Chicken Invaders Universe
From PCGamingWiki, the wiki about fixing PC games
Although this product has been released, it remains under active development - information may change frequently and could be outdated or irrelevant.
| Developers | |
|---|---|
| InterAction Studios | |
| Engines | |
| Ultra VGA Engine[Note 1] | |
| Release dates | |
| Windows | December 15, 2022 |
| macOS (OS X) | TBA |
| Linux | TBA |
| Taxonomy | |
| Monetization | Free-to-play, Subscription |
| Microtransactions | Currency, Free-to-grind, Unlock |
| Modes | Singleplayer, Multiplayer |
| Pacing | Real-time |
| Perspectives | Top-down view |
| Controls | Direct control |
| Genres | RPG, Shooter |
| Vehicles | Space flight |
| Art styles | Cartoon |
| Themes | Sci-fi |
| Series | Chicken Invaders |
| Chicken Invaders | |
|---|---|
| Chicken Invaders | 1999 |
| Chicken Invaders 2 | 2002 |
| Chicken Invaders 3 | 2006 |
| Chicken Invaders 4 | 2010 |
| Chicken Invaders 5 | 2014 |
| Chicken Invaders Universe | Early Access |
Availability
| Source | DRM | Notes | Keys | OS |
|---|---|---|---|---|
| Official website | Chicken Hunter License is currently available for purchase on Steam, purchase the license will allow cross-platform save. | |||
| Steam | Chicken Hunter License is currently available for purchase on Steam, purchase the license will allow cross-platform save. |
Monetization
| Type | Notes |
|---|---|
| Free-to-play | Game is free-to-play. |
| Subscription | Game has a subscription. |
Microtransactions
| Type | Notes |
|---|---|
| Boost | By purchasing Chicken Hunter License which is one-time purchase, players can activate cross-platform account saves, access to exclusive contents and account will not ever be deleted due to inactivity. |
| Currency | Keys are the main currency in the game. |
| Free-to-grind | Keys can be grinded from any missions. |
| Unlock | Most of locked items can be unlocked with Keys. End-game spacecrafts requires Chicken Hunter License. |
DLC and expansion packs
| Name | Notes | |
|---|---|---|
| Chicken Hunter License | Available for purchase in-game | |
| Christmas Edition | First available in v61.2, and will reappear when having Christmas |
Game data
Configuration file(s) location
| System | Location |
|---|---|
| Windows | %PROGRAMDATA%\InterAction studios\CIU\[Note 2] |
| macOS (OS X) | |
| Linux | |
| Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/1510460/pfx/[Note 3] |
Save game data location
| System | Location |
|---|---|
| Windows | %PROGRAMDATA%\InterAction studios\CIU\[Note 2] |
| macOS (OS X) | |
| Linux | |
| Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/1510460/pfx/[Note 3] |
Save game cloud syncing
| System | Native | Notes |
|---|---|---|
| Steam Cloud |
Video
| Graphics feature | State | Notes | |
|---|---|---|---|
| Widescreen resolution | Support 16:9 and 16:10 ratio | ||
| Multi-monitor | |||
| Ultra-widescreen | |||
| 4K Ultra HD | Game is capable of upscale to any resolution reported by DirectX[1] | ||
| Field of view (FOV) | FOV change is depending on gameplay | ||
| Windowed | |||
| Borderless fullscreen windowed | |||
| Anisotropic filtering (AF) | Up to Bilinear filter | ||
| Anti-aliasing (AA) | |||
| Vertical sync (Vsync) | |||
| 60 FPS and 120+ FPS | Currently support at maximum of 150 FPS, v59.3 | ||
| High dynamic range display (HDR) | See the glossary page for potential alternatives. | ||
| Color blind mode | Go to Options/Gameplay and toggle Color blind mode | ||
Input
| Keyboard and mouse, touch | State | Notes |
|---|---|---|
| Remapping | ||
| Mouse acceleration | ||
| Mouse sensitivity | Raw input was written as "capture mouse" and enabling it will enable sensitivity change | |
| Mouse input in menus | ||
| Mouse Y-axis inversion | ||
| Touchscreen optimised | Touch support added since v97 | |
| Controller | ||
| Controller support | Was written as Joypad in Control option | |
| Full controller support | ||
| Controller remapping | ||
| Controller sensitivity | ||
| Controller Y-axis inversion |
| Additional information | ||
|---|---|---|
| Controller hotplugging | ||
| Haptic feedback | ||
| Simultaneous controller+KB/M |
Audio
| Audio feature | State | Notes |
|---|---|---|
| Separate volume controls | Sound volume and Music volume | |
| Surround sound | ||
| Subtitles | ||
| Closed captions | ||
| Mute on focus lost | ||
| Royalty free audio |
Localizations
| Language | UI | Audio | Sub | Notes |
|---|---|---|---|---|
| English |
Network
Multiplayer types
| Type | Native | Players | Notes | |
|---|---|---|---|---|
| Local play | ||||
| LAN play | 99 | Requires internet connection to pull player data as of v61.1 | ||
| Online play | 99 | Always require internet, as of v61.1 | ||
| Asynchronous multiplayer | As of v60.2 | |||
Connection types
| Type | Native | Notes |
|---|---|---|
| Matchmaking | Automatically search for players within the same mission | |
| Peer-to-peer | Uses NAT hole-punching technology to establish P2P | |
| Dedicated | Used for store player data and for NAT hole-punching | |
| Self-hosting | ||
| Direct IP |
Ports
| Protocol | Port(s) and/or port range(s) |
|---|---|
| TCP | 23006 |
| UDP | 23006 |
- Universal Plug and Play (UPnP) support status is unknown.
Other information
API
| Technical specs | Supported | Notes |
|---|---|---|
| Direct3D | 11 | The original game engine use DX9 but since v45, it was upgraded to DX11 therefore will not work on Windows XP.[2] |
| Executable | 32-bit | 64-bit | Notes |
|---|---|---|---|
| Windows | |||
| macOS (OS X) | |||
| Linux |
Middleware
| Middleware | Notes | |
|---|---|---|
| Audio | un4seen BASS |
System requirements
| Windows | ||
|---|---|---|
| Minimum | ||
| Operating system (OS) | 7, 8, 8.1, 10 | |
| Processor (CPU) | ||
| System memory (RAM) | 1 GB | |
| Hard disk drive (HDD) | 400 MB | |
| Video card (GPU) | DirectX 11 comptatible | |
Notes
- ↑ UVE engine build: Ultra VGA Engine for C++11
- ↑ 2.0 2.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%,%PROGRAMDATA%, or%WINDIR%might be redirected to%LOCALAPPDATA%\VirtualStoreon Windows Vista and later (more details). - ↑ 3.0 3.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in
~/.steam/steam/userdata/<user-id>/1510460/in addition to or instead of this directory. The app ID (1510460) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.
References
- ↑ Can this game run at 4K? - last accessed on 2020-12-22
- "The game can upscale to any resolution, provided it’s reported as available by DirectX."
- ↑ Windows XP support removed in v.45 - last accessed on 2020-5-15
- "In the upcoming update (due sometime Friday, probably), Windows XP support has been removed. If you are one of the 6 recruits still using Windows XP, v.45 will NOT work on your computer."