Chop Goblins
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| Developers | |
|---|---|
| David Szymanski | |
| Engines | |
| Unity | |
| Release dates | |
| Windows | December 12, 2022 |
| Taxonomy | |
| Monetization | One-time game purchase |
| Modes | Singleplayer |
Chop Goblins is a singleplayer game.
Availability
| Source | DRM | Notes | Keys | OS |
|---|---|---|---|---|
| Steam |
Monetization
| Type | Notes |
|---|---|
| DLC | Bonus non-gameplay related "goodies" & soundtrack |
| One-time game purchase | The game requires an upfront purchase to access. |
Microtransactions
| Type | Notes |
|---|---|
| No microtransactions | None |
DLC and expansion packs
| Name | Notes | |
|---|---|---|
| Chop Goblins Soundtrack | Soundtrack | |
| Cabinet of Curiosities | Redistributable avatars, wallpapers & memes. Intended as an optional "thank you" for the free content update |
Game data
Configuration file(s) location
| System | Location |
|---|---|
| Windows | |
| Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/1935660/pfx/[Note 1] |
Save game data location
| System | Location |
|---|---|
| Windows | |
| Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/1935660/pfx/[Note 1] |
Save game cloud syncing
| System | Native | Notes |
|---|---|---|
| Steam Cloud |
Video
| Graphics feature | State | Notes | |
|---|---|---|---|
| Widescreen resolution | |||
| Multi-monitor | |||
| Ultra-widescreen | |||
| 4K Ultra HD | |||
| Field of view (FOV) | 50 - 120 vertical FOV | ||
| Windowed | |||
| Borderless fullscreen windowed | |||
| Anisotropic filtering (AF) | Unknown value | ||
| Anti-aliasing (AA) | Post-process AA solution. Likely either MLAA or FXAA. The optional sharpening filter can mitigate what little blur they produce. | ||
| High-fidelity upscaling | Optional sharpening filter can curb the blur caused by bilinear upscaling | ||
| Vertical sync (Vsync) | |||
| 60 FPS and 120+ FPS | |||
| High dynamic range display (HDR) | See the glossary page for potential alternatives. | ||
| Ray tracing (RT) | |||
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
Input
| Keyboard and mouse | State | Notes |
|---|---|---|
| Remapping | ||
| Mouse acceleration | ||
| Mouse sensitivity | ||
| Mouse input in menus | ||
| Mouse Y-axis inversion | ||
| Controller | ||
| Controller support | ||
| Full controller support | ||
| Controller remapping | ||
| Controller sensitivity | ||
| Controller Y-axis inversion |
| Additional information | ||
|---|---|---|
| Controller hotplugging | ||
| Haptic feedback | ||
| Simultaneous controller+KB/M |
Audio
| Audio feature | State | Notes |
|---|---|---|
| Separate volume controls | ||
| Surround sound | ||
| Subtitles | ||
| Closed captions | ||
| Mute on focus lost | ||
| Royalty free audio |
Localizations
| Language | UI | Audio | Sub | Notes |
|---|---|---|---|---|
| English | Goblins only say basic phrases/taunts |
Other information
API
| Technical specs | Supported | Notes |
|---|---|---|
| Direct3D | 11 | 10, 11 & 12 are supported |
| Executable | 32-bit | 64-bit | Notes |
|---|---|---|---|
| Windows |
Middleware
- No middleware information; you can edit this page to add it.
System requirements
| Windows | ||
|---|---|---|
| Minimum | ||
| Operating system (OS) | 7, 10, 11 | |
| Processor (CPU) | ||
| System memory (RAM) | ||
| Hard disk drive (HDD) | ||
| Video card (GPU) | DirectX 10 compatible | |
Notes
- ↑ 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in
~/.steam/steam/userdata/<user-id>/1935660/in addition to or instead of this directory. The app ID (1935660) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.