Child of Light
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|
Developers | |
---|---|
Ubisoft Montreal | |
Publishers | |
Ubisoft | |
Engines | |
UbiArt Framework | |
Release dates | |
Windows | April 30, 2014 |
Reception | |
Metacritic | 77 |
OpenCritic | 83 |
IGDB | 88 |
Taxonomy | |
Monetization | DLC |
Modes | Singleplayer |
Pacing | Real-time, Turn-based |
Perspectives | Side view, Scrolling |
Genres | Platform, RPG |
Art styles | Stylized |
Themes | Fantasy |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Epic Games Store | Ultimate Edition. | |||
Green Man Gaming | ||||
Steam | Standard Edition. | |||
Ubisoft Store | Standard Edition. Included with Ubisoft+. | |||
GamersGate (unavailable) | ||||
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Humble Store (unavailable) |
- All versions require Ubisoft Connect DRM.
DLC and expansion packs
Name | Notes | |
---|---|---|
Dark Aurora Pack | Cosmetic with battle buff | |
Faceted Oculi Pack | Boost | |
Light Aurora Pack | Cosmetic with battle buff | |
Rough Oculi Pack | Boost | |
Stardust Pack | Boost | |
The Golem's Plight Pack | Adds a side quest with an exclusive teammate | |
Tumbled Oculi Pack | Boost |
- All DLC is already included in Ultimate Edition.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\My Games\Child of Light\<user-id>\ |
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/256290/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Ubisoft Connect | <Ubisoft-Connect-folder>\savegames\<user-id>\609\ |
Windows | %PROGRAMDATA%\Orbit\611\[Note 2] |
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/256290/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Epic Games Launcher | ||
Steam Cloud | ||
Ubisoft Connect |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | Use Flawless Widescreen. | ||
Ultra-widescreen | Use Flawless Widescreen. | ||
4K Ultra HD | |||
Field of view (FOV) | Use Flawless Widescreen. | ||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS | |||
120+ FPS | Frame rate is capped at 60 FPS. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. | ||
Ray tracing (RT) |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | See the glossary page for potential workarounds. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
DualShock 4 controllers | See the glossary page for potential workarounds. |
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Generic/other controllers | No DirectInput support |
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Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Simultaneous controller+KB/M | Controller+Mouse is supported, but Controller+Keyboard is not. |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music and SFX. | |
Surround sound | 5.1 (side speakers) | |
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Traditional Chinese | ||||
French | ||||
German | ||||
Indonesian | Fan translation by IGTC Team (Indonesia Game Translator Community) | |||
Italian | ||||
Japanese | ||||
Polish | Fan translation by goliat and karhorus. Can be downloaded from here. | |||
Brazilian Portuguese | ||||
Russian | Official translation by «Logrus». Steam only. Patch for other digital versions here. | |||
Spanish | ||||
Latin American Spanish | Mexican Spanish. Latin American dialect also available. |
Spanish (Latin America)
- The game also includes a Latin American Spanish localization, although this is not exposed as an option.
Steam version: Enable Spanish (Latin America)[1] |
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"UserConfig" { "language" "latamspanish" } |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 2 | Co-op |
||
LAN play | ||||
Online play |
Issues fixed
"Your CPU is Outdated" error
- The game checks for some SSE4 instructions and if it fails, it shows an error message and refuses to run. The game doesn't use those instructions beyond that test, so bypassing is quite safe.
Bypass CPU check[citation needed] |
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Infinite loading screen upon the game start without having to full system cap CPU thread count
On a system with more than 16 processing CPU threads system to run game 1-time configuration and no full system cap[2] |
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From the above guide and comments, I was able to fix the game crash after some trial-and-error. I have a new hybrid-core 12th gen cpu so I also set the "ProcessorCountLieForHybridCPU" to 16. For the tool: Search the web for adk-install (direct links might give old versions), look for "Download and install the Windows ADK", select the correct version for your operating system (Windows 10/11), ignore the PE download. Run the program and ONLY install the application compatibility toolkit. To apply the fix:
- Repeat the above 2 steps for ProcessorCountLieForHybridCPU if you have different types of processor cores (like Intel's E and P cores on 12th gen processors)
(*If any mistakes were made, simply go back to the entry under Applications for Child of Light, right-click ChildOfLight.exe and "Edit application fix") - SAVE the database - either using the Max Payne guide's suggestions, or just save it as whatever and name it whatever you like. - Right-click the database you renamed earlier, and click INSTALL Now the game should run. As noted in the guide, the compatibility layer will be in the registry at: HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Windows NT\CurrentVersion\AppCompatFlags\Custom
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Audio | Wwise | |
Cutscenes | Bink Video |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Vista SP2 | 7 SP1, 8, 8.1 |
Processor (CPU) | Intel Core 2 Duo E8200 2.66 GHz AMD Athlon II X2 240 2.8 GHz |
Intel Core 2 Quad Q8400 2.66 GHz AMD Athlon II X4 620 2.6 GHz |
System memory (RAM) | 2 GB | 4 GB |
Hard disk drive (HDD) | 3 GB | |
Video card (GPU) | Nvidia GeForce 8800 GT ATI Radeon HD 2900 XT 512 MB of VRAM DirectX 10 compatible Shader model 4.0 support |
Nvidia GeForce GTX 260 ATI Radeon HD 4870 |
Sound (audio device) | DirectX compatible |
- Supported ATI Radeon chipsets: HD 2900 XT/HD 3000/HD 4000/HD 5000/HD 6000/HD 7000/R7/R9 series.
- Supported Nvidia GeForce chipsets: 8800 GT/9/200/400/500/600/700 series.
- Laptop versions of these cards are not officially supported.
Notes
- ↑ 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in
~/.steam/steam/userdata/<user-id>/256290/
in addition to or instead of this directory. The app ID (256290) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details. - ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References
- ↑ Steam Community - Kaldaien is it possible to force a language using a mod, skipping the language set in steam? - last accessed on 2018-02-10
- ↑ Game Crashing on startup - last accessed on 2022-08-15
- ↑ How to run The Technomancer/Child of Light with higher than supported multicore CPUs - last accessed on 2023-03-25