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Carnivores: Cityscape

From PCGamingWiki, the wiki about fixing PC games
Carnivores: Cityscape
Carnivores: Cityscape cover
Developers
Sunstorm Interactive
Publishers
Infogrames
Engines
Serious Engine 1
Release dates
Windows March 28, 2002
Taxonomy
Series Carnivores
Carnivores: Cityscape on MobyGames
Carnivores: Cityscape on Wikipedia
Carnivores
Carnivores 1998
Carnivores 2 1999
Carnivores: Ice Age 2001
Carnivores: Cityscape 2002
Carnivores: Dinosaur Hunter Reborn 2015
Carnivores: Dinosaur Hunt 2022

Warnings

GameSpy online services have been shut down (see Network for solutions).

Key points

Runs on the Serious Engine. Some fixes that work in Serious Sam: The First Encounter and Serious Sam: The Second Encounter will work for this as well.

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
Simple disc check.
Windows
This game is not available digitally.

Game data

Configuration file(s) location

System Location
Windows <path-to-game>\Scripts\[Note 1]

Save game data location

System Location
Windows <path-to-game>\SaveGame\[Note 1]

Video

Video options menu.
Video options menu.

Graphics feature State Notes
Widescreen resolution
See Widescreen resolution.
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Default is 90° horizontal. See Field of view (FOV).
Windowed
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
See the glossary page for potential workarounds.
High-fidelity upscaling
See the glossary page for potential workarounds.
Vertical sync (Vsync)
Listed as "wait vertical retrace" in options.
60 FPS and 120+ FPS
High dynamic range display (HDR)

Widescreen resolution

Modify PersistentSymbols.ini
  1. Launch the game at least once.
  2. Go to <path-to-game>\Scripts\
  3. Open PersistentSymbols.ini.
  4. Locate lines:
persistent extern INDEX sam_iScreenSizeI=(INDEX)XXX;
persistent extern INDEX sam_iScreenSizeJ=(INDEX)YYY;
  1. Change XXX and YYY to desired resolution.
  2. Save the changes and launch the game.

Field of view (FOV)

Use /plr_fFOV=XX in the in-game console (~), where XX is the desired horizontal FOV

Input

Keymapping options menu.
Keymapping options menu.

Audio

Audio options menu.
Audio options menu.

Audio feature State Notes
Separate volume controls
Sliders for sound effects and music.
Surround sound
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English

Network

Multiplayer types

Type Native Notes
Local play
LAN play
Online play
GameSpy services have been shut down;[1] see GameSpy for workarounds.

Other information

API

Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Audio DirectSound
Multiplayer GameSpy

System requirements

Windows
Minimum Recommended
Operating system (OS) 98, Me, 2000, XP
Processor (CPU) AMD Athlon 400
Intel Pentium III 400
System memory (RAM) 64 MB
Hard disk drive (HDD) 450 MB hard drive space
Video card (GPU) Open GL compliant 3D accelerator
16 MB of VRAM
Other 8X CD-ROM
56 Kbps modem for online multiplayer


Notes

  1. 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References