Chasing Static
From PCGamingWiki, the wiki about fixing PC games
Developers | |
---|---|
Headware Games | |
Publishers | |
Ratalaika Games S.L. | |
Engines | |
Unity | |
Release dates | |
Windows | October 14, 2021 |
Reception | |
Metacritic | 65 |
OpenCritic | 67 |
Taxonomy | |
Modes | Singleplayer |
Perspectives | First-person |
Controls | Direct control |
Genres | Adventure |
Art styles | Stylized |
Themes | Contemporary, Horror, Supernatural |
Chasing Static is a singleplayer first-person adventure game.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Epic Games Store | ||||
Steam |
- A demo is available:
steam://install/1568160
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | |
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/1319420/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\AppData\LocalLow\Headware Games\Chasing Static |
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/1319420/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Epic Games Launcher | ||
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Main menu is stylised to appear in 4:3 with a VHS effect. The game itself is widescreen | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) | |||
Ray tracing (RT) |
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | See the glossary page for potential workarounds. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | See the glossary page for potential workarounds. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | Generic Unity prompts only | |
Impulse Trigger vibration |
DualShock 4 controllers | Steam Input | |
---|---|---|
DualShock button prompts | Generic Unity prompts only | |
Light bar support | ||
Connection modes | unknown |
Generic/other controllers | ||
---|---|---|
Button prompts |
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Simultaneous controller+KB/M |
Steam Input | ||
---|---|---|
Steam Input API support | ||
Hook input (legacy mode) | ||
Official controller preset(s) | ||
Steam Controller button prompts | Generic Unity prompts only | |
Cursor detection |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Speech, Music, SFX | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Japanese | ||||
Russian | ||||
Spanish | ||||
Welsh |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 7, 8.1, 10 | |
Processor (CPU) | Intel Core i5 2300 AMD FX-6120 |
|
System memory (RAM) | 8 GB | |
Hard disk drive (HDD) | 1 GB | |
Video card (GPU) | Nvidia GeForce GTX 550 Ti AMD Radeon HD 6770 DirectX 11 compatible |
- A 64-bit operating system is required.
Notes
- ↑ 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in
~/.steam/steam/userdata/<user-id>/1319420/
in addition to or instead of this directory. The app ID (1319420) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.