Batman: Arkham VR
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Developers | |
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Rocksteady Studios | |
Publishers | |
Warner Bros. Interactive Entertainment | |
Engines | |
Unreal Engine 4[1] | |
Release dates | |
Windows | April 25, 2017 |
Reception | |
OpenCritic | 74 |
IGDB | 73 |
Taxonomy | |
Monetization | One-time game purchase |
Series | Batman: Arkham |
Batman: Arkham | |
---|---|
Subseries of Batman | |
Batman: Arkham Asylum | 2009 |
Batman: Arkham City | 2011 |
Batman: Arkham Origins | 2013 |
Batman: Arkham Origins Blackgate Deluxe Edition | 2014 |
Batman: Arkham Knight | 2015 |
Batman: Arkham VR | 2017 |
Suicide Squad: Kill the Justice League | 2024 |
Warnings
- This game requires a virtual reality headset (see VR support for details).
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
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Green Man Gaming | ||||
Humble Store | ||||
Oculus Store | ||||
Steam | ||||
GamersGate (unavailable) |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\ArkhamVR\Saved\SaveGames\BatmanVR_<user-id>.sav |
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/502820/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\ArkhamVR\Saved\SaveGames\BatmanVR_<user-id>.sav |
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/502820/pfx/[Note 1] |
- Both save data and settings are in one binary file.
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
- This game requires a virtual reality headset (see VR support for details).
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
4K Ultra HD | |||
Field of view (FOV) | Up to 180° per eye | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS |
- The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | See the glossary page for potential workarounds. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
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XInput-compatible controllers |
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DualShock 4 controllers |
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Tracked motion controllers | ||
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Button/gesture prompts |
Generic/other controllers |
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Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Polish | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish |
VR support
- This game requires a virtual reality headset.
Headsets | State | Notes | |
---|---|---|---|
SteamVR | |||
Oculus VR (LibOVR) | |||
Windows Mixed Reality | |||
OSVR |
Devices | |||
---|---|---|---|
Tracked motion controllers | See Input for details. | ||
Traditional controller | See Input for details. | ||
Keyboard/Mouse |
Play area | |||
---|---|---|---|
Seated | |||
Standing | |||
Room-scale |
Issues fixed
Crash on startup or during gameplay
Close ASUS Sonic Studio , MSI Afterburner , Nahimic and any other third-party overclocking utility if they are running.[2]
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Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 SP1 | 8.1, 10 |
Processor (CPU) | Intel Core i5-4590 | |
System memory (RAM) | 8 GB | |
Hard disk drive (HDD) | 10 GB | |
Video card (GPU) | Nvidia GeForce GTX 1060 Nvidia GeForce GTX 970 AMD Radeon RX 480 DirectX 11 compatible |
- A 64-bit system is required.
Notes
- ↑ 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in
~/.steam/steam/userdata/<user-id>/502820/
in addition to or instead of this directory. The app ID (502820) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.
References
- ↑ Rocksteady moves to Unreal Engine 4 for Batman Arkham VR - Develop - last accessed on 2017-04-06
- ↑ Batman™: Arkham VR General Discussions - last accessed on 9 June 2023