Bright Memory
From PCGamingWiki, the wiki about fixing PC games
Developers | |
---|---|
FYQD-Studio | |
Publishers | |
FYQD-Studio | |
AGM PLAYISM | |
Engines | |
Unreal Engine 4[Note 1] | |
Release dates | |
Windows | March 25, 2020 |
Reception | |
OpenCritic | 59 |
IGDB | 53 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | First-person |
Controls | Direct control |
Genres | Action, FPS |
Themes | Sci-fi, Supernatural |
Series | Bright Memory |
Bright Memory | |
---|---|
Bright Memory | 2020 |
Bright Memory: Infinite | 2021 |
General information
Availability
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\BrightMemory_EP1\Saved\Config\WindowsNoEditor\ |
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/955050/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\BrightMemory_EP1\Saved\SaveGames |
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/955050/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | Vert- by default. See Ultra-widescreen for Hor+. Alternatively, FOV can be increased to compensate. | ||
4K Ultra HD | |||
Field of view (FOV) | 90°, 100°, 110° | ||
Windowed | |||
Borderless fullscreen windowed | Fullscreen is borderless windowed. | ||
Anisotropic filtering (AF) | 4x, 8x, and 16x. | ||
Anti-aliasing (AA) | FXAA, options to choose are medium and high. | ||
Vertical sync (Vsync) | Even though there is an option to turn it on or off, it is always on. | ||
60 FPS and 120+ FPS | Maximum FPS in game is 120. | ||
High dynamic range display (HDR) | See the engine page to force native HDR output, or the glossary page for other alternatives. | ||
Ray tracing (RT) | Nvidia RTX hardware only officially supported |
- The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.
Ultra-widescreen
Change the way FOV is calculated[2] |
---|
[/Script/Engine.LocalPlayer] AspectRatioAxisConstraint=AspectRatio_MaintainYFOV |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | See the glossary page for potential workarounds. | |
Mouse acceleration | ||
Mouse sensitivity | Called View Adjustment Sensitivity. | |
Mouse input in menus | ||
Mouse Y-axis inversion | Can also invert X-axis. | |
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | See the glossary page for potential workarounds. | |
Controller sensitivity | Called View Adjustment Sensitivity. | |
Controller Y-axis inversion | Can also invert X-axis. |
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Master, SFX, Voices, BGM, Menu SFX. | |
Surround sound | 5.1.[3] | |
Subtitles | ||
Closed captions | ||
Mute on focus lost | Cannot be enabled. | |
Royalty free audio |
Localizations
- Text and audio languages can be chosen separately.
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
French | ||||
German | ||||
Japanese | ||||
Brazilian Portuguese | ||||
Russian | ||||
Latin American Spanish |
VR support
3D modes | State | Notes | |
---|---|---|---|
vorpX | G3D User created game profile, see vorpx forum profile introduction. |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11, 12 | Ray tracing require the use of DX12. |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Physics | PhysX | |
Audio | Vorbis |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7, 10 | |
Processor (CPU) | Intel Core i5-3470 | Intel Core i7-4790K |
System memory (RAM) | 6 GB | 8 GB |
Hard disk drive (HDD) | 4 GB | |
Video card (GPU) | Nvidia GeForce GTX 660 AMD Radeon HD 7770 DirectX 11 compatible | Nvidia GeForce GTX 970 AMD Radeon R9 390 |
- A 64-bit operating system is required.
Notes
- ↑ Unreal Engine 4 engine build: 4.23.1.0[1]
- ↑ 2.0 2.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in
~/.steam/steam/userdata/<user-id>/955050/
in addition to or instead of this directory. The app ID (955050) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.
References
- ↑ Verified by User:Mastan on 2022-09-26
- ↑ Verified by User:Aaronth07 on 2021-07-30
- ↑ Verified by User:Expack3 on 2020-04-09
- Tested using Special K 0.10.x.