Bleed 2
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Developers | |
---|---|
Bootdisk Revolution | |
macOS (OS X) | Ethan Lee |
Linux | Ethan Lee |
Engines | |
Windows | XNA |
OS X, Linux | FNA |
Release dates | |
Windows | February 8, 2017 |
macOS (OS X) | February 8, 2017 |
Linux | February 8, 2017 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Side view, Scrolling |
Genres | Platform, Shooter |
Series | Bleed |
Bleed | |
---|---|
Bleed | 2012 |
Bleed 2 | 2017 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Humble Store | ||||
itch.io | ||||
Steam | Can be played without Steam running, but requires its Steam-related .dll files to run.[1] |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %APPDATA%\Bleed2\ |
macOS (OS X) | $HOME/Library/Application Support/Bleed2/ |
Linux | $XDG_DATA_HOME/Bleed2/ |
- This game follows the XDG Base Directory Specification on Linux.
Save game data location
System | Location |
---|---|
Windows | %APPDATA%\Bleed2\ |
macOS (OS X) | $HOME/Library/Application Support/Bleed2/ |
Linux | $XDG_DATA_HOME/Bleed2/ |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | Linux/macOS only; XNA 4.0 does not allow 4k resolution | ||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | See Borderless fullscreen windowed. | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | |||
60 FPS | |||
120+ FPS | Game runs at 16ms fixed timestep | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Borderless fullscreen windowed
Run in borderless fullscreen windowed[2] |
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Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
DualShock 4 controllers |
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Generic/other controllers |
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Additional information | ||
---|---|---|
Button prompts | PS4 detection on Linux/macOS only | |
Controller hotplugging | ||
Haptic feedback | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music and Sound sliders | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | See Mute on focus lost. | |
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Mute on focus lost
Set mute in background[2] |
---|
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Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 2 | Co-op |
||
LAN play | ||||
Online play | 2 | Co-op Experimental Beta |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 | XNA Reach Profile |
OpenGL | 3.0 | 2.1 with ARB extensions acceptable |
Shader Model support | 2.0 (D3D9), 1.20 (GLSL) |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP | Vista, 7 |
Processor (CPU) | 2.0 GHz dual core | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 500 MB | |
Video card (GPU) | XNA 4.0 compatible 512 MB of VRAM DirectX 9.0c compatible Shader model 2.0 support |
macOS (OS X) | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Lion 10.7.5 | 32/64-bit |
Processor (CPU) | 2.0 GHz Dual Core | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 500 MB | |
Video card (GPU) | OpenGL 3.0+, 2.1 with ARB extensions acceptable compatible |
Linux | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | glibc 2.15+ | 32/64-bit. S3TC support is NOT required |
Processor (CPU) | 2.0 GHz Dual Core | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 500 MB | |
Video card (GPU) | OpenGL 3.0+, 2.1 with ARB extensions acceptable compatible |
References
- ↑ Verified by User:AmethystViper on 2019-07-03
- Purchased this game recently on Steam and ran it without Steam running and it plays, but removing/renaming any Steam-related files it comes with prevents it from playing.
- ↑ 2.0 2.1 Verified by User:Keith on 2017-09-23