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Battlestrike: The Road to Berlin

From PCGamingWiki, the wiki about fixing PC games
Battlestrike: The Road to Berlin
Battlestrike: The Road to Berlin cover
Developers
City Interactive
Publishers
DTP Entertainment
Russia 1C Company
Engines
Impact 2
Release dates
Windows December 20, 2004
Taxonomy
Modes Singleplayer
Pacing Real-time
Perspectives First-person, Third-person
Controls Direct control
Genres Action, Shooter, FPS, TPS, Rail shooter
Vehicles Automobile
Art styles Realistic
Themes Europe, World War II
Series Battlestrike
Battlestrike: The Road to Berlin on MobyGames
Battlestrike
Battlestrike: Call to Victory 2004
Battlestrike: The Road to Berlin 2004
Battlestrike: The Siege 2005
Battlestrike: Secret Weapons 2006
Battlestrike: Force of Resistance 2008
Battlestrike: Shadow of Stalingrad 2009

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
Simple disc check.
Windows
GamersGate
DRM-free after installation (requires an internet connection during installation)
Windows
Green Man Gaming (unavailable) Playfire Client
Windows

Notes

File names and formats vary based on the game language.

Game data

Configuration file(s) location

System Location

Save game data location

System Location

Video

Graphics feature State Notes
Widescreen resolution
See Widescreen resolution.
Multi-monitor
See Widescreen resolution.
Ultra-widescreen
See Widescreen resolution.
4K Ultra HD
See Widescreen resolution.
Field of view (FOV)
Windowed
See the glossary page for potential workarounds.
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
See the glossary page for potential workarounds.
High-fidelity upscaling
See the glossary page for potential workarounds.
Vertical sync (Vsync)
See the glossary page for potential workarounds.
60 FPS and 120+ FPS
High dynamic range display (HDR)
See the glossary page for potential alternatives.
Even though there are registry entries and an ingame option to change Anti-Aliasing, they do not do anything.

Widescreen resolution

Non-4:3 resolutions are stretched.
Widescreen resolutions cannot be set in-game. You must do it through the Registry.
Make sure you use decimal numbers in Registry instead of hexadecimal ones when changing values.
Set video mode via Registry
  1. Go to HKEY_CURRENT_USER\Software\City Interactive\???\V4D Direct3D Renderer.
  2. Change Width and Height to the desired resolution, ColorBits to the bit depth to use, and Frequency to use a custom refresh frequency (0 for default).

Input

Audio

Audio feature State Notes
Separate volume controls
Music and Effects sliders available.
Surround sound
Subtitles
Always on.
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
German
Polish
Russian

Other information

API

Technical specs Supported Notes
Direct3D 9
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Physics Tokamak
Audio Aureal 3D

System requirements

Windows
Minimum
Operating system (OS) 98
Processor (CPU) 1.6 GHz
System memory (RAM) 256 MB
Hard disk drive (HDD)
Video card (GPU) 3D Accelerator
32 MB of VRAM
DirectX 9.0c compatible
Sound (audio device) DirectX compatible


References