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Bit.Trip Runner

From PCGamingWiki, the wiki about fixing PC games
Bit.Trip Runner
Bit.Trip Runner cover
Developers
Gaijin Games
Engines
Atrophy
Release dates
Windows February 28, 2011
macOS (OS X) February 28, 2011
Linux December 13, 2011
Taxonomy
Monetization One-time game purchase
Series Bit.Trip
Bit.Trip Runner on HowLongToBeat
Bit.Trip Runner on IGDB
Bit.Trip Runner on MobyGames
Bit.Trip Runner on Wikipedia
Bit.Trip
Bit.Trip Beat 2010
Bit.Trip Runner 2011
Bit.Trip Core 2012
Bit.Trip Void 2012
Bit.Trip Presents... Runner2: Future Legend of Rhythm Alien 2013
Bit.Trip Fate 2013
Bit.Trip Flux 2014
Runner3 2018

Warnings

The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.

General information

GOG.com Community Discussions for game series
GOG.com Support Page
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Amazon.com
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Windows
macOS (OS X)
GamersGate
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Windows
macOS (OS X)
GOG.com
DRM-free
Windows
Linux
Humble Store
DRM-free
Icon overlay.png
Windows
macOS (OS X)
Steam
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Windows
macOS (OS X)
Developer website (unavailable)
DRM-free
Includes soundtrack.
Icon overlay.png
Windows
macOS (OS X)
Linux
Mac App Store (unavailable)
Icon overlay.png
macOS (OS X)

Game data

Configuration file(s) location

System Location
Windows %LOCALAPPDATA%\BIT.TRIP RUNNER\
macOS (OS X) $HOME/Library/Application Support/BIT.TRIP RUNNER/
~/Documents/BIT.TRIP RUNNER/game.cfg
Linux $HOME/.gaijin_games/bit.trip.runner/
Steam <Steam-folder>/userdata/<user-id>/63710/remote/
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/63710/pfx/[Note 1]
This game does not follow the XDG Base Directory Specification on Linux.

Save game data location

System Location
Windows <Steam-folder>\userdata\<user-id>\63710\
macOS (OS X) $HOME/Library/Application Support/BIT.TRIP RUNNER/
~/Documents/BIT.TRIP RUNNER/game.cfg
Linux $HOME/.gaijin_games/bit.trip.runner/
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/63710/pfx/[Note 1]
The save games are cross-platform

Save game cloud syncing

System Native Notes
GOG Galaxy
Steam Cloud

Video

General settings.
General settings.

Graphics feature State WSGF Notes
Widescreen resolution
Always runs in 16:9. 21:9 and wider are stretched 16:9.
Multi-monitor
Stretched from 16:9.
Ultra-widescreen
Stretched from 16:9.
4K Ultra HD
Field of view (FOV)
Windowed
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
See the glossary page for potential workarounds.
Vertical sync (Vsync)
60 FPS
120+ FPS
60 FPS cap. Game also has motion blurring issues with refresh rates above 60 Hz.[citation needed]
High dynamic range display (HDR)
See the glossary page for potential alternatives.

Input

Audio

Audio feature State Notes
Separate volume controls
No sound options whatsoever.
Surround sound
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English

Other information

Configuration

A few further settings are available in the file game.cfg.

Name Value Description
Fullscreen Yes, No Sets whether to run the game in fullscreen or windowed mode.
Resolution <width> x <height> x <depth> @ <refresh rate> Desired resolution in fullscreen, depth and refresh rate are optional.
WindowSize <width> x <height> Desired resolution when windowed.
VSync Yes, No Enables vertical sync.
EnableVibration Yes, No Enables gamepad vibration.
SoundDevice Generic Software, plus others based on your sound card. Requests a specific sound device to be used, can be used to work around driver problems.
ForceFixedFunction Yes, No Offloads some function to the CPU to run on older graphics cards. Not officially supported.

Other information

API

Technical specs Supported Notes
Direct3D 9
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
This 32-bit-only macOS game does not work on macOS Catalina (10.15) or later.[1]
Linux

Middleware

Middleware Notes
Audio OpenAL

System requirements

Windows
Minimum
Operating system (OS) XP SP3
Processor (CPU) 2.0 GHz
System memory (RAM) 512 MB
Hard disk drive (HDD) 100 MB
Video card (GPU) 128 MB of VRAM
DirectX 9.0c compatible
Shader model 3 support
Sound (audio device) Stereo output
macOS (OS X)
Minimum
Operating system (OS) 10.6.3
Processor (CPU) 2.0 GHz
System memory (RAM) 512 MB
Hard disk drive (HDD) 100 MB
Video card (GPU) 128 MB of VRAM
OpenGL 2.1 compatible
Shader model 3 support
Sound (audio device) Stereo output
Linux
Minimum
Operating system (OS) Ubuntu 14.04, 16.04
Processor (CPU) 2.0 GHz
System memory (RAM) 512 MB
Hard disk drive (HDD) 100 MB
Video card (GPU) 128 MB of VRAM
OpenGL 2.1 compatible
Shader model 3 support
Sound (audio device) Stereo output
Other libsdl1.2debian


Notes

  1. 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/63710/ in addition to or instead of this directory. The app ID (63710) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References

  1. GOG.com - BIT.TRIP Runner - last accessed on 2021-07-24
    "Mac notice: The game is 32-bit only and will not work on macOS 10.15 and up."