Bionicle Heroes
From PCGamingWiki, the wiki about fixing PC games
| Developers | |
|---|---|
| Traveller's Tales | |
| Publishers | |
| Eidos Interactive | |
| Russia | Noviy Disk[1] |
| Engines | |
| Nu2 | |
| Release dates | |
| Windows | November 14, 2006 |
| Reception | |
| Metacritic | 59 |
| IGDB | 52 |
| Taxonomy | |
| Monetization | One-time game purchase |
| Microtransactions | None |
| Modes | Singleplayer |
| Pacing | Real-time |
| Perspectives | Third-person |
| Controls | Direct control |
| Genres | Shooter, Adventure |
| Themes | Fantasy, Sci-fi |
| Series | Bionicle |
| Bionicle | |
|---|---|
| Subseries of Lego | |
| Bionicle: The Game | 2003 |
| Bionicle Heroes | 2006 |
| Bionicle: Masks of Power | TBA |
Bionicle Heroes is a singleplayer third-person shooter and adventure game in the Bionicle series.
General information
- Rock Raiders United - A fan forum for the classic Lego games. Mods and utilities can be downloaded from here, but an account is required
Availability
- A faithful higher quality icon can be downloaded from the Files section.
- This game is not available digitally.
Essential improvements
Skip intro videos
| Skip intro videos[citation needed] |
|---|
|
Game data
Configuration file(s) location
| System | Location |
|---|---|
| Windows | %LOCALAPPDATA%\EIDOS\BIONICLE Heroes\ |
Save game data location
| System | Location |
|---|---|
| Windows | %LOCALAPPDATA%\EIDOS\BIONICLE Heroes\ |
Video
| Graphics feature | State | WSGF | Notes |
|---|---|---|---|
| Widescreen resolution | Only 4:3 resolutions listed; see Widescreen resolution. | ||
| Multi-monitor | |||
| Ultra-widescreen | Widescreen mode is 16:9 only, use BionicleHeroesGFX for other aspect ratios. | ||
| 4K Ultra HD | See Widescreen resolution. | ||
| Field of view (FOV) | |||
| Windowed | See Windowed. | ||
| Borderless fullscreen windowed | See Windowed. | ||
| Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
| Anti-aliasing (AA) | 2X, 4X, 8X options - unknown method, probably FSAA. | ||
| High-fidelity upscaling | See the glossary page for potential workarounds. | ||
| Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
| 60 FPS | |||
| 120+ FPS | Character animations may become buggy. See Run the game at screen refresh rate. | ||
| High dynamic range display (HDR) | See the glossary page for potential alternatives. | ||
Widescreen resolution
| Set resolution manually[2] |
|---|
|
Windowed
| Force windowed[citation needed] |
|---|
|
Disable bloom effect
- To disable it, you need to install HelixMod and use it to replace the bloom shader with a no-op.
| Use HelixMod[citation needed] |
|---|
|
| Use BionicleHeroesGFX[citation needed] |
|---|
Input
| Keyboard and mouse | State | Notes |
|---|---|---|
| Remapping | Somewhat limited. | |
| Mouse acceleration | ||
| Mouse sensitivity | ||
| Mouse input in menus | Menus navigable by mouse but no cursor is depicted | |
| Mouse Y-axis inversion | ||
| Controller | ||
| Controller support | ||
| Full controller support | ||
| Controller remapping | Likes to randomly forget input mappings for no particular reason. Needs more testing. | |
| Controller sensitivity | ||
| Controller Y-axis inversion | Same option for mouse and controller. |
| Additional information | ||
|---|---|---|
| Controller hotplugging | ||
| Haptic feedback | ||
| Simultaneous controller+KB/M |
Audio
| Audio feature | State | Notes |
|---|---|---|
| Separate volume controls | Music and "effects", a.k.a. everything else | |
| Surround sound | Up to 7.0 output. Requires DirectSound3D restoration software. | |
| Subtitles | None of the characters in the game actually ever talk. | |
| Closed captions | ||
| Mute on focus lost | Always on. | |
| EAX support | No EAX reverb; supports DirectSound3D calls for Binaural HRTF mixing.[3] | |
| Royalty free audio |
Localizations
| Language | UI | Audio | Sub | Notes |
|---|---|---|---|---|
| English | ||||
| Danish | ||||
| French | ||||
| German | ||||
| Italian | ||||
| Polish | ||||
| Russian | Local retail only. | |||
| Spanish |
Issues fixed
Run the game at screen refresh rate
- Fullscreen mode defaults to 60 Hz, even if the screen refresh rate is set higher than that.
| Set screen refresh rate[citation needed] |
|---|
|
Character animations buggy
| Lock the max frame rate of the game to 60 FPS within your graphics card's control panel or set the refresh rate on 60hz |
|---|
Low FPS
| Change shader version |
|---|
|
Other information
API
| Technical specs | Supported | Notes |
|---|---|---|
| Direct3D | 9.0c |
| Executable | 32-bit | 64-bit | Notes |
|---|---|---|---|
| Windows |
Mods
- See the beginners setup guide for instructions on how to configure the game for mod support.
Bug-fixes/Improvements
- Higher-quality HUD icons by SirYodaJedi - Replaces the mask and canister icons with higher quality versions. Place files in
<path-to-game>\gui\gfx\hud.
System requirements
| Windows | ||
|---|---|---|
| Minimum | Recommended | |
| Operating system (OS) | 2000 | XP |
| Processor (CPU) | Intel Pentium IV 1.5 GHz AMD Athlon XP |
Intel Pentium IV 2.4 GHz AMD Athlon 64 |
| System memory (RAM) | 256 MB | 1 GB |
| Hard disk drive (HDD) | 1.9 GB | |
| Video card (GPU) | Nvidia GeForce 3 ATI Radeon 9000 64 MB of VRAM DirectX 9.0c compatible Shader model 1.1 support |
Nvidia GeForce 6800 series ATI Radeon X800 series |
| Sound (audio device) | DirectX compatible | |
- Windows 95/98/ME/NT not supported
References
- ↑ Bionicle Heroes - last accessed on 2023-06-19
- ↑ Bionicle Heroes | WSGF
- ↑ Only 2000s Kids - last accessed on May 2023
- ↑ [missing title] - last accessed on [unknown]