This page is for the 2023 remake. For the 2008 original, see Dead Space.
General information
- Steam Community Discussions
- Official Forum (Answers HQ)
Availability
- All versions require Denuvo Anti-Tamper DRM.[3][4]
Version differences
- (Digital) Deluxe Edition: contains the base game and 5 cosmetic items; three unique suits (Infested, Lone survivor and Venture) and two unique suit textures (Sanctified and Bloody).
- Pre-ordering the game through Origin or Steam granted a copy of Dead Space 2 on launch.
Monetization
DLC and expansion packs
Name |
Notes |
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Digital Deluxe Edition upgrade |
Upgrades the game to the deluxe edition, featuring five cosmetic items; three unique suits (Infested, Lone survivor and Venture) and two unique suit textures (Sanctified and Bloody). |
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Game data
Configuration file(s) location
Save game data location
Video
- This game can utilizes a tier 2 software Variable Rate Shading (VRS) solution. Can be disabled since January 30, 2023 patch.[12][13][14]
- Game's Display and Graphics menu overlays gameplay. This allows the game to show the visual differences of changing graphical settings in real-time.[9]
Input
Audio
Audio feature |
State |
Notes |
Separate volume controls |
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Separate volume sliders available for Music, Dialogue, Sound effects and Menu narration. |
Surround sound |
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Mono, Stereo, Multichannel (5.1 and up) and 3D headphones options available. |
Subtitles |
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Separate settings available for Font size, Capitalization, Color, Background opacity, Speaker name and Name color. |
Closed captions |
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Mute on focus lost |
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Named Keep audio in background. |
Royalty free audio |
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Localizations
Language |
UI |
Audio |
Sub |
Notes |
English |
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Simplified Chinese |
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Traditional Chinese |
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French |
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German |
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Italian |
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Japanese |
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Korean |
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Polish |
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Brazilian Portuguese |
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Russian |
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Translation by "Team RIG", download. |
Spanish |
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Latin American Spanish |
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Issues unresolved
Traversal and streaming related stutters
- The game suffers from frequent stutters when the player crosses invisible boundaries in the game, like opening a door or when walking around. This is likely caused by the game inefficiently loading in the next area, causing a large frame time spike, which is perceived as a stutter. While traversal stutter may also happen on console, it is believed to be exacerbated on PC. The more powerful the PC is, the less frequent and intense these stutters become.[9]
Shader compilation stutters in some rare cases
- Shader compilation stutters can possibly trigger during gameplay after changing graphical settings. Additionally, there are strong suspicions that the game's shader pre-compilation is not fully exhaustive in pre-compiling all shaders used by the game. This can lead to some rare shader compilation related stutters.[9]
Inconsistent performance between runs
- The same in-game scene can sometimes run with different performance between runs for unknown reasons. This happens even after changing no in-game settings and a full PC system reboot.[9]
FSR leads to blurry animated UI
- FSR doesn't properly take animations of UI-elements into account when upscaling the image, resulting in blurry and ghosting UI animations.[9]
Issues fixed
Lower performance and random performance drops after changing graphical settings
- Performance can go lower than expected after changing graphical settings in the in-game menu.[9]
Workaround: restart the game[9]
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Shader pre-compilation does not trigger when reinstalling same GPU driver version
- After reinstallation of same GPU driver version, the game's shader cache will be deleted as intended, but the game does not trigger shader pre-compilation at boot after this. Leading to huge shader compilation related stutters during gameplay.[9]
Install a newer GPU driver version to re-trigger shader pre-compilation[9]
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Lower resolution texture used when using FSR or DLSS
- When using either upscaling technique the game provides, the game uses lower resolution textures compared to using Native + TAA anti-aliasing option. This is not because of the upscaling, but likely due to the wrong texture mipmap being used by the game while upscaling is enabled, which should normally be based on the output resolution of the upscaling option. There is no fix available for AMD and Intel GPU users.[9]
Nvidia only: use Nvidia Profile Inspector to adjust LOD bias[9]
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- Download and install Nvidia Profile Inspector.
- Open it and select the
Dead Space [Remake] profile.
- Adjust the
Antialiasing - Transparency Supersampling setting to 0x00000008 AA_MODE_REPLAY_MODE_ALL .
- Adjust the
Texture Filtering - LOD Bias (DX) setting according to upscaling mode selected. Recommended LOD bias values are:
- Performance mode:
-1.5 .
- Balanced mode:
-1.0 .
- Quality mode:
-0.5 .
Notes
- Applies these LOD bias settings to all textures. This does not work nicely with the main menu's distortion effect, causing the main menu to flicker more than it usually does and it showing more moiré-patterns than it usually does (upscaling artifact).[9]
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"DXGI_ERROR_NOT_CURRENTLY_AVAILABLE" error at launch
Rollback the GPU driver to version 527.37 (Nvidia) or 22.5.1 (AMD)[15]
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- Multiple users are reporting that this fix is not working.[15]
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Enable Debug Mode in the Nvidia Control Panel[16]
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Video logs do not replay and database interface does not show
Pick up a text or audio log in-game[17]
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Incorrect tooltip in Chapter 6
- When trying to accomplish the objective "Inject Weezer 6" in Chapter 6 of the game, the game asks the player to press the action key (E by default) to insert Deck System Card into a Circuit Breaker. That tooltip however is incorrect giving player the impression that the game softlocked. The tooltip is just incorrect.
Use UI Accept key (default ↵ Enter) instead, like with all other Circuit Breaker interactions[18]
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Other information
API
Technical specs |
Supported |
Notes |
Direct3D |
12 |
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Executable |
32-bit |
64-bit |
Notes |
Windows |
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Middleware
- No middleware information; you can edit this page to add it.
System requirements
Windows |
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Minimum |
Recommended |
Operating system (OS) |
10 | |
Processor (CPU) |
Intel Core i5-8600 AMD Ryzen 5 2600X |
Intel Core i5-11600K AMD Ryzen 5 5600X |
System memory (RAM) |
16 GB | |
Hard disk drive (HDD) |
50 GB SATA SSD |
50 GB PCIe SSD |
Video card (GPU) |
Nvidia GeForce GTX 1070 AMD Radeon RX 5700 DirectX 12 compatible
| Nvidia Geforce RTX 2070 AMD Radeon RX 6700 XT |
- A 64-bit operating system is required.
Notes
References