Bionicle Heroes
From PCGamingWiki, the wiki about fixing PC games
Developers | |
---|---|
Traveller's Tales | |
Publishers | |
Eidos Interactive | |
Russia | Noviy Disk[1] |
Engines | |
Nu2 | |
Release dates | |
Windows | November 14, 2006 |
Reception | |
Metacritic | 59 |
IGDB | 52 |
Taxonomy | |
Monetization | One-time game purchase |
Microtransactions | None |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Genres | Shooter, Adventure |
Themes | Fantasy, Sci-fi |
Series | Bionicle |
Bionicle | |
---|---|
Subseries of Lego | |
Bionicle: The Game | 2003 |
Bionicle Heroes | 2006 |
Bionicle: Masks of Power | TBA |
Bionicle Heroes is a singleplayer third-person shooter and adventure game in the Bionicle series.
General information
- Rock Raiders United - A fan forum for the classic Lego games. Mods and utilities can be downloaded from here, but an account is required
Availability
- A faithful higher quality icon can be downloaded from the Files section.
- This game is not available digitally.
Essential improvements
Skip intro videos
Skip intro videos[citation needed] |
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|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\EIDOS\BIONICLE Heroes\ |
Save game data location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\EIDOS\BIONICLE Heroes\ |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | Only 4:3 resolutions listed; see Widescreen resolution. | ||
Multi-monitor | |||
Ultra-widescreen | Widescreen mode is 16:9 only, use BionicleHeroesGFX for other aspect ratios. | ||
4K Ultra HD | See Widescreen resolution. | ||
Field of view (FOV) | |||
Windowed | See Windowed. | ||
Borderless fullscreen windowed | See Windowed. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | 2X, 4X, 8X options - unknown method, probably FSAA. | ||
High-fidelity upscaling | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS | |||
120+ FPS | Character animations may become buggy. See Run the game at screen refresh rate. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Widescreen resolution
Set resolution manually[2] |
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|
Windowed
Force windowed[citation needed] |
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|
Disable bloom effect
- To disable it, you need to install HelixMod and use it to replace the bloom shader with a no-op.
Use HelixMod[citation needed] |
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|
Use BionicleHeroesGFX[citation needed] |
---|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Somewhat limited. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | Menus navigable by mouse but no cursor is depicted | |
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | Likes to randomly forget input mappings for no particular reason. Needs more testing. | |
Controller sensitivity | ||
Controller Y-axis inversion | Same option for mouse and controller. |
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music and "effects", a.k.a. everything else | |
Surround sound | Up to 7.0 output. Requires DirectSound3D restoration software. | |
Subtitles | None of the characters in the game actually ever talk. | |
Closed captions | ||
Mute on focus lost | Always on. | |
EAX support | No EAX reverb; supports DirectSound3D calls for Binaural HRTF mixing.[3] | |
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Danish | ||||
French | ||||
German | ||||
Italian | ||||
Polish | ||||
Russian | Local retail only. | |||
Spanish |
Issues fixed
Run the game at screen refresh rate
- Fullscreen mode defaults to 60 Hz, even if the screen refresh rate is set higher than that.
Set screen refresh rate[citation needed] |
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|
Character animations buggy
Lock the max frame rate of the game to 60 FPS within your graphics card's control panel or set the refresh rate on 60hz |
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Low FPS
Change shader version |
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|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9.0c |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Mods
- See the beginners setup guide for instructions on how to configure the game for mod support.
Bug-fixes/Improvements
- Higher-quality HUD icons by SirYodaJedi - Replaces the mask and canister icons with higher quality versions. Place files in
<path-to-game>\gui\gfx\hud
.
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 2000 | XP |
Processor (CPU) | Intel Pentium IV 1.5 GHz AMD Athlon XP |
Intel Pentium IV 2.4 GHz AMD Athlon 64 |
System memory (RAM) | 256 MB | 1 GB |
Hard disk drive (HDD) | 1.9 GB | |
Video card (GPU) | Nvidia GeForce 3 ATI Radeon 9000 64 MB of VRAM DirectX 9.0c compatible Shader model 1.1 support |
Nvidia GeForce 6800 series ATI Radeon X800 series |
Sound (audio device) | DirectX compatible |
- Windows 95/98/ME/NT not supported
References
- ↑ Bionicle Heroes - last accessed on 2023-06-19
- ↑ Bionicle Heroes | WSGF
- ↑ Only 2000s Kids - last accessed on May 2023
- ↑ [missing title] - last accessed on [unknown]