a default control set is available (see image below).
Controller sensitivity
Controller Y-axis inversion
Controller types
XInput-compatible controllers
Xbox button prompts
Impulse Trigger vibration
DualShock 4 controllers
DualShock button prompts
Light bar support
Connection modes unknown
Generic/other controllers
Native Switch Pro support, as well as other controllers supported by SDL2
Button prompts
Option to select button prompt style was added in Patch 1[15]
Additional information
Controller hotplugging
Separate controller UI takes a second to switch
Haptic feedback
Simultaneous controller+KB/M
Default option ("Automatic" under Input Mode).

Audio

Audio settings
Audio settings
Gameplay settings
Gameplay settings

Audio feature State Notes
Separate volume controls
Surround sound
[16]
Subtitles
[4]
Closed captions
[4]
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
Simplified Chinese
Traditional Chinese
French
German
Italian
Japanese
Scheduled to arrive on December 21, 2023.[17]
Polish
Brazilian Portuguese
Russian
Spanish
Latin American Spanish
Turkish
Ukrainian

Network

Multiplayer types

Type Native Players Notes
Local play
2 Co-op
[4]
LAN play
4 Co-op
Online play
4 Co-op
Also supports cross-platform multiplayer.[4]

Connection types

Type Native Notes
Matchmaking
Peer-to-peer
Dedicated
Self-hosting
Direct IP
Instead of IP addresses, the game uses its own connection ID system.

Ports

Protocol Port(s) and/or port range(s)
UDP 23243-23262[18]
This game supports Universal Plug and Play (UPnP) for automatic port configuration.

VR support

3D modes State Notes
vorpX
Official Z3D profile, see vorpx forum for introduction.

Networking issues

The official Larian documentation[18] suggests the following solutions to networking issues.

General problems

Ensure that all players have the exact same versions of the game and any potential unofficial mods.
Switch the player hosting the session; transfer the appropriate save game file to the new host to maintain progress.
Verify/repair game installation.
Check if the connection can be established if the host moves to character creation instead of waiting for players to join the lobby.
Enable Universal Plug and Play (UPnP) in the network adapter if it is disabled, or reset the network adapter.

Joining-specific problems

This includes the NATPunch (66) error message when trying to join a room.
Host a multiplayer room, and then immediately close it. Then, attempt to rejoin the other player's room as normal.[19]

Issues unresolved

Non-QWERTY keyboards not having adapted prompts

If the player uses a keyboard such as QWERTZ or AZERTY, the UI will not change the key prompts (e.g. the Jump command is still shown as using the Z key, but is actually handled by the Y key on a QWERTZ keyboard).[20][21]

Other information

API

Technical specs Supported Notes
Direct3D 11
Metal support
Vulkan 1.1
Executable 32-bit 64-bitARM Notes
Windows
macOS (OS X)

Middleware

Middleware Notes
Audio Wwise
Interface Noesis
Input SDL2
Cutscenes Bink 2 Video
Multiplayer RakNet

System requirements

Windows
Minimum Recommended
Operating system (OS) 10
Processor (CPU) Intel Core i5-4690
AMD FX-8350
System memory (RAM) 8 GB
Hard disk drive (HDD) 150 GB
Video card (GPU) Nvidia GeForce GTX 970
AMD Radeon RX 480
4 GB of VRAM
DirectX 11 compatible
A solid-state drive is required.
A 64-bit operating system is required.
macOS (OS X)
Minimum Recommended
Operating system (OS) 10.15.6
Processor (CPU) Intel Core i7 2.6 GHz Quad Core
System memory (RAM) 8 GB
Hard disk drive (HDD) 150 GB
Video card (GPU) AMD Radeon RX 460
4 GB of VRAM
A solid-state drive is recommended.
A 64-bit operating system is required.


Notes

  1. 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/1086940/ in addition to or instead of this directory. The app ID (1086940) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References

  1. Steam - Baldur's Gate 3 - Community Update #20: A Dragonborn, a Half-Orc & a Monk Walk Into a Tavern - last accessed on 2023-08-04
  2. Verified by User:Baronsmoki on 2023-08-08
  3. Verified by User:Plok on 2023-08-06
  4. 4.0 4.1 4.2 4.3 4.4 Steam - Baldur's Gate III - last accessed on 2019-06-06
  5. Larian Account Information - Support - Larian Studios - last accessed on 2023-09-06
  6. Verified by User:Rose on 2020-10-08
    Screenshots taken at 2560x1080 (native), 3840x1080, 5760x1080, 1920x1080 and compared.
  7. Verified by User:Rose on 2020-10-08
    Applying a custom 3840x2160 resolution in the settings resulted in a significant decrease in FPS.
  8. Baldur's Gate 3 patch 4 brings AMD FSR 2.2, looking better on Steam Deck | GamingOnLinux - last accessed on 2023-11-02
  9. Cromwelp on X - last accessed on 2023-11-02
    "Very AFK on X: "Patch 4 also includes FSR 2.2, which improves image quality on Steam Deck! Eager to try it myself.""
  10. r/BaldursGate3 - HDR settings - dx11 vs Vulkan - last accessed on 2023-08-12
  11. Steam Community Discussion - Bug: Too dark UI and screen with HDR on Vulkan on Release - last accessed on 2023-08-12
  12. Verified by User:13xforever on 2023-08-12
  13. Patch #4 Now Live! - Baldur's Gate 3 - last accessed on 2023-11-02
  14. [missing title] - last accessed on 2023-08-04
  15. Patch #1 changelog - last accessed on 2023-08-25
  16. Verified by User:Rose on 2020-10-09
    Tested on a 5.1 sound system and used Orban Loudness Meter to confirm the use of the rear speakers.
  17. Larian Studios on X: "Japanese localization is coming to Baldur’s Gate 3 on PC, alongside the PlayStation version in Japan, December 21st!" / X - last accessed on 2023-10-03
  18. 18.0 18.1 Support - Larian Studios - Baldur's Gate 3 - Multiplayer Issues - last accessed on 2023-08-07
  19. Verified by User:Plok on 2023-08-07
    Tested in GOG.com version; the hosting function seems to refresh NAT when the joining one does not.
  20. AZERTY :: Baldur's Gate 3 General Discussions - last accessed on 2023-09-03
  21. Verified by User:Plok on 2023-09-03
    Observed in full release and post-launch patches, running on a QWERTZ (Croatian layout) keyboard.