Chronicle of Innsmouth
From PCGamingWiki, the wiki about fixing PC games
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Developers | |
---|---|
Umberto Parisi (rmonic79) | |
Amedeo Vasaturo (meovas) | |
Publishers | |
Psychodev | |
Engines | |
Adventure Game Studio[Note 1] | |
Release dates | |
Windows | May 5, 2017 |
Taxonomy | |
Themes | Lovecraftian |
Series | Chronicle of Innsmouth |
Chronicle of Innsmouth | |
---|---|
Chronicle of Innsmouth | 2017 |
Chronicle of Innsmouth: Mountains of Madness | 2021 |
General information
Availability
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\Saved Games\Chronicle of Innsmouth\acsetup.cfg %PROGRAMDATA%\Adventure Game Studio\Chronicle of Innsmouth\[Note 2] |
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/420180/pfx/[Note 3] |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Saved Games\Chronicle of Innsmouth\ |
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/420180/pfx/[Note 3] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
- ScummVM 2.1+ supports cloud saves on third-party cloud storage services. See the ScummVM documentation for details.
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | 320x200 (16:10) anamorphic, stretched, or pixel-perfect, depending on settings. | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | Capped at 56 FPS.[2] | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | See the glossary page for potential workarounds. | |
Mouse acceleration | ||
Mouse sensitivity | Labeled Mouse speed. | |
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Effects, Music | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Italian | ||||
Spanish |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 | |
DirectDraw | 5 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP | 8 |
Processor (CPU) | Intel or AMD | |
System memory (RAM) | 512 MB | 1 GB |
Hard disk drive (HDD) | 1 GB | |
Video card (GPU) | DirectX 9.0c compatible |
Notes
- ↑ Adventure Game Studio engine build: 3.4.0.16 NMP[1]
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 3.0 3.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in
~/.steam/steam/userdata/<user-id>/420180/
in addition to or instead of this directory. The app ID (420180) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.
References
- ↑ Verified by User:Baronsmoki on 2022-06-29
- ↑ Verified by User:Baronsmoki on 2019-08-25
- Tested on 60 Hz display.