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Key points
- Game released for free.
- Requires fixes to run at correct speed.
Availability
Source |
DRM |
Notes |
Keys |
OS |
Retail |
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Developer website |
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Activation key on developer website. |
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Game data
Configuration file(s) location
Save game data location
Video
Input
Audio
Audio feature |
State |
Notes |
Separate volume controls |
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Sound, Music. |
Surround sound |
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Subtitles |
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Closed captions |
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Mute on focus lost |
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Royalty free audio |
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Localizations
Language |
UI |
Audio |
Sub |
Notes |
English |
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Other information
API
Technical specs |
Supported |
Notes |
Direct3D |
7 |
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Executable |
32-bit |
64-bit |
Notes |
Windows |
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macOS (OS X) | |
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Issues fixed
Game does not start after putting in the CD Key
Enable the compatibility setting Run this program as an administrator
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- This allows the game to write into its configuration and scoreboard files.
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Game running too fast
The game can run faster than intended on modern hardware. This is not game breaking, but does make the game more difficult.[4]
This can be fixed by forcing Vsync on through your GPU driver, or with a DirectX hook such as DxWnd.
Configuring DxWnd
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- Set up DxWnd to run the game executable, as per the DxWnd page.
- Enable the compatibility setting Run this program as an administrator on the DxWnd executable itself, and start it again.
- On the game configuration's Main tab, make sure Run in Window is checked.
- On DirectX(2) tab, set VSync to ON.
- On the same tab, make sure WaitForVerticalBlank is chosen.
- On DirectX tab, make sure GDI is selected as renderer.
- Press OK to save the configuration.
Notes
- Run in Window appears to prevent DxWnd from unhooking spontaneously when changing in-game settings and on level transitions.
- The default window size of 800x600, set on Main tab, results in scaling artifacts. A clean multiple of the original 640x480 resolution is recommended, such as 1280x960.
- On Video tab, setting FPS counter to overlay or titlebar can help diagnose game speed issues. The framerate should be equal to your screen's refresh rate.
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System requirements
Windows |
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Minimum |
Operating system (OS) |
98, Me, XP, 2003 |
Processor (CPU) |
500 MHz |
System memory (RAM) |
128 MB |
Hard disk drive (HDD) |
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Video card (GPU) |
DirectX 7 compatible |
Notes
References