Call of Duty: Warzone 2.0
From PCGamingWiki, the wiki about fixing PC games
Although this product has been released, it remains under active development - information may change frequently and could be outdated or irrelevant.
| Developers | |
|---|---|
| Infinity Ward | |
| Raven Software | |
| Treyarch | |
| High Moon Studios | |
| Sledgehammer Games | |
| Activision Shanghai | |
| Demonware | |
| Toys for Bob | |
| Windows | Beenox |
| Publishers | |
| Activision | |
| Engines | |
| IW engine | |
| Release dates | |
| Windows | November 16, 2022 |
| Taxonomy | |
| Monetization | Free-to-play |
| Modes | Multiplayer |
| Pacing | Real-time |
| Perspectives | First-person, Third-person |
| Controls | Direct control |
| Genres | Battle royale, Shooter |
| Vehicles | Automobile, Helicopter, Naval/watercraft |
| Art styles | Realistic |
| Themes | Contemporary, Middle East |
| Series | Call of Duty |
| ⤏ Go to series page | |
| Call of Duty | 2003 |
| Call of Duty 2 | 2005 |
| Call of Duty: Modern Warfare (series) | |
| Call of Duty: Black Ops (series) | |
| Call of Duty: Ghosts | 2013 |
| Call of Duty: Online | 2013 |
| Call of Duty: Advanced Warfare | 2014 |
| Call of Duty: Heroes | 2014 |
| Call of Duty: Infinite Warfare | 2016 |
| Call of Duty: WWII | 2017 |
| Call of Duty: Warzone | 2020 |
| Call of Duty: Vanguard | 2021 |
| Call of Duty: Warzone 2.0 | 2022 |
Warnings
- This game requires a constant internet connection for all game modes.
Call of Duty: Warzone 2.0 is a multiplayer first-person and third-person battle royale and shooter game in the Call of Duty series.
General information
- Community subreddit
- CallofDutyMaps - A detailed Website for everything Warzone 2.
- Call of duty Wagers - A Warzone 2 Tournament Site
Availability
| Source | DRM | Notes | Keys | OS |
|---|---|---|---|---|
| Battle.net | Battle.net not required for the game to run once launched; can be closed after | |||
| Steam |
- This game is playable in the Call of Duty HQ launcher.
- All versions require a valid phone number attached to the platform account, an Activision account, and a constant internet connection for all game modes.
Monetization
| Type | Notes |
|---|---|
| Free-to-play | The game is free-to-play. |
Microtransactions
- No microtransactions information; you can edit this page to add it.
Game data
Configuration file(s) location
| System | Location |
|---|---|
| Windows | |
| Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/1962663/pfx/[Note 1] |
Save game data location
| System | Location |
|---|---|
| Windows | |
| Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/1962663/pfx/[Note 1] |
Save game cloud syncing
| System | Native | Notes |
|---|---|---|
| Steam Cloud |
Video
| Graphics feature | State | Notes | |
|---|---|---|---|
| Widescreen resolution | Choice between Automatic or specific aspect ratios (16:9, 16:10, 21:9 and 32:9). | ||
| Multi-monitor | Requires Aspect Ratio to be set to Automatic. Hor+ gameplay with spanned HUD and cutscenes. Menus, loading screens and FMVs are presented on one screen only. |
||
| Ultra-widescreen | Hor+ gameplay with spanned HUD and cutscenes. Menus and loading screens are pillarboxed. FMVs are 21:9 anamorphic. |
||
| 4K Ultra HD | |||
| Field of view (FOV) | Separate FoV sliders for first- and third-person (horizontal 60°-120° for the former and 70°-90° for the latter). Separate view-model toggles available for Vehicle and Weapon FoV. |
||
| Windowed | Constrain Mouse to Game Window toggle available. | ||
| Borderless fullscreen windowed | Fullscreen Exclusive and Fullscreen Extended Window display modes also available. | ||
| Anisotropic filtering (AF) | Listed as Texture Filter Anisotropic. (Low/Normal/High) | ||
| Anti-aliasing (AA) | SMAA T2x, Filmic SMAA T2x (Low/Medium/High/Ultra Quality presets) | ||
| High-fidelity upscaling | NIS, FSR 1.0, FSR 2.1, DLSS 2.4, XeSS 1.0 Presets available for all methods. Sharpness sliders available for NIS and DLSS. Disables anti-aliasing (except for NIS and FSR) and render resolution options when used. FSR 2.1 and NIS Native quality preset not available in Campaign settings. |
||
| Vertical sync (Vsync) | Separate Gameplay and Menus toggles. | ||
| 60 FPS and 120+ FPS | Separate Gameplay, Menu and Out of Focus frame-cap sliders. | ||
| High dynamic range display (HDR) | Choice between Automatic (respects OS settings) and manual calibration. | ||
| Ray tracing (RT) | |||
| Color blind mode | Protanopia, Deuteranopia and Tritanopia HUD colour palettes available. | ||
Input
| Keyboard and mouse | State | Notes |
|---|---|---|
| Remapping | ||
| Mouse acceleration | Both mouse acceleration and smoothing options available (acceleration as a slider, smoothing as a toggle). | |
| Mouse sensitivity | Multipliers for Vertical, Third Person, Ground Vehicles, Air Vehicles, Tablet and ADS also available. Custom zoom sensitivity sliders also available. |
|
| Mouse input in menus | ||
| Mouse Y-axis inversion | Separate On Foot, Third Person, Ground Vehicles and Air Vehicles toggles available. | |
| Controller | ||
| Controller support | ||
| Full controller support | ||
| Controller remapping | A custom preset can be made in addition to developer-provided ones. | |
| Controller sensitivity | Multipliers for Vertical, Third Person, Ground Vehicles, Air Vehicles, Tablet and ADS also available. Custom zoom sensitivity sliders also available. |
|
| Controller Y-axis inversion | Separate On Foot, Third Person, Ground Vehicles and Air Vehicles toggles available. |
| Controller types |
|---|
| XInput-compatible controllers | ||
|---|---|---|
| Xbox button prompts | ||
| Impulse Trigger vibration |
| DualShock 4 controllers | ||
|---|---|---|
| DualShock button prompts | Native | |
| Light bar support | ||
| Connection modes | Wired | |
| Generic/other controllers |
|---|
| Additional information | ||
|---|---|---|
| Controller hotplugging | ||
| Haptic feedback | Only when using a controller as the aiming input. | |
| Simultaneous controller+KB/M | In gameplay, only inputs unrelated to aim can be used from multiple devices. In menus, all inputs can be used. |
Audio
| Audio feature | State | Notes |
|---|---|---|
| Separate volume controls | Music, Dialogue, Effects and Hit Marker sliders. | |
| Surround sound | Up to 7.1.[1] | |
| Subtitles | Background opacity, size and game mode display options available. | |
| Closed captions | ||
| Mute on focus lost | Listed as Mute Game When Minimized. Does not affect voice chat audio. | |
| Royalty free audio |
Localizations
| Language | UI | Audio | Sub | Notes |
|---|---|---|---|---|
| English | ||||
| Arabic | ||||
| Simplified Chinese | ||||
| Traditional Chinese | ||||
| French | ||||
| German | ||||
| Italian | ||||
| Japanese | ||||
| Korean | ||||
| Polish | ||||
| Brazilian Portuguese | ||||
| Russian | ||||
| Spanish | ||||
| Latin American Spanish |
Network
Multiplayer types
| Type | Native | Players | Notes | |
|---|---|---|---|---|
| Local play | ||||
| LAN play | ||||
| Online play | 150 | |||
Other information
API
| Technical specs | Supported | Notes |
|---|---|---|
| Direct3D | 12 |
| Executable | 32-bit | 64-bit | Notes |
|---|---|---|---|
| Windows |
Middleware
| Middleware | Notes | |
|---|---|---|
| Anti-cheat | Ricochet Anti-Cheat |
System requirements
| Windows | ||
|---|---|---|
| Minimum | Recommended | |
| Operating system (OS) | 10 | 11 |
| Processor (CPU) | Intel Core i3-6100 Intel Core i5-2500K AMD Ryzen 3 1200 |
Intel Core i5-6600K Intel Core i7-4770 AMD Ryzen 5 1400 |
| System memory (RAM) | 8 GB | 12 GB |
| Hard disk drive (HDD) | 125 GB | |
| Video card (GPU) | Nvidia GeForce GTX 960 AMD Radeon RX 470 DirectX 12 compatible | Nvidia GeForce GTX 1060 AMD Radeon RX 580 |
- A 64-bit operating system is required.
Notes
- ↑ 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in
~/.steam/steam/userdata/<user-id>/1962663/in addition to or instead of this directory. The app ID (1962663) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.
References
- ↑ Verified by User:SargeCassidy on 2022-07-30
- Tested using Razer Surround 7.1 virtualisation and confirmed using Orban Loudness Meter.