Cities in Motion
From PCGamingWiki, the wiki about fixing PC games
| Developers | |
|---|---|
| Colossal Order | |
| Linux | Edward Rudd |
| Publishers | |
| Paradox Interactive | |
| Release dates | |
| Windows | February 23, 2011 |
| macOS (OS X) | May 20, 2011 |
| Linux | January 9, 2014 |
| Reception | |
| Metacritic | 70 |
| Taxonomy | |
| Monetization | One-time game purchase, DLC |
| Microtransactions | None |
| Modes | Singleplayer |
| Pacing | Real-time |
| Perspectives | Bird's-eye view |
| Controls | Point and select |
| Genres | Building, Simulation |
| Themes | Contemporary |
| Series | Cities in Motion |
| Cities in Motion | |
|---|---|
| Cities in Motion | 2011 |
| Cities in Motion 2 | 2013 |
| Cities: Skylines | 2015 |
| Cities: Skylines II | 2023 |
Cities in Motion is a singleplayer bird's-eye view building and simulation game in the Cities in Motion series.
General information
Availability
| Source | DRM | Notes | Keys | OS |
|---|---|---|---|---|
| Retail | General European release. | |||
| Retail | Polish release. | |||
| Publisher website | Collection. | |||
| Amazon.com | ||||
| GOG.com | Collection also available. | |||
| Green Man Gaming | ||||
| Humble Store | ||||
| Steam | Complete Edition also available. | |||
| Games for Windows Marketplace (unavailable) | [1] | |||
| Mac App Store (unavailable) | Collection |
Version differences
- The Collection / Complete edition includes the base game and all DLC.
Monetization
DLC and expansion packs
| Name | Notes | |
|---|---|---|
| London | ||
| Design Classics | ||
| Design Marvels | ||
| Design Now | ||
| Tokyo | ||
| Metro Stations | ||
| German Cities | ||
| US Cities | ||
| Design Dreams | ||
| Ulm | ||
| Paris | ||
| St. Petersburg | ||
| Design Quirks |
Essential improvements
Modifications
- Ultimate Camera Control - Introduces several new camera modes as well as allowing you to zoom down to ground level.
Game data
Configuration file(s) location
| System | Location |
|---|---|
| Windows | %USERPROFILE%\Documents\Cities In Motion\ |
| macOS (OS X) | $HOME/Library/Application Support/Cities in Motion/ |
| Linux | $XDG_DATA_HOME/Cities In Motion/ |
- This game follows the XDG Base Directory Specification on Linux.
Save game data location
| System | Location |
|---|---|
| Windows | %USERPROFILE%\Documents\Cities In Motion\ |
| macOS (OS X) | $HOME/Library/Application Support/Cities in Motion/ |
| Linux | $XDG_DATA_HOME/Cities In Motion/ |
Save game cloud syncing
| System | Native | Notes |
|---|---|---|
| GOG Galaxy | ||
| OneDrive | Requires enabling backup of the Documents folder in OneDrive on all computers. | |
| Steam Cloud |
Video
| Graphics feature | State | WSGF | Notes |
|---|---|---|---|
| Widescreen resolution | |||
| Multi-monitor | |||
| Ultra-widescreen | |||
| 4K Ultra HD | |||
| Field of view (FOV) | |||
| Windowed | |||
| Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
| Anisotropic filtering (AF) | |||
| Anti-aliasing (AA) | |||
| Vertical sync (Vsync) | |||
| 60 FPS and 120+ FPS | No frame rate cap; to set a cap see Set maximum frame rate. | ||
Input
| Keyboard and mouse | State | Notes |
|---|---|---|
| Remapping | ||
| Mouse acceleration | ||
| Mouse sensitivity | ||
| Mouse input in menus | ||
| Mouse Y-axis inversion | ||
| Controller | ||
| Controller support |
Audio
| Audio feature | State | Notes |
|---|---|---|
| Separate volume controls | Over-all and music slider. | |
| Surround sound | ||
| Subtitles | ||
| Closed captions | ||
| Mute on focus lost | ||
| Royalty free audio |
Localizations
| Language | UI | Audio | Sub | Notes |
|---|---|---|---|---|
| English | ||||
| French | ||||
| German | ||||
| Spanish |
Issues fixed
Set maximum frame rate
- Cities in Motion does not limit FPS by default. This can potentially cause overheating of your computer.
| FPS limiting[citation needed] |
|---|
|
Poor performance
- Since the game engine is poorly optimized, the game may have trouble on many computers.
- The following settings might make a difference in performance.
| Poor performance[citation needed] |
|---|
|
Game doesn't load
- If the game will not load, try forcing the game to run in a window.
| Game doesn't load[citation needed] |
|---|
|
Running on ATI/AMD cards
- If you are running the game on an ATI/AMD card, then placing an older version of an ATI DLL file in the installation folder may allow it to work.
| Running on ATI/AMD cards[citation needed] |
|---|
|
Other information
API
| Executable | 32-bit | 64-bit | Notes |
|---|---|---|---|
| Windows | |||
| macOS (OS X) | |||
| Linux |
Middleware
| Middleware | Notes | |
|---|---|---|
| Input | SDL2 | Linux only. |
System requirements
| Windows | ||
|---|---|---|
| Minimum | Recommended | |
| Operating system (OS) | XP | Vista, 7 |
| Processor (CPU) | 2.0 GHz Dual Core | |
| System memory (RAM) | 2 GB | |
| Hard disk drive (HDD) | 2 GB | |
| Video card (GPU) | Nvidia GeForce 8800 ATI Radeon HD 3850 512 MB of VRAM OpenGL 3.0 compatible | |
- Integrated video cards are not supported.
| macOS (OS X) | ||
|---|---|---|
| Minimum | ||
| Operating system (OS) | 10.6.3 | |
| Processor (CPU) | 2.0 GHz Dual Core | |
| System memory (RAM) | 2 GB | |
| Hard disk drive (HDD) | 2 GB | |
| Video card (GPU) | Nvidia GeForce 8800 ATI Radeon HD 3850 512 MB of VRAM OpenGL 3.0 compatible |
|
| Linux | ||
|---|---|---|
| Minimum | ||
| Operating system (OS) | Ubuntu 12.04 LTS | |
| Processor (CPU) | Intel Core Duo 2.0 GHz | |
| System memory (RAM) | 2 GB | |
| Hard disk drive (HDD) | 2 GB | |
| Video card (GPU) | Nvidia GeForce 8800 ATI Radeon HD 3850 512 MB of VRAM OpenGL 2.1 compatible |
|
References
- ↑ cities-in-motion - Games for Windows - last accessed on 19 August 2022