Cinderella Escape!
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Developers | |
---|---|
Hajime Doujin Circle | |
Engines | |
Unity | |
Release dates | |
Windows | November 16, 2015 |
macOS (OS X) | November 16, 2015[citation needed] |
Taxonomy | |
Monetization | DLC |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Genres | Puzzle |
Art styles | Anime |
Themes | Adult, Fantasy |
Series | Cinderella Escape |
Cinderella Escape | |
---|---|
Cinderella Escape! | 2015 |
Cinderella Escape!! Revenge | 2017 |
Cinderella Escape! is an adult puzzle game developed by Hajime Doujin Circle. This game was developed using the Unity engine.
The Steam version of the game is censored, however, an unofficial uncensor patch is available.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Developer website | Uncut version. DLsite R18 English is NSFW. | |||
Steam | Censored "R12" version. Can be played without Steam.[1] |
- A demo of the uncut version is available on DLsite R18.
Monetization
Type | Notes |
---|---|
DLC | A downloadable theme song of the game. |
DLC and expansion packs
Name | Notes | |
---|---|---|
Theme Song OST - Cinderella feat. Meilun | The game's theme song sung by Xia Yu Yao and Meilun. |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | HKEY_CURRENT_USER\SOFTWARE\com.hajimegames.cegame\CinderellaEscape! |
macOS (OS X) | |
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/408000/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\savedata\SaveData*.dat[Note 2] |
macOS (OS X) | |
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/408000/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud | Steam Cloud support added as of the October 27, 2018 update.[2] |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Anamorphic 16:9.[1] | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | Camera can be zoomed in or out using the mouse wheel or the shoulder buttons on controller. | ||
Windowed | |||
Borderless fullscreen windowed | Launch the game in fullscreen mode at your display's native resolution while using the -popupwindow command line argument.[1] |
||
Anisotropic filtering (AF) | Determined by Unity's graphic preset settings.[1] | ||
Anti-aliasing (AA) | Determined by Unity's graphic preset settings. | ||
Vertical sync (Vsync) | Determined by Unity's graphic preset settings. | ||
60 FPS | |||
120+ FPS | |||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | Called Camera Rotation Speed. | |
Mouse input in menus | ||
Mouse Y-axis inversion | X-axis can also be inverted. | |
Controller | ||
Controller support | ||
Full controller support | The game's Unity settings launcher pops up when launching the game. | |
Controller remapping | ||
Controller sensitivity | Tied with the game's mouse sensitivity setting. | |
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
DualShock 4 controllers | May require re-configuring controls to work on DualShock 4.[3] | |
---|---|---|
DualShock button prompts | ||
Light bar support | ||
Connection modes | Wired V2 controller tested. |
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | BGM, SFX. | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | Game pauses when out of focus.[1] | |
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Traditional Chinese | ||||
Japanese |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 | |
Shader Model support | 3.0 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) |
Remove censorship in the Steam version
- Unlike the DLsite R18 version, the Steam version is censored.
Download R18 Patch[4] |
---|
|
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Vista, 7, 8 | |
Processor (CPU) | Intel Dual Core 2 GHz | |
System memory (RAM) | 2 GB | 4 GB |
Hard disk drive (HDD) | 600 MB | |
Video card (GPU) | DirectX 9.0a compatible |
macOS (OS X) | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10.6+ | |
Processor (CPU) | 2.0 GHz | |
System memory (RAM) | 2 GB | 4 GB |
Hard disk drive (HDD) | 600 MB |
Notes
- ↑ 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in
~/.steam/steam/userdata/<user-id>/408000/
in addition to or instead of this directory. The app ID (408000) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details. - ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References
- ↑ 1.0 1.1 1.2 1.3 1.4 Verified by User:AmethystViper on 2020-10-29
- ↑ Cinderella Escape! - Steam Cloud is now supported. - Steam Community Annoucements - last accessed on 2020-10-29
- ↑ Verified by User:AmethystViper on 2020-10-30
- ↑ Verified by User:AmethystViper on 2020-10-31