Battlezone
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This page is for the 1998 Activision game. For its 2016 remaster, see Battlezone 98 Redux. For the PC booter port of the 1980s Atari game, see Battlezone (1983). For its Game Room release, see Battlezone (2010). For the Rebellion game, see Battlezone (2017).
Developers | |
---|---|
Activision | |
Engines | |
MechWarrior 2 | |
Release dates | |
Windows | March 11, 1998 |
Taxonomy | |
Monetization | One-time game purchase, Expansion pack |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | Bird's-eye view, First-person |
Controls | Direct control |
Genres | RTS, Shooter, Strategy |
Vehicles | Tank |
Themes | Cold War, Sci-fi, Space |
Series | Battlezone |
Battlezone | |
---|---|
Battlezone (1983) | 1983 |
Battlezone | 1998 |
Battlezone II: Combat Commander | 1999 |
Battlezone (2010) | 2010 |
Battlezone 98 Redux | 2016 |
Battlezone (2017) | 2017 |
Battlezone: Combat Commander | 2018 |
Key points
- The "servers" source code (Anet) was made open source in 2002.
General information
- Battlezone 1 Community Forum
- battlezone1.com
- BATTLEZONE COMMUNITY FORUMS, Battlezone 1 subforum
- Battlezone Forums, Battlezone 1 subforum
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail |
- Free demo versions are available from Archive.org: base game, The Red Odyssey.
Monetization
DLC and expansion packs
Name | Notes | |
---|---|---|
Battlegrounds | ||
The Red Odyssey |
Essential improvements
Patches
- The latest official patch 1.4 and large assets are available at www.patches-scrolls.de and soggi.org.
- The latest unofficial patch 1.5.* is available at battlezone.videoventure.org.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows |
Save game data location
System | Location |
---|---|
Windows |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Use the Unofficial Battlezone 1.5 Patch.[1] | ||
Multi-monitor | Use the Unofficial Battlezone 1.5 Patch.[2] | ||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | Possible with dxWnd, but difficult. | ||
Borderless fullscreen windowed | Use dxWnd. Battlezone will still attempt to capture the mouse after Alt+Tab ↹ to other applications. | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
High-fidelity upscaling | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Can only remap vehicle controls. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | Uses list of presets | |
Controller sensitivity | ||
Controller Y-axis inversion |
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
EAX support | A3D 1.0,[3] EAX (via IAS patch)[4] | |
Royalty free audio | ||
Red Book CD audio | On Windows, CD music might not play correctly; see the troubleshooting guide for solutions. |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Japanese | Retail only | |||
Brazilian Portuguese | Retail only. |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | 8 | |||
Online play | 8 | The official multiplayer service has been shut down. |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 5 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 95 | 98 |
Processor (CPU) | Intel Pentium 120 MHz | Intel Pentium 166 MHz |
System memory (RAM) | 16 MB | 32 MB |
Hard disk drive (HDD) | 210 MB | 230 MB |
Video card (GPU) | 16-bit high color card 2 MB of VRAM DirectX 6.1 compatible | |
Other | 2X CD-ROM 28.8 Kbps modem for online multiplayer |
- Chipsets tested as of product release: 3Dfx, Rendition, ATI Rage Pro, Nvidia Riva 128, PowerVR, Permedia 2
References
- ↑ https://www.wsgf.org/phpBB3/viewtopic.php?p=15366#p15366
- ↑ https://www.wsgf.org/phpBB3/viewtopic.php?f=68&t=20960
- ↑ Games FAQ: Battlezone - Vortex of Sound (retrieved) - last accessed on May 2023
- ↑ BattleZone in IAS (retrieved) - last accessed on May 2023