Ballpoint Universe: Infinite
From PCGamingWiki, the wiki about fixing PC games
| Developers | |
|---|---|
| Arachnid Games | |
| Engines | |
| Unity 3[Note 1] | |
| Release dates | |
| Windows | May 6, 2013 |
| macOS (OS X) | May 6, 2013 |
| Linux | March 7, 2014 |
General information
Availability
Game data
Configuration file(s) location
| System | Location |
|---|---|
| Windows | HKEY_CURRENT_USER\Software\Arachnid Games\Ballpoint Universe |
| macOS (OS X) | |
| Linux | $HOME/.config/unity3d/Arachnid Games/Ballpoint Universe/ |
- This game does not follow the XDG Base Directory Specification on Linux.
Save game data location
| System | Location |
|---|---|
| Windows | <path-to-game>/BPU_Data\CloudSaves\[Note 2] |
| macOS (OS X) | <path-to-game>/BPU.app/Contents/CloudSaves/ |
| Linux | $HOME/.config/unity3d/Arachnid Games/Ballpoint Universe/ <path-to-game>/BPU_Data/CloudSaves/ |
- DRM-free and Steam save paths differ.
Save game cloud syncing
| System | Native | Notes |
|---|---|---|
| Steam Cloud |
Video
| Graphics feature | State | Notes | |
|---|---|---|---|
| Widescreen resolution | |||
| Multi-monitor | |||
| Ultra-widescreen | |||
| 4K Ultra HD | |||
| Field of view (FOV) | |||
| Windowed | |||
| Borderless fullscreen windowed | Enable windowed mode and use the -popupwindow parameter (or see the glossary page). |
||
| Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
| Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
| Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
| 60 FPS and 120+ FPS | Slight jumpiness in characters movement. Otherwise no issues. | ||
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
Input
| Keyboard and mouse | State | Notes |
|---|---|---|
| Remapping | Keyboard must be enabled from in-game settings. | |
| Mouse acceleration | ||
| Mouse sensitivity | ||
| Mouse input in menus | ||
| Mouse Y-axis inversion | ||
| Controller | ||
| Controller support | Not on Linux.[3] | |
| Full controller support | Gamepad must be enabled from in-game settings. | |
| Controller remapping | ||
| Controller sensitivity | ||
| Controller Y-axis inversion |
| Additional information | ||
|---|---|---|
| Controller hotplugging | ||
| Haptic feedback | ||
| Simultaneous controller+KB/M |
Audio
| Audio feature | State | Notes |
|---|---|---|
| Separate volume controls | Master | |
| Surround sound | ||
| Subtitles | All speech is text. | |
| Closed captions | ||
| Mute on focus lost | ||
| Royalty free audio |
Localizations
| Language | UI | Audio | Sub | Notes |
|---|---|---|---|---|
| English | ||||
| Japanese |
Other information
API
| Executable | 32-bit | 64-bit | Notes |
|---|---|---|---|
| Windows | |||
| macOS (OS X) | |||
| Linux |
System requirements
| Windows | ||
|---|---|---|
| Minimum | ||
| Operating system (OS) | 7 | |
| Processor (CPU) | 1.5 GHz | |
| System memory (RAM) | 512 MB | |
| Hard disk drive (HDD) | 230 MB | |
| Video card (GPU) | 512 MB of VRAM DirectX 9.0c compatible |
|
- Windows 8 isn't officially supported. Developer recommends running game in Windows 7 compatibility mode to avoid issues[4]
| macOS (OS X) | ||
|---|---|---|
| Minimum | ||
| Operating system (OS) | 10.7 | |
| Processor (CPU) | 1.5 GHz | |
| System memory (RAM) | 512 MB | |
| Hard disk drive (HDD) | 230 MB | |
| Video card (GPU) | 512 MB of VRAM | |
Notes
- ↑ Unity engine build: 3.5.7f6[1]
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%,%PROGRAMDATA%, or%WINDIR%might be redirected to%LOCALAPPDATA%\VirtualStoreon Windows Vista and later (more details).
References
- ↑ Verified by User:Vetle on 2017-05-21
- ↑ Verified by User:Vetle on 2016-03-20
- ↑ Steam Community - last accessed on May 2023
- ↑ Please read if you have problems running on Windows 8 :: Ballpoint Universe: Infinite General Discussion - last accessed on May 2023