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Chivalry: Medieval Warfare

From PCGamingWiki, the wiki about fixing PC games
Chivalry: Medieval Warfare
Chivalry: Medieval Warfare cover
Developers
Torn Banner Studios
macOS (OS X) Minority
Linux Minority
Engines
Unreal Engine 3
Release dates
Windows October 16, 2012
macOS (OS X) February 24, 2015
Linux February 24, 2015
Reception
Metacritic 79
OpenCritic 52
IGDB 72
Taxonomy
Monetization Expansion pack
Modes Multiplayer
Pacing Real-time
Perspectives First-person
Controls Direct control
Genres Action
Art styles Realistic
Themes Medieval
Series Chivalry
Chivalry: Medieval Warfare on HowLongToBeat
Chivalry: Medieval Warfare on IGDB
Chivalry: Medieval Warfare on MobyGames
Chivalry: Medieval Warfare on Wikipedia
Chivalry
Age of Chivalry 2007
Chivalry: Medieval Warfare 2012
Mirage: Arcane Warfare 2017
Chivalry 2 2021

Key points

A spiritual successor to the developers' Half-Life 2 mod Age of Chivalry.

General information

Official forums
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Retail
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Windows
macOS (OS X)
Linux
GamersGate
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Windows
macOS (OS X)
Linux
Green Man Gaming
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Windows
macOS (OS X)
Linux
Humble Store
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Windows
macOS (OS X)
Linux
Steam
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4-pack available.
Windows
macOS (OS X)
Linux
Amazon.com (unavailable)
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Windows
macOS (OS X)
Linux
All versions require Steam DRM.

Monetization

DLC and expansion packs

Name Notes
Chivalry: Deadliest Warrior
Windows
macOS (OS X)
Linux
Chivalry: Medieval Warfare and Chivalry: Deadliest Warrior - Soundtrack
Windows
macOS (OS X)
Linux

Essential improvements

Skip intro videos

Use the -nostartupmovies command line argument[1]
Modify configuration file[2]
  1. Go to the configuration file(s) location.
  2. Open UDKEngine.ini.
  3. Find and change the value of bForceNoMovies to true.
  4. Save your changes.

Optimize textures

Optimizer Textures may help improve the frame rate.

Disable partial texture streaming

Edit the config file[citation needed]
  1. Go to the configuration file(s) location.
  2. Open UDKSystemSettings.ini.
  3. Search for the lines which includes TEXTUREGROUP and add ,NumStreamedMips=0 at the end before the closing bracket.

Should look like this:

TEXTUREGROUP_World=(MinLODSize=256,MaxLODSize=2048,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage,NumStreamedMips=0)

Game data

In-game general settings.
In-game general settings.

Configuration file(s) location

System Location
Windows %USERPROFILE%\Documents\My Games\Chivalry Medieval Warfare\UDKGame\Config\
%USERPROFILE%\Documents\My Games\Chivalry Deadliest Warrior\CDWGame\Config\
macOS (OS X)
Linux $XDG_DATA_HOME/TornBanner/Chivalry/UDKGame/Config/
This game follows the XDG Base Directory Specification on Linux.

Save game cloud syncing

System Native Notes
Steam Cloud

Video

In-game video settings.
In-game video settings.

Graphics feature State WSGF Notes
Widescreen resolution
Multi-monitor
See the WSGF entry.
Ultra-widescreen
See the WSGF entry.
4K Ultra HD
Some textures are stretched and will look blurry.
Field of view (FOV)
60-120°
Windowed
Borderless fullscreen windowed
See command line arguments for an alternative method.
Anisotropic filtering (AF)
Anti-aliasing (AA)
FXAA and MLAA
SGSSAA using Nvidia Profile Inspector and the compatibility bit 0x080000C1
Vertical sync (Vsync)
60 FPS
120+ FPS
Frame rate is capped at 62 FPS. See High frame rate.
High dynamic range display (HDR)
See the glossary page for potential alternatives.
Tweak guide available here.
HBAO also available on Nvidia with flags 0x00000030(base game) and0x00000020(Deadliest Warrior).

Disable anti-aliasing

Turn off post processing AA[3]
  1. Go to the configuration file(s) location.
  2. Open UDKSystemSettings.ini.
  3. Set PostProcessAAType to 0.
  4. Set bAllowPostprocessMLAA to False.
  5. Save your changes.

High frame rate

Unlocked frame rate[4]
  1. Go to the configuration file(s) location.
  2. Open UDKEngine.ini.
  3. Search for bSmoothFrameRate and make sure it is set to True.
  4. Change the value of MaxSmoothedFrameRate to your liking, up to 120 FPS.[5]
  5. Save your changes.

Input

In-game key map settings.
In-game key map settings.

Keyboard and mouse State Notes
Remapping
Mouse acceleration
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
Full controller support
Controller remapping
Remap is possible in the [AOC.AOCPlayerInput] subheading of UDKInput.ini or UDKGame.ini files.
Set files as read only to prevent your changes being reset.
Controller sensitivity
Controller Y-axis inversion
Use the mouse Y-axis inversion setting.
Controller types
XInput-compatible controllers
Xbox button prompts
Impulse Trigger vibration
DualShock 4 controllers
Generic/other controllers
Additional information
Controller hotplugging
Haptic feedback
Simultaneous controller+KB/M

Make parry immediate

Edit the config file[6][7][8]
  1. Find the map for parry and meleefeint ("RightMouseButton" by default) and examine its command string: Command="GBA_parry | GBA_shield | GBA_meleefeint |... etc.
  2. Ensure GBA_meleefeint is in front of GBA_parry.
Exact configuration file can vary by installation (usually UDKInput and UDKPlayerInput).
Can also use standard feint (GBA_feint) although this typically interferes with default right mouse-button bind chain.

Audio

In-game audio settings.
In-game audio settings.

Audio feature State Notes
Separate volume controls
Master, music, ambient, music, character, UI, chatter and voice.
Surround sound
Up to 7.0 output.[9][10]
Subtitles
On by default.
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
Simplified Chinese
Traditional Chinese
French
German
Italian
Polish
Russian
Spanish

Network

Multiplayer types

Type Native Players Notes
Local play
32 Use Nucleus Co-op.
LAN play
32
Online play
32 Some Non-official servers have a player limit ranging from 32 to 64.

Connection types

Type Native Notes
Matchmaking
Peer-to-peer
Dedicated
Self-hosting
Dedicated Server software is available under Tools in the Steam client.
Direct IP
Via the open console command

Ports

Protocol Port(s) and/or port range(s)
TCP 7777-7778, 27015
UDP 7777-7778, 27015
Universal Plug and Play (UPnP) support status is unknown.

VR support

3D modes State Notes
vorpX
G3D
Officially supported game, see official vorpx game list.

Issues fixed

Fix black screen on start-up/in general

Delete the config file[citation needed]
  1. Go to the configuration file(s) location.
  2. Delete or rename UDKSettings.ini, UDKEngine.ini and UDKGame.ini.
  3. Verify the Integrity of the Game Cache
    1. Find Chivalry: Medieval Warfare in your Steam Library
    2. Right-click the game name
    3. Select Properties
    4. Go to the Local Files tab
    5. Select Verify Integrity of Game Cache...
    6. This may take a while, just wait for it to finish
    7. Once it's done press OK
    8. Launch the game

Fix the issue where weapon-unlocks are not saved over different servers

Replace "False" with "false" in UDKStats.ini[citation needed]
  1. Go to the configuration file(s) location.
  2. Open UDKStats.ini and replace the two bResetStats=False with bResetStats=false. The upper-case 'f' is replaced with a lower-case.
  3. Save your changes.

Duplicate UID error message

"Connection lost" - "Duplicate UID" error message is shown when joining a certain server.
Restart[11]

Try restarting Steam. The server may also need to be restarted (can only be done by the server owner).

Other information

API

Technical specs Supported Notes
Direct3D 9.0c, 11 DX11 version is unsupported
OpenGL 3.3 Linux version
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
Linux

Middleware

Middleware Notes
Physics PhysX
Cutscenes Bink Video
Multiplayer Steamworks

Command line arguments

  • -resx/-resy : Sets the game resolution e.g. : -resx=1920 -resy=1080 for 1920x1080
  • -borderless : Starts the game in borderless fullscreen windowed mode.
  • -dx11 : Starts the game in Directx11-mode : dx11 is not officially supported but it allows the use of Anti-aliasing (AA).

Disabling doubletap dodge

In the current version both dodge methods don't work simultaneously anymore.
Modify the config file[citation needed]
  1. Go to the configuration file(s) location.
  2. Open UDKInput.ini.
  3. Search for DoubleClickTime and change the value to 0.000000.
  4. Save your changes.

Rebinding the console key

The default key is geared towards US keyboards. You can either change the bound key or change the keyboard language to English via Alt+ Shift, if added.
Modify the config file[citation needed]
  1. Go to the configuration file(s) location.
  2. Open UDKInput.ini.
  3. Search for ConsoleKey.
  4. Change the value to whatever key you wish it to be.
  5. Save your changes.

System requirements

Windows
Minimum Recommended
Operating system (OS) XP
Processor (CPU) AMD Athlon X2 2.7 GHz
Intel Core 2 Duo 2.4 GHz
System memory (RAM) 2 GB
Hard disk drive (HDD) 7 GB
Video card (GPU) ATI Radeon 3870
Nvidia GeForce 8800 GT
512 MB of VRAM
macOS (OS X)
Minimum
Operating system (OS) 10.9.5
Processor (CPU) Intel Core i7 2.5 GHz
System memory (RAM) 4 GB
Hard disk drive (HDD) 7 GB
Video card (GPU) Nvidia GeForce 750M
Linux
Minimum
Operating system (OS) SteamOS
Processor (CPU) AMD Athlon X2 2.8 GHz
Intel Core 2 Duo 2.6 GHz
System memory (RAM) 2 GB
Hard disk drive (HDD) 7 GB
Video card (GPU) ATI Radeon HD 4850
Nvidia GeForce 9800 GT
512 MB of VRAM


References