Battlefield V
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Developers | |
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DICE | |
DICE Los Angeles[1] | |
Criterion Games[2] | |
Publishers | |
Electronic Arts | |
Engines | |
Frostbite 3 | |
Release dates | |
Windows | November 20, 2018 |
Reception | |
Metacritic | 81 |
OpenCritic | 79 |
IGDB | 77 |
Taxonomy | |
Monetization | One-time game purchase, Subscription gaming service |
Microtransactions | Cosmetic, Currency |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | First-person |
Controls | Direct control |
Genres | Shooter |
Vehicles | Automobile, Flight, Naval/watercraft, Tank |
Art styles | Realistic |
Themes | World War II |
Series | Battlefield |
⤏ Go to series page | |
Battlefield 1942 | 2002 |
Battlefield Vietnam | 2004 |
Battlefield 2 | 2005 |
Battlefield 2142 | 2006 |
Battlefield Heroes | 2009 |
Battlefield: Bad Company 2 | 2010 |
Battlefield Online | 2010 |
Battlefield Play4Free | 2011 |
Battlefield 3 | 2011 |
Battlefield 4 | 2013 |
Battlefield Hardline | 2015 |
Battlefield 1 | 2016 |
Battlefield V | 2018 |
Battlefield 2042 | 2021 |
Battlefield V is a singleplayer and multiplayer first-person shooter game in the Battlefield series.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Amazon.com | ||||
Amazon.co.uk | ||||
Epic Games Store | Definitive Edition. | |||
Microsoft Store | Year 2 Edition. Included exclusively with Xbox Game Pass for PC as part of its version of EA Play. | |||
Origin | Definitive Edition also available and included with EA Play Pro. Year 2 Edition is included with EA Play. Manual link for EA App purchase. |
|||
Steam | Definitive Edition. Included with EA Play (Steam) |
- All versions require Origin and Denuvo Anti-Tamper DRM.
Version differences
- Pre-orders included a Paratrooper outfit, special in-game assignments and immediate access to 5 weapons in Battlefield 1.
- Standard Edition contains the base game.
- Deluxe Edition included 3 days early access to the final game, 20 weekly Airlift items and 5 Paratrooper outfits. No longer available.
- Year 2 Edition includes immediate access to Year 1 Chapter Reward items: 13 weapons, 4 vehicles, 2 epic soldier outfits, 10 weapon skins and 4 vehicle skins. No longer available.
- Definitive Edition includes all Year 2 Edition content along with all gameplay content from launch to present, all Elites, 84 outfit variations for the British and German armies, eight soldier outfits and two weapon skins from Year 2 and three vehicle dressings. This is the default edition when purchasing from Steam and Epic Games Store.
Monetization
Type | Notes |
---|---|
One-time game purchase | The game requires an upfront purchase to access. |
Subscription gaming service | Available via EA Play. |
Microtransactions
Type | Notes |
---|---|
Cosmetic | Cosmetics for soldiers, weapons and vehicles. |
Currency | Battlefield Currency is used to unlock cosmetics in the in-game store. |
Free-to-grind | Prior to April 2020, the game used a system titled Tides of War which replaces the Premium Pass of older installments. All rewards could be earned for free with additional cosmetics being available for purchase in the store. |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\Battlefield V\settings\ |
Microsoft Store | |
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/1238810/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\Battlefield V\settings\ |
Microsoft Store | |
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/1238810/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Epic Games Launcher | ||
Origin | ||
OneDrive | Requires enabling backup of the Documents folder in OneDrive on all computers. | |
Steam Cloud | ||
Xbox Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | Centered HUD | ||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | 64° to 120°. Uses vertical FOV. In-game horizontal FOV conversion assumes 4:3 resolution. See FOV Calculator for help. | ||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | TAA always on. Workaround available below. SSAA up to 200% | ||
High-fidelity upscaling | DLSS 1.0 |
||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) | |||
Ray tracing (RT) | Ray traced reflections. Requires restart to enable; only available on DX12 renderer | ||
Color blind mode | User-set colors |
Anti-Aliasing (AA)
Disable TAA |
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Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | Toggle Raw Mouse Input in Controls > Controller Tuning | |
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | Presets | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
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XInput-compatible controllers | ||
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Xbox button prompts | ||
Impulse Trigger vibration |
DualShock 4 controllers |
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Generic/other controllers |
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Additional information | ||
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Controller hotplugging | ||
Haptic feedback | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Master, music, voip. | |
Surround sound | Can be selected in the menu. | |
Subtitles | On or Foreign language only. | |
Closed captions | ||
Mute on focus lost | Audio in Background | |
EAX support | 3D Audio in Options. | |
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Arabic | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Polish | ||||
Brazilian Portuguese | Audio located only in multiplayer. | |||
Russian | ||||
Spanish | ||||
Latin American Spanish | Audio located only in multiplayer. |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | ||||
LAN play | ||||
Online play | 64 | Versus, Co-op Combined Arms and Practice are Co-Op |
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Asynchronous multiplayer |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | Server browser also available | |
Peer-to-peer | ||
Dedicated | Official servers | |
Self-hosting | Private Games, accessable through Community Games | |
Direct IP |
Issues fixed
Stuttering issues
Instruction[3] |
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This fix will work for both Battlefield 1 and V. Once the free memory is exhausted, performance takes a big hit - games with heavy caching like BF1 suffer horribly. The only way to fix it previously was restarting the computer (thus clearing the memory), which explains why it was only happening after a while and not on a fresh boot.
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Use InSpectre |
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Disable "Control Flow Guard" in Windows Defender[5] |
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Use this instruction and choose executable. Don't turn off CFG globally - it's a major security breach.
|
Future Frame Rendering Reverting |
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Two Frame Buffer Reverting In Game Workaround (dx12 only)[6] The video setting of Future Frame Rendering can be set to "on" or "off". Depending on hardware configuration one could see an decrease or increase of performance and may notice a corresponding shift of less and more input lag. For a full explanation of what this setting is and how it functions see here. When running the game in dx11 and attempting to set the frame buffer to 2 (IE RenderDevice.RenderAheadLimit 2), either via console command or user.cfg file, the game will quickly revert back to a 1 or 3 frame buffer upon death and re-spawn of the player depending on if one has future frame buffering set to off or on correspondingly. To fix this:
The game should now consistently use a two frame buffer and not revert to a 1 or 3 frame buffer upon player death or map rotation. To test what the current frame buffer is at any time simply open the console in game and type "RenderDevice.RenderAheadLimit" without the quotation marks and hit enter. A value of 2 should be returned upon following these instructions. This workaround currently only works in dx12. |
Use DirectX 11 instead of DirectX 12[7] |
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Limit FPS (e.g. by V-Sync or MSI Afterburner/Riva Tuner) and increase resolution to 1440p on higher end GPUs[8] |
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Crashes on Vega and RX 5700 / XT GPUs
- The problem still persist in drivers 20.1.4.
Use DirectX 12 instead of DirectX 11[9] |
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Downgrade drivers to 19.12.1[10] |
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Replace atidxx64.dll from 19.12.1 on current drivers according to this instruction |
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Settings lost every restart of the game
Go to C:\Users\Yourname\Documents\Battlefield V\settings, delete the "_tmp" of the "PROFSAVE_tmp" file.[11][12] |
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Videos recorded by Nvidia Shadowplay's Instant Replay are in 720p
Set startup resolution in user.cfg[13] |
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Nvidia Shadowplay's Instant Replay uses game's startup resolution for recorded videos. Battlefield 1 and V start with 1280x720 and later change to user's chosen resolution. One way to fix this is to create user.cfg in game's folder and paste: Window.Width 1920 Window.Height 1080 Change values to correspond to your desired resolution |
Input lag on mouse and keyboard
Disable the Origin overlay from the Origin client. |
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VR support
3D modes | State | Notes | |
---|---|---|---|
Nvidia 3D Vision | See Battlefield V (DX11). | ||
vorpX | Z3D, DirectVR Officially supported game, see official vorpx game list. |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11, 12 | Switch in Video - Advanced |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows[14] | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7, 8.1, 10, 10 October 2018 Update (DXR) | 10, 10 October 2018 Update (DXR) |
Processor (CPU) | AMD FX-6350 Intel Core i5-6600K AMD Ryzen 5 2600 (DXR) Intel Core i5-8400 (DXR) |
AMD Ryzen 3 1300X Intel Core i7-4790 AMD Ryzen 7 2700 (DXR) Intel Core i7-8700 (DXR) |
System memory (RAM) | 8 GB 12 GB (DXR) |
12 GB 16 GB (DXR) |
Hard disk drive (HDD) | 50 GB | 90 GB[Note 2] |
Video card (GPU) | AMD Radeon RX 560 AMD Radeon HD 7850 Nvidia GeForce GTX 1050 Nvidia GeForce GTX 660 Nvidia GeForce RTX 2070 (DXR) 2 GB of VRAM DirectX 11 compatible | AMD Radeon RX 580 Nvidia GeForce GTX 1060 Nvidia GeForce RTX 2080 (DXR) 6 GB of VRAM DirectX 11.1 compatible |
- A 64-bit operating system is required.
- Battlefield V will end of Support Windows 7 and 8.1 in November 30th 2023,
- Specs denoted with (DXR) are the Minimum and Recommended specs for playing with ray tracing enabled.
Notes
- ↑ 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in
~/.steam/steam/userdata/<user-id>/1238810/
in addition to or instead of this directory. The app ID (1238810) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details. - ↑ Current size as of November 2021
References
- ↑ Battlefield V (2018) Windows credits - MobyGames - last accessed on 2018-12-30
- ↑ Criterion making Battlefield 5's battle royale mode - Eurogamer.net - last accessed on 2018-09-07
- ↑ Reddit - last accessed on May 2023
- ↑ https://www.dobreprogramy.pl/deton24/Dlaczego-moje-gry-sie-zacinaja-diagnostyka-Ustawianie-pliku-wymiany-ReadyBoost-Testy-trybu-gry-i-kompresji-pamieci-w-Windows--porady,85501.html
- ↑ Reddit - last accessed on May 2023
- ↑ Reddit - last accessed on 9 June 2023
- ↑ https://forum.dobreprogramy.pl/t/ryzen-5-3600-rtx-2070-super-i-kilka-problemow-w-grach/601663/27?u=deton24
- ↑ https://forum.dobreprogramy.pl/t/ryzen-5-3600-rtx-2070-super-i-kilka-problemow-w-grach/601663/27?u=deton24
- ↑ forums.battlefield.com - last accessed on 9 June 2023
- ↑ Reddit - last accessed on May 2023
- ↑ forums.battlefield.com - last accessed on 9 June 2023
- ↑ https://translate.google.pl/translate?sl=auto&tl=en&u=https%3A%2F%2Fforum.pclab.pl%2Ftopic%2F1305763-gra-po-za%25C5%2582%25C4%2585czeniu-nie-pami%25C4%2599ta-ustawie%25C5%2584%2Fpage__pid__15819358__st__0%26%23entry15819358
- ↑ Reddit - last accessed on May 2023
- ↑ Battlefield V PC System Requirements - last accessed on May 2023