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Beyond Divinity

From PCGamingWiki, the wiki about fixing PC games
Beyond Divinity
Beyond Divinity cover
Developers
Larian Studios
Publishers
Retail (Germany, France, Benelux) Ubisoft
Retail (rest of Europe) Digital Jesters
Retail (North America) Hip Games
Digital Larian Studios
Engines
Divinity
Release dates
Windows April 27, 2004
macOS (OS X) November 15, 2013[1]
Reception
Metacritic 73
Taxonomy
Monetization One-time game purchase
Microtransactions None
Modes Singleplayer
Pacing Real-time
Perspectives Isometric, Bird's-eye view
Controls Direct control, Point and select
Genres RPG, ARPG
Art styles Realistic
Themes Fantasy
Series Divinity
Beyond Divinity on HowLongToBeat
Beyond Divinity on IGDB
Beyond Divinity on MobyGames
Beyond Divinity on Wikipedia
Divinity
Divine Divinity 2002
Beyond Divinity 2004
Divinity II: Ego Draconis 2009
Divinity II: Developer's Cut 2012
Divinity: Dragon Commander 2013
Divinity: Original Sin 2014
Divinity: Original Sin - Enhanced Edition 2015
Divinity: Original Sin II 2017
Divinity: Original Sin II - Definitive Edition 2018
Divinity: Fallen Heroes TBA

Beyond Divinity is a singleplayer isometric and bird's-eye view RPG and ARPG game in the Divinity series.

General information

Official Larian forums
GOG.com Community Discussions for game series
GOG.com Support Page
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
StarForce DRM protection; use Patch v1.49 to remove.
Windows
Retail
DRM-free
Anthology (Collector's Pack) release.
Icon overlay.png
Windows
Developer website
DRM-free
Icon overlay.png
Windows
GOG.com
DRM-free
Windows
macOS (OS X)
Humble Store
DRM-free
Icon overlay.png
Windows
Steam
DRM-free after installation through Steam client (notes may include more details)
Windows
A free demo version is available from Archive.org.

Essential improvements

Skip intro videos

Delete/rename intro.mpg[citation needed]
  1. Go to Static in the installation folder.
  2. Delete or rename intro.mpg.

Fix low FPS on modern 64-bit systems

Use DxWnd
  1. Download DxWnd version 2.04.74 from SourceForge
  2. In DxWnd select Options - Expert Mode
  3. Create profile for div.exe.
  4. In Main tab uncheck Run in Window and check Fullscreen Only
  5. In Hook tab select Inject suspended process
  6. In Compat. tab check Limit available resources
  7. Save profile and run game through it

Patches

Patch v1.49 removes StarForce DRM and fixes various issues.
The Font Enlargement Patch fixes the tiny font size. It's most useful on high resolution monitors.

Game data

Configuration file(s) location

System Location
Windows <path-to-game>\config.div[Note 1]
macOS (OS X)
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/219760/pfx/[Note 2]
Sound settings are stored in sound.cfg.

Save game data location

System Location
Windows <path-to-game>\savegames[Note 1]
macOS (OS X)
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/219760/pfx/[Note 2]

Save game cloud syncing

System Native Notes
GOG Galaxy
Steam Cloud

Video

General settings (configtool.exe).
General settings (configtool.exe).

Widescreen resolution

The HUD does not scale to match the resolution so may be too small at higher resolutions.
Set resolution in config.div[2]
  1. Go to the configuration file(s) location.
  2. Edit config.div.
  3. Set width and height to the desired resolution.

Windowed mode

The game supports windowed mode only through enabling Debug mode and using DgVoodoo2 to support modern systems. Windowed mode can also be achieved with DxWnd but up to version 2.04.74
Enable Debug mode and use DgVoodoo[3]
  1. Open div.exe on a hex editor (e.g. HxD).
  2. Search for the first result of the pattern 89 5E 28 88 9E 60 01 00 00 as hex and change the 5E byte to 7E.
  3. Save div.exe.
  4. Open slashed-d3d6.cfg on the hex editor.
  5. Go to offset 0x0C and enter a 4-byte integer matching the resolution width, it must be Int32 and little-endian. You can use an integer encoder/decoder (e.g. cryptii.com) to get the correct byte sequence.
  6. Go to offset 0x10 and enter a 4-byte integer matching the resolution height.
  7. Go to offset 0x14 and change the 01 byte to 00 to enable windowed mode.
  8. Download dDgVoodoo2 and extract dgVoodooCpl.exe, dgVoodoo.conf, and D3D8.dll, D3D9.dll, D3DImm.dll and DDraw.dll from DgVoodoo's MS folder into Beyond Divinity's install folder
  9. open dgVoodooCpl.exe and put in the following configuration:
    • In the General tab:
      • Check 'Windowed', leave the dropbox as 'Unspecified'.
      • Check 'Enumerate refresh rates'.
    • In the DirectX tab:
      • Make sure 'dgVoodoo Virtual 3D Accelerated Card' is selected in the 'Videocard' dropdown.
      • Set the VRAM to 1024MB.
      • Resolution should be set to the desired game resolution and refresh rate you want to play at.
      • Uncheck 'Application controlled fullscreen/windowed mode state'.
      • Check 'Disable Alt-Enter to toggle screen state'.
      • Check 'Force vSync' if you wish to have vSync enabled.
      • Uncheck 'dgVoodoo Watermark' to remove the text in the bottom right from dgVoodoo's overlay.
  10. Click on 'Apply' and close the window
Use DxWnd[4]
  1. Download DxWnd version 2.04.74 from SourceForge.
  2. In DxWnd select Options - Expert Mode
  3. Create profile for div.exe.
  4. In Main tab check Run in Window and set the window width and height
  5. In Video tab check Monitor native modes and Initial resolution, and set the initial resolution with the game's internal resolution
  6. In Input tab check Cursor visibility Hide, Mouse Clipper ON, Correct mouse position and Keep cursor within window
  7. In DirectX(2) tab check Set 16BPP RGB565 encoding
  8. In Hook tab select Inject suspended process and IAT aligment Word
  9. In Compat. tab check Limit available resources
  10. Save profile and run game through it

Input

Audio

Audio settings.
Audio settings.

Audio feature State Notes
Separate volume controls
Ambient, Sound Effects, Music and Voice.
Surround sound
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
French
German
Polish
Windows only.
Russian
Windows only.
Spanish
Fan translation, download.

Other information

API

Technical specs Supported Notes
Direct3D 9.0c
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)

System requirements

Windows
Minimum
Operating system (OS) 98 SE, ME, 2000 SP2, XP
Processor (CPU) Intel Pentium III 800 MHz
System memory (RAM) 256 MB
Hard disk drive (HDD) 2.3 GB
Video card (GPU) 64 MB of VRAM
DirectX 9.0c compatible
macOS (OS X)
Minimum
Operating system (OS) 10.7.0
Processor (CPU) Intel Core 2 Duo 2.0 GHz
System memory (RAM) 2 GB
Hard disk drive (HDD) 2.1 GB
Video card (GPU) Nvidia GeForce 9400M
AMD Radeon HD 6630M


Notes

  1. 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).
  2. 2.0 2.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/219760/ in addition to or instead of this directory. The app ID (219760) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References