Battle Chasers: Nightwar
From PCGamingWiki, the wiki about fixing PC games
| Developers | |
|---|---|
| Airship Syndicate | |
| Publishers | |
| THQ Nordic | |
| Engines | |
| Unity 5[Note 1] | |
| Release dates | |
| Windows | October 3, 2017 |
| macOS (OS X) | October 3, 2017 |
| Linux | May 28, 2018 |
| Reception | |
| Metacritic | 78 |
| OpenCritic | 80 |
| IGDB | 78 |
| Taxonomy | |
| Monetization | One-time game purchase |
| Modes | Singleplayer |
| Perspectives | Bird's-eye view |
| Genres | RPG, JRPG |
| Art styles | Anime |
| Themes | Fantasy |
Battle Chasers: Nightwar is a singleplayer bird's-eye view RPG and JRPG game.
General information
Availability
| Source | DRM | Notes | Keys | OS |
|---|---|---|---|---|
| Epic Games Store | ||||
| GamersGate | ||||
| GOG.com | ||||
| Green Man Gaming | ||||
| Humble Store | ||||
| Microsoft Store | ||||
| Steam | ||||
| Mac App Store (unavailable) | ||||
| Origin (unavailable) |
Game data
Configuration file(s) location
| System | Location |
|---|---|
| Windows | %USERPROFILE%\AppData\LocalLow\Airship Syndicate\BattleChasersNightwar\user\BCSettings.txt |
| Microsoft Store | |
| Steam | %USERPROFILE%\AppData\LocalLow\Airship Syndicate\BattleChasersNightwar\<user-id>\BCSettings.txt |
| macOS (OS X) | |
| Linux | $XDG_CONFIG_HOME/unity3d/Airship Syndicate/BattleChasersNightwar/ |
- This game follows the XDG Base Directory Specification on Linux.
Save game data location
| System | Location |
|---|---|
| Windows | %USERPROFILE%\AppData\LocalLow\Airship Syndicate\BattleChasersNightwar\user\saves\ |
| Microsoft Store | |
| Steam | %USERPROFILE%\AppData\LocalLow\Airship Syndicate\BattleChasersNightwar\<user-id>\saves\ |
| macOS (OS X) | |
| Linux | $XDG_CONFIG_HOME/unity3d/Airship Syndicate/BattleChasersNightwar/<user-id>/saves/ |
Save game cloud syncing
| System | Native | Notes |
|---|---|---|
| Epic Games Launcher | ||
| GOG Galaxy | ||
| Origin | ||
| Steam Cloud | ||
| Xbox Cloud |
Video
| Graphics feature | State | WSGF | Notes |
|---|---|---|---|
| Widescreen resolution | |||
| Multi-monitor | Multi-monitor is supported natively, but combat and cutscenes are pillarboxed with the sides cut off, the main-menu is zoomed in such that it's completely obscured, and the dialog box zoomed in and partially cut off during in-game dialog. | ||
| Ultra-widescreen | World map and dungeon view scale correctly. Cut-scenes and combat screens are pillarboxed. | ||
| 4K Ultra HD | |||
| Field of view (FOV) | |||
| Windowed | |||
| Borderless fullscreen windowed | Default fullscreen is borderless. Use -window-mode exclusive parameter for exclusive mode. |
||
| Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
| Anti-aliasing (AA) | Enabled as part of the "Post Effects Quality" setting. | ||
| Vertical sync (Vsync) | |||
| 60 FPS and 120+ FPS | |||
| High dynamic range display (HDR) | See the glossary page for potential alternatives. | ||
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
Input
| Keyboard and mouse | State | Notes |
|---|---|---|
| Remapping | ||
| Mouse acceleration | No acceleration. | |
| Mouse sensitivity | ||
| Mouse input in menus | ||
| Mouse Y-axis inversion | ||
| Controller | ||
| Controller support | ||
| Full controller support | ||
| Controller remapping | See the glossary page for potential workarounds. | |
| Controller sensitivity | ||
| Controller Y-axis inversion |
| Controller types |
|---|
| XInput-compatible controllers | ||
|---|---|---|
| Xbox button prompts | ||
| Impulse Trigger vibration |
| DualShock 4 controllers |
|---|
| Generic/other controllers |
|---|
| Additional information | ||
|---|---|---|
| Controller hotplugging | ||
| Haptic feedback | Can be disabled. Does not work properly on Linux.[2] | |
| Simultaneous controller+KB/M | Full support for DirectInput and XInput controllers. |
Audio
| Audio feature | State | Notes |
|---|---|---|
| Separate volume controls | ||
| Surround sound | ||
| Subtitles | Text and audio language can be set separately. | |
| Closed captions | ||
| Mute on focus lost |
Localizations
| Language | UI | Audio | Sub | Notes |
|---|---|---|---|---|
| English | ||||
| Simplified Chinese | ||||
| French | ||||
| German | ||||
| Italian | ||||
| Japanese | ||||
| Korean | ||||
| Polish | ||||
| Brazilian Portuguese | ||||
| Russian | ||||
| Spanish |
Other information
API
| Technical specs | Supported | Notes |
|---|---|---|
| Direct3D | 9.0c, 11 |
| Executable | 32-bit | 64-bit | Notes |
|---|---|---|---|
| Windows | |||
| macOS (OS X) | |||
| Linux |
System requirements
| Windows | ||
|---|---|---|
| Minimum | Recommended | |
| Operating system (OS) | 7 | 8, 10 |
| Processor (CPU) | 2.0 GHz | Intel Core i5 2.5 GHz |
| System memory (RAM) | 4 GB | 8 GB |
| Hard disk drive (HDD) | 10 GB | |
| Video card (GPU) | Intel HD Graphics 4000 1 GB of VRAM DirectX 11 compatible | Nvidia GeForce GTX 950 |
- A 64-bit system is required.
| macOS (OS X) | ||
|---|---|---|
| Minimum | Recommended | |
| Operating system (OS) | 10.9 | |
| Processor (CPU) | 2.0 GHz | 2.5 GHz |
| System memory (RAM) | 4 GB | 8 GB |
| Hard disk drive (HDD) | 10 GB | |
| Video card (GPU) | OpenGL 3.2 compatible | |
- A 64-bit system is required.
| Linux | ||
|---|---|---|
| Minimum | Recommended | |
| Operating system (OS) | Ubuntu 12.04 | |
| Processor (CPU) | 2.0 GHz | 2.5 GHz |
| System memory (RAM) | 4 GB | 8 GB |
| Hard disk drive (HDD) | 10 GB | |
| Video card (GPU) | Intel HD Graphics 4000 1 GB of VRAM | Nvidia GeForce GTX 950 |
- A 64-bit system is required.
Notes
References
- ↑ Verified by User:Vetle on 2018-05-14
- ↑ Linux version is out now! :: Battle Chasers: Nightwar General Discussions - last accessed on 2018-11-01