Bridge Constructor: The Walking Dead
From PCGamingWiki, the wiki about fixing PC games
Developers | |
---|---|
ClockStone | |
Publishers | |
Headup Games | |
Engines | |
Unity 2019[Note 1] | |
Release dates | |
Windows | November 19, 2020 |
macOS (OS X) | November 19, 2020 |
Linux | November 19, 2020 |
Reception | |
Metacritic | 72 |
OpenCritic | 75 |
Taxonomy | |
Monetization | One-time game purchase |
Microtransactions | None |
Modes | Singleplayer |
Perspectives | Side view, Scrolling |
Controls | Point and select |
Genres | Building, Puzzle, Simulation |
Vehicles | Automobile |
Art styles | Cel-shaded, Stylized |
Themes | North America, Post-apocalyptic, Zombies |
Series | Bridge Constructor, The Walking Dead |
Bridge Constructor: The Walking Dead is a singleplayer side view and scrolling building, puzzle and simulation game in the Bridge Constructor and The Walking Dead series.
General information
- Official Discord server for game series
- GOG.com Community Discussions for game series
- GOG.com Support Page
- Steam Community Discussions
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Epic Games Store | DRM-free when launched directly from executable using the-EpicPortal command line argument.[1] |
|||
GamersGate | ||||
GOG.com | ||||
Green Man Gaming | ||||
Humble Store | ||||
Mac App Store | ||||
Microsoft Store | Purchase includes an Xbox X/S/One version. | |||
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\AppData\LocalLow\ClockStone Software GmbH\BC TWD\Profile.dat HKEY_CURRENT_USER\SOFTWARE\ClockStone Software GmbH\BC TWD\ |
Microsoft Store | |
macOS (OS X) | |
Linux |
- It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\AppData\LocalLow\ClockStone Software GmbH\BC TWD\Profile.dat |
Microsoft Store | |
macOS (OS X) | |
Linux |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Epic Games Launcher | ||
GOG Galaxy | ||
Steam Cloud | ||
Xbox Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | Gameplay and cutscenes are Vert-.[2] | ||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | MSAA up to 8x. | ||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS and 120+ FPS | Frame rate can optionally be limited to 30 FPS, 60 FPS, or Display-based. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | See the glossary page for potential workarounds. | |
Mouse acceleration | ||
Mouse sensitivity | The Cursor Speed option only affects controller sensitivity. | |
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | See the glossary page for potential workarounds. | |
Controller sensitivity | Called Cursor Speed. | |
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
DualShock 4 controllers | ||
---|---|---|
DualShock button prompts | ||
Light bar support | ||
Connection modes | USB |
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music, Effects | |
Surround sound | Stereo.[3] | |
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
Dutch | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Polish | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish | ||||
Turkish |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
Middleware
Middleware | Notes | |
---|---|---|
Input | Rewired |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 8 | 10 |
Processor (CPU) | 3 GHz | 6 GHz |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | 400 MB | |
Video card (GPU) | DirectX 10 compatible |
- A 64-bit operating system is required.
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10.9 | |
Processor (CPU) | 3 GHz | |
System memory (RAM) | 4 GB | |
Hard disk drive (HDD) | 400 MB | |
Video card (GPU) | DirectX 10 compatible |
- A 64-bit operating system is required.
Linux | ||
---|---|---|
Minimum | ||
Operating system (OS) | Ubuntu 12.04 | |
Processor (CPU) | 3 GHz | |
System memory (RAM) | 4 GB | |
Hard disk drive (HDD) | 400 MB | |
Video card (GPU) | DirectX 10 compatible |
- A 64-bit operating system is required.
Notes
References
- ↑ 1.0 1.1 Verified by User:Baronsmoki on 2021-07-09
- ↑ Verified by User:Baronsmoki on 2021-07-10
- Tested at 2560x1080 custom resolution.
- ↑ Verified by User:Baronsmoki on 2021-07-10
- Tested with Orban Loudness Meter.