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Beep

From PCGamingWiki, the wiki about fixing PC games
Beep
Beep cover
Developers
Big Fat Alien
Publishers
Sunken Treasure Games
EQ Games[1]
Engines
Launcher Unity 5[Note 1]
Release dates
Windows May 6, 2011
macOS (OS X) May 6, 2011
Linux July 12, 2011[citation needed]
Beep on MobyGames
Beep on Wikipedia

Key points

EQ Launcher used at least with Steam version of the game is made with Unity 5, but the game itself is custom built engine.

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
Steam
Icon overlay.png
Windows
GamersGate (unavailable)
Requires online activation
SecuROM PA DRM.
Windows
OS X, Linux and DRM-free versions are no longer being sold.[citation needed]


Game data

Configuration file location

System Location
Windows <path-to-game>\Art\Settings.xml[Note 2]
macOS (OS X)
Linux
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/104200/pfx/[Note 3]
It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.

Save game data location

System Location
Windows <path-to-game>\Art\Save\[Note 2]
macOS (OS X)
Linux
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/104200/pfx/[Note 3]

Save game cloud syncing

System Native Notes
Steam Cloud

Video

General settings.
General settings.

Graphics feature State WSGF Notes
Widescreen resolution
Fullscreen uses biggest available resolution. 16:9 only.
Multi-monitor
Ultra-widescreen
Black bars.
4K Ultra HD
Field of view (FOV)
Windowed
Toggle with F11.
Borderless fullscreen windowed
Enable windowed mode and use the -popupwindow parameter (or see the glossary page).
Anisotropic filtering (AF)
Anti-aliasing (AA)
See the glossary page for potential workarounds.
Vertical sync (Vsync)
See the glossary page for potential workarounds.
60 FPS
120+ FPS
60 FPS cap.
High dynamic range display (HDR)
See the glossary page for potential alternatives.
The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.

Input

Keyboard and mouse State Notes
Remapping
See the glossary page for potential workarounds.
Mouse acceleration
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Cursor used for all actions.
Controller
Controller support

Audio

Audio feature State Notes
Separate volume controls
Music and sound.
Surround sound
Subtitles
No speech.
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English

Other information

API

Technical specs Supported Notes
OpenGL
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
Linux

Middleware

Middleware Notes
Physics Box2D
Audio Fmod
Input SFML

System requirements

Windows
Minimum
Operating system (OS) XP, Vista, 7
Processor (CPU) 2.2 GHz
System memory (RAM) 2 GB
Hard disk drive (HDD) 512 MB
Video card (GPU) Nvidia GeForce 8
AMD Radeon HD
OpenGL 2.0 compatible
macOS (OS X)
Minimum
Operating system (OS)
Processor (CPU)
System memory (RAM)
Hard disk drive (HDD)
Linux
Minimum
Operating system (OS)
Processor (CPU)
System memory (RAM)
Hard disk drive (HDD)


Notes

  1. Unity engine build: 5.3.1p1[2]
  2. 2.0 2.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).
  3. 3.0 3.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/104200/ in addition to or instead of this directory. The app ID (104200) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References

  1. Uses EQ launcher.
  2. Verified by User:Baronsmoki on 2019-12-02