Blood Bowl: Chaos Edition
From PCGamingWiki, the wiki about fixing PC games
Developers | |
---|---|
Cyanide Studio | |
Publishers | |
Focus Home Interactive | |
Release dates | |
Windows | October 11, 2012 |
Taxonomy | |
Modes | Multiplayer |
Series | Blood Bowl |
Blood Bowl | |
---|---|
Subseries of Warhammer | |
Blood Bowl | 1995 |
Blood Bowl (2009) | 2009 |
Blood Bowl: Chaos Edition | 2012 |
Blood Bowl 2 | 2015 |
Blood Bowl: Death Zone | 2019 |
Blood Bowl 3 | 2023 |
Key points
- Locked to 40 FPS by default.
- No ability to resume an online match in the event of disconnect.
- Bugs with certain rule interactions persist and may never be fixed
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | ||||
GOG.com | ||||
Steam | ||||
GamersGate (unavailable) | ||||
(unavailable) | ||||
Green Man Gaming (unavailable) | ||||
Humble Store (unavailable) |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\Data\[Note 1] |
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/216890/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\bloodbowlchaos\saves\ |
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/216890/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
OneDrive | Requires enabling backup of the Documents folder in OneDrive on all computers. | |
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Default maximum of 3200x2400 | ||
Multi-monitor | Increase <Dimensions> values under <Limits> in Options.xml | ||
Ultra-widescreen | Increase <Dimensions> values under <Limits> in Options.xml | ||
4K Ultra HD | Increase <Dimensions> values under <Limits> in Options.xml | ||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | 4x in-game maximum. Can be forced via <Anisotropy> in BloodBowlChaos.xml or graphics card control panel. | ||
Anti-aliasing (AA) | 4x MSAA in-game maximum. Can be forced via <Multisampling> in BloodBowlChaos.xml or graphics card control panel. | ||
Vertical sync (Vsync) | Default disabled; can be enabled via the <PresentationInterval> in BloodBowlChaos.xml | ||
60 FPS | Increase the <FPSMax> value in BloodBowlChaos.xml | ||
120+ FPS | Increase the <FPSMax> value in BloodBowlChaos.xml | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | See the glossary page for potential workarounds. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music, Sound, and Voices. Spectator voices cannot be lowered without mods. | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Polish | ||||
Russian | ||||
Spanish |
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
Local play | |||
LAN play | |||
Online play |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9.0c | |
Shader Model support | 2 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | XP SP3, Vista SP1, 7, 8 | |
Processor (CPU) | 2.4 GHz Dual Core | |
System memory (RAM) | 1 GB (XP) 2 GB (Vista, 7, 8) |
|
Hard disk drive (HDD) | 8 GB | |
Video card (GPU) | Nvidia GeForce 6600 ATI Radeon X700 128 MB of VRAM DirectX 9 compatible Shader model 2 support |
|
Sound (audio device) | DirectX compatible |
Notes
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 2.0 2.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in
~/.steam/steam/userdata/<user-id>/216890/
in addition to or instead of this directory. The app ID (216890) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.