Game
|
Flags
|
Notes
|
References
|
A Tribute To Donkey Kong Country |
0x00000010 0x0000002F 0x00000030 |
Rename UDK.exe to something else to add it to a new profile in Nvidia Profile Inspector. Disable the built-in AO in UDKEngine.ini located in C:\UDK\A Tribute To DKC\UDKGame\Config . |
https://forums.guru3d.com/threads/nvidia-anti-aliasing-guide-updated.357956/page-132#post-4984227
|
Aarklash: Legacy |
0x00000017 0x00000033 (strong) |
|
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-54#post-4949588
|
Alan Wake |
0x00000006 |
Disable the built-in AO. |
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-22#post-4816167
|
Alan Wake's American Nightmare |
0x00000006 |
Disable the built-in AO. |
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-22#post-4816167
|
Alice: Madness Returns |
0x0000001C |
|
https://extreme.pcgameshardware.de/threads/sammelthread-hbao-kompatibilitaetsbits.328894/#post-6414787
|
Alien Breed: Impact |
0x0000002F |
Disable the built-in AO by seting Ambient occlusion=False in AlienBreedEp1Engine.ini . |
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-16#post-4804265
|
Alien Breed 2: Assault |
0x0000002F |
Disable the built-in AO by seting Ambient occlusion=False in AlienBreedEp2Engine.ini . |
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-16#post-4804265
|
Alien Breed 3: Descent |
0x0000002F |
Disable the built-in AO by seting Ambient occlusion=False in AlienBreedEp3Engine.ini . |
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-16#post-4804265
|
Alien Rage |
0x00000020 |
Disable the built-in AO in AFEARENGINE.ini located in Documents\My Games\Alien Rage\Single Player\Config . |
https://forums.guru3d.com/threads/nvidia-anti-aliasing-guide-updated.357956/page-132#post-4983291
|
Aliens: Colonial Marines |
0x00000021 |
|
https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10187423&postcount=77
|
Alpha Prime |
0x00000019 |
|
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-56#post-4950248
|
Alpha Protocol |
0x0000002F |
|
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-32#post-4860482
|
American McGee's Scrapland |
0x00000034 |
|
https://forums.guru3d.com/threads/nvidia-anti-aliasing-guide-updated.357956/page-163#post-5211590
|
Antichamber |
0x0000002F |
Rename UDK.exe to something else to add it to a new profile in Nvidia Profile Inspector. |
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-68#post-4979970
|
Assassin's Creed |
0x00060019 |
16:9 only. |
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-40#post-4899348
|
Assassin's Creed Brotherhood |
0x00000019 |
Disable the built-in AO by setting shadows to 4 instead of 5. |
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-40#post-4900075
|
Assassin's Creed II |
0x00000019 |
|
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-40#post-4899348
|
Assassin's Creed Revelations |
0x00000019 |
|
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-40#post-4899348
|
Assassin's Creed Rogue |
0x00140000 |
Disable the built-in AO. |
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-76#post-5031462
|
Assassin's Creed: Liberation HD |
0x00060000 |
Disable the built-in AO by setting SSAO=0 . |
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-39#post-4896582
|
Banished |
0x00000002 |
DX9 only. Set shadow resolution to high to avoid shimmering during camera movement. |
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-50#post-4940627
|
Batman Arkham Origins Blackgate |
0x00000005 0x00000031 0x00000017 (strong) |
|
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-11#post-4793399
|
Batman: Arkham Asylum |
0x00000030 |
Disable the built-in AO. |
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-135#post-6014538
|
Batman: Arkham City |
0x00000030 |
DX9 only. Disable the built-in AO. |
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-129#post-5719259
|
Battlefield 1942 |
0x0000000F |
Bleeds in some areas and flickers occasionally. |
https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10635621&postcount=134
|
Betrayer |
0x00000030 |
Effect is more visible when black/white/red color filter is disabled. |
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-56#post-4950140
|
Binary Domain |
0x00000018 |
16:9 only. Disable the built-in AO. |
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-36#post-4892223
|
BioShock |
0x0000002D (DX9) 0x00140000 (DX10) |
2D bleeds in some areas and flickers occasionally. 00 is Incompatible with SGSSAA. |
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-71#post-5004436 https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-86#post-5114874
|
BioShock 2 |
0x0000002D |
DX9 only. |
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-14#post-4799483
|
BioShock Remastered |
0x00020000 (modified) |
Modified flag increases strength and fixes bleeding. Might only work on Windows 7. |
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-116#post-5335712
|
Black Mesa |
0x00000014 0x00000008 |
|
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-113#post-5314393 https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-131#post-5769250
|
Blade Kitten |
0x00000024 |
|
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-64#post-4965843
|
Blades of Time |
0x00000032 |
Disable the built-in AO by setting ssaoQuality:i=0 in settings.blk located in C:\Users\username\AppData\Local\BladesOfTime . |
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-56#post-4950119
|
Blood Knights |
0x0000002D |
Disable the built-in AO by setting general detail to the second option. |
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-17#post-4806376
|
Blood Omen 2: Legacy of Kain |
0x0000001C |
|
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-56#post-4950100
|
Borderlands 2 |
0x00000021 0x00000021 (modified) |
Disable the built-in AO. Flickers occasionally. Modified flag might fix flickering. |
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-72#post-5009362 https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-102#post-5210785
|
Borderlands: The Pre-Sequel |
0x0000002F |
Disable the built-in AO. |
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-49#post-4940118
|
Bound by Flame |
0x00000027 |
Disable the built-in AO. |
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-21#post-4815269
|
Brothers in Arms: Hell's Highway |
0x00000010 |
|
https://www.forum-3dcenter.org/vbulletin/showpost.php?p=9412652&postcount=3000
|
Brothers: A Tale of Two Sons |
0x00000030 |
Flickers occasionally. |
https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10342527&postcount=98
|
Bulletstorm |
0x0000002F |
Disable the built-in AO in the encrypted CFG files. Bleeds in some areas. |
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-30#post-4852368
|
Bully: Scholarship Edition |
0x00000003 |
|
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-39#post-4896992
|
Call of Duty 2 |
0x00000005 |
Bleeds in some areas. |
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-38#post-4895494
|
Call of Duty 4: Modern Warfare |
0x00000028 |
Use Quality mode. |
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-38#post-4895537
|
Call of Duty: Black Ops |
0x00000028 |
Bleeds in some areas. |
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-43#post-4910220
|
Call of Duty: Modern Warfare 2 |
0x00000028 |
Bleeds in some areas. |
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-40#post-4898769
|
Call of Duty: Modern Warfare 3 |
0x00000028 |
Use in combination with the built-in AO. |
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-41#post-4902865
|
Call of Duty: World at War |
0x00000028 |
|
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-42#post-4905562
|
Call of Juarez: Gunslinger |
0x00000019 |
|
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-11#post-4793911
|
Castle of Illusion |
0x00000010 |
Disable the built-in AO by setting post process to off. |
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-57#post-4952278
|
Castlevania: Lords of Shadow |
0x00000002 |
Turns off occasionally. |
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-45#post-4924788
|
Castlevania: Lords of Shadow (Ultimate Edition) |
0x0000000E |
|
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-115#post-5333888
|
Castlevania: Lords of Shadow - Mirror of Fate HD |
0x00000002 |
|
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-58#post-4952919
|
Chivalry: Medieval Warfare |
0x00000020 (subtle) 0x00000030 (strong) |
|
https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10355981&postcount=6085
|
Colin McRae: DiRT |
0x0000000E |
Flickers occasionally. |
https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10349121&postcount=99
|
Command & Conquer 3: Tiberium Wars |
0x0000001B |
Bleeds in some areas. |
https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10614319&postcount=133
|
Command & Conquer: Generals |
0x0000000F |
|
https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10590717&postcount=127
|
Command & Conquer: Red Alert 3 |
0x0000001B (subtle) 0x0000001F (strong) |
Bleeds in some areas. |
https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10614319&postcount=133
|
Company of Heroes |
0x0002002C |
|
https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10414299&postcount=103
|
Condemned: Criminal Origins |
0x0000002D |
Disable volumetric lights. Flickers occasionally. |
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-58#post-4954751
|
Crossout |
0x00160030 |
Add Crossout-D3D9.exe located in Crossout\bin\win32 and Crossout.exe located in Crossout\bin\win64 to the profile in Nvidia Profile Inspector. Toggle between the 32-bit DX9 and 64-bit DX11 clients via the game launcher. |
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-123#post-5442630
|
Crysis |
0x0000000D |
DX9 only. Disable the built-in AO or dial it down and use in combination. |
https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10253013&postcount=5910
|
Crysis Warhead |
0x0000000D |
DX9 only. Disable the built-in AO or dial it down and use in combination. |
https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10253013&postcount=5910
|
Dark Souls II |
0x0000002D (DX9) 0x00000033 (DX9) 0x00060000 (DX11) |
Disable the built-in AO. 2D and 33 flicker occasionally. 00 is 16:9 only. |
https://forums.guru3d.com/threads/nvidia-anti-aliasing-guide-updated.357956/page-113#post-4907817 https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-78#post-5044410
|
Dark Souls Remastered |
0x00140000 (modified) |
|
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-134#post-5979862
|
Dark Souls: Prepare to Die Edition |
0x00000032 (subtle) 0x00000018 (modified) 0x00000031 |
To use with DSFix set the same render resolution in it as the display resolution in-game. Modified flag fixes AO turning on and off while playing online. |
https://forums.guru3d.com/threads/nvidia-anti-aliasing-guide-updated.357956/page-113#post-4907817 https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-104#post-5222672
|
Dark Void |
0x00000024 |
|
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-135#post-6000220
|
Darksiders II: Deathinitive Edition |
0x0000002A |
|
https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10086910&postcount=1323
|
DayZ |
0x00000013 |
Disable the built-in AO. |
https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10168724&postcount=5703
|
Dead Island |
0x00000018 0x00000028 |
Disable the built-in AO with DIH. |
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-86#post-5114473
|
Dead Island Riptide |
0x00000017 |
Disable the built-in AO with DIH. |
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-54#post-4949314
|
Dead Rising |
0x000C0000 (modified) |
Requires modification. |
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-117#post-5338475
|
Dead Rising 2: Off the Record |
0x00000023 (subtle) 0x0000002D (stronger) |
|
|
Dead Rising 3 |
0x00060000 |
Disable the built-in AO. |
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-44#post-4913148
|
Dead Space |
0x0000000F |
Use Performance mode. |
https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10168620&postcount=5702
|
Deadpool |
0x00000002 (balanced) 0x00000030 (strongest) |
|
https://extreme.pcgameshardware.de/grafikkarten/328894-sammelthread-hbao-kompatibilitaetsbits-2.html#post6423160
|
Dear Esther |
0x00000009 |
|
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-34#post-4877628
|
Dementium II HD |
0x00000003 |
|
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-55#post-4949803
|
Demonicon |
0x00000013 0x00000027 (subtle) 0x00000030 (stronger) |
Disable the built-in AO. |
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-71#post-5007296
|
Deus Ex: Human Revolution - Director's Cut |
0x0000002F (modified) |
DX9 only. Disable the built-in AO. Requires modification. |
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-94#post-5181240
|
Deus Ex: Invisible War |
0x00000003 |
Add dx2main.exe to the profile in Nvidia Profile Inspector. Set DynVPScale and DynVPMinRotationRate to 100 in Default.ini located in \Deus Ex Invisible War\System and make the file read-only to avoid flickering at certain camera angles. |
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-91#post-5163244
|
Deus Ex: The Fall |
0x00000003 |
|
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-73#post-5014022
|
Devil May Cry 3: Special Edition |
0x0000000E |
|
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-50#post-4940556
|
Devil May Cry 4 |
0x00000037 |
DX9 only. |
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-113#post-5312844
|
Diablo III |
0x0000002A |
|
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-15#post-4801335
|
Dino D-Day |
0x00000006 |
|
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-22#post-4818767
|
Dirty Bomb |
0x00000020 |
Might require disabling post processing if it includes built-in AO. Flickers occasionally. |
|
Dishonored |
0x0000002F |
|
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-2#post-4776813
|
Divinity II: Developer's Cut |
0x00000018 |
|
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-2#post-4776813
|
DmC: Devil May Cry |
0x00000020 |
Flickers occasionally. |
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-33#post-4872621
|
Dragon Ball Xenoverse |
0x00000035 |
|
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-74#post-5021161
|
Dragon Ball Xenoverse 2 |
0x00120000 |
16:9 only. |
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-130#post-5740168
|
Duke Nukem Forever |
0x0000001F |
Disable post/special effects. Might bleed in some areas or flicker occasionally. |
https://extreme.pcgameshardware.de/threads/sammelthread-hbao-kompatibilitaetsbits.328894/#post6415069
|
Dungeon Siege 2 |
0x0000002F |
|
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-96#post-5186817
|
Enclave |
0x0000001F |
Bleeds in some areas. |
https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10644812&postcount=135
|
Enslaved: Odyssey to the West |
0x0000002F |
|
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-87#post-5129268
|
F.E.A.R. |
0x0000001B (subtle) 0x00000008 (strong) |
1B bleeds in some areas. 08 bleeds more. |
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-62#post-4959801
|
Fable Anniversary |
0x00000021 |
Disable the built-in AO by setting AmbientOcclusion=False in WellingtonSystemSettings.ini located in Documents\My Games\UnrealEngine3\WellingtonGame\Config . |
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-44#post-4912715
|
Fable III |
0x00000031 |
Bleeds in some areas. |
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-74#post-5014134
|
Fallout 3 |
0x00000005 |
|
https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10157672&postcount=5668
|
Fallout New Vegas |
0x00000005 |
|
https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10158868&postcount=5672
|
Far Cry 2 |
0x00000031 (subtle) 0x0000002D (strong) |
|
https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10133667&postcount=5604
|
Far Cry 3 |
0x00000019 (DX9) (subtle) 0x0000001F (DX9) (strong) 0x00090000 (DX11) (modified) |
Disable the built-in AO by setting SSAOLevel="0" in Gamerprofile.xml and making the file read-only. DX9 bleeds in some areas and flickers occasionally. DX11 has flickering fixed with the modified flag. |
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-34#post-4873613 https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-98#post-5193418
|
FIFA 15 |
0x00020000 |
|
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-54#post-4949320
|
Final Fantasy XIV: A Realm Reborn |
0x0000001F 0x0000102B |
DX9 only. Use Quality mode. Disable the built-in AO. Set transparent lighting quality to normal. Enable HDR. Bleeds in some areas. AO might not work properly upon restarting the game without reseting the PC between play sessions. Might not work on Windows 8.1. |
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-23#post-4820548 https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-32#post-4859937
|
Firewatch |
0x00140000 |
Disable the built-in AO. |
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-106#post-5231035
|
Flashback |
0x00000010 (subtle) 0x00000024 (strong) 0x00000030 (strongest) |
|
https://forums.guru3d.com/threads/nvidia-anti-aliasing-guide-updated.357956/page-101#post-4818751
|
FlatOut 2 |
0x0000001F |
|
https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10596874
|
Garry's Mod |
0x00000009 |
Use Performance mode. Flickers occasionally. |
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-136#post-6104693
|
Gauntlet |
0x00140000 |
|
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-46#post-4930757
|
Ghostbusters: The Video Game |
0x0000002B |
|
https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10141710&postcount=5632
|
Gothic 3 |
0x00000009 |
|
https://www.forum-3dcenter.org/vbulletin/showpost.php?p=9307916&postcount=326
|
Grand Theft Auto Vice City |
0x00000010 |
Flickers occasionally. Incompatible with MSAA. |
https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10590717&postcount=127
|
Grand Theft Auto: San Andreas |
0x00000010 |
Bleeds in some areas. |
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-48#post-4935886
|
Guild Wars 2 |
0x0000002E |
Flickers occasionally. |
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-45#post-4924784
|
Half-Life 2 |
0x0000002C |
Bleeds in some areas. |
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-76#post-5033321
|
Half-Life 2: Episode One |
0x0000002C |
Bleeds in some areas. |
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-76#post-5033321
|
Half-Life 2: Episode Two |
0x0000002C |
Bleeds in some areas. |
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-76#post-5033321
|
Half-Life 2: Lost Coast |
0x0000002C |
Bleeds in some areas. |
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-76#post-5033321
|
Halo: Combat Evolved |
0x0000002D |
Bleeds in some areas. |
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-23#post-4820630
|
Halo: Spartan Assault |
0x00110000 |
|
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-17#post-4806371
|
Hard Reset |
0x00000029 |
|
https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10064252&postcount=5373
|
Heavy Bullets |
0x00000031 |
|
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-56#post-4950129
|
Hitman: Blood Money |
0x00000004 |
|
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-72#post-5009676
|
Homefront |
0x00000030 |
DX9 only. Disable the built-in AO. |
https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10239782&postcount=5893
|
How to Survive |
0x00000017 |
Flickers occasionally. |
https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10064692&postcount=5374
|
How to Survive 2 |
0x000D0000 0x00020000 (stronger) |
|
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-114#post-5327067
|
Hunted: The Demon's Forge |
0x0000002F |
DX9 only. |
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-119#post-5363465
|
Insurgency |
0x0000002C |
|
https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10625281&postcount=6295
|
Inversion |
0x00000031 |
Disable the built-in AO. Bleeds in some areas. |
|
James Cameron's Avatar: The Game |
0x00000031 0x0000002D (stronger) 0x00060000 (DX10) |
DX9 bleeds in some areas. |
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-49#post-4940403
|
Killer Is Dead |
0x00000024 |
|
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-24#post-4824241
|
Kingdoms of Amalur: Reckoning |
0x00000030 (strong) |
|
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-3#post-4778912
|
Lara Croft and the Guardian of Light |
0x00000026 |
|
https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10468206&postcount=6198
|
Lara Croft and the Temple of Osiris |
0x00130000 |
Disable the built-in AO. |
https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10489318&postcount=122
|
League of Legends |
0x0000002D |
|
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-133#post-5836582
|
Left 4 Dead |
0x00000014 |
|
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-136#post-6104693
|
Left 4 Dead 2 |
0x00000014 |
|
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-22#post-4818767
|
Legacy of Kain: Defiance |
0x0000002C |
|
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-54#post-4949760
|
Lego Marvel Super Heroes |
0x0000001C |
|
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-31#post-4854306
|
Lili: Child of Geos |
0x0000002F (subtle) 0x00000030 (strong) |
Disable the built-in AO by setting AmbientOcclusion=False in MazeSystemSettings located in My Games\UnrealEngine3-MazeGame\MazeGame\Config . |
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-53#post-4946540
|
Lost Planet 3 |
0x0000002F |
Bleeds in some areas and flickers occasionally. |
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-32#post-4860482
|
Lovely Planet |
0x00000031 |
|
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-56#post-4950158
|
Mafia II |
0x00000032 (subtle) 0x00000031 (stronger) |
Disable the built-in AO. 31 flickers occasionally. |
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-28#post-4841678
|
Manhunt |
0x00000010 |
Bleeds in some areas and flickers occasionally. Might require Widescreen fix. |
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-109#post-5254280
|
Manhunt 2 |
0x0000002C |
|
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-46#post-4930202
|
Mars War Logs |
0x00000027 (modified) |
Modified flag increases strenght. |
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-107#post-5240261
|
Mass Effect |
0x0000002F |
|
https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10132541&postcount=5593
|
Mass Effect 2 |
0x0000002F (subtle) 0x00000020 (strong) |
|
https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10113997&postcount=5491
|
Mass Effect 3 |
0x00000020 |
|
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-12#post-4795599
|
Max Payne 2: The Fall of Max Payne |
0x0000001F |
Bleeds in some areas. Thirteenag's fidescreen fix fixes flickering. |
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-82#post-5060690
|
Metal Gear Rising: Revengeance |
0x0000001F |
Main campaign only, glitchy in VR mode. |
https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10070980&postcount=5380
|
Metal Gear Solid V: Ground Zeroes |
0x00180000 |
Disable the built-in AO. |
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-132#post-5904201
|
Metal Gear Solid V: The Phantom Pain |
0x00180000 |
Disable the built-in AO. |
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-132#post-5904201
|
Metal Gear Survive |
0x00180000 |
|
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-126#post-5523978
|
Metro 2033 Redux |
0x00070000 |
Incompatible with SSAA. |
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-49#post-4940089
|
Metro: Last Light Redux |
0x00070000 |
Incompatible with SSAA. |
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-49#post-4940089
|
Mirror's Edge |
0x00000002 (subtle) 0x00000030 (strong) |
|
https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10320690&postcount=93
|
Mortal Kombat Komplete Edition |
0x00000002 |
|
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-3#post-4781147
|
Murdered: Soul Suspect |
0x00000021 |
DX9 only. |
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-26#post-4834126
|
NaissanceE |
0x00000030 |
Disable the built-in AO in UDKEngine.ini located in Steam\SteamApps\common\NaissanceE\UDKGame\Config . |
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-54#post-4949078
|
Need for Speed Underground 2 |
0x00000029 |
|
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-48#post-4937652
|
Need for Speed: Most Wanted |
0x0000002E |
|
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-48#post-4938573
|
Ninja Blade |
0x00000018 |
|
https://forums.guru3d.com/threads/nvidia-anti-aliasing-guide-updated.357956/page-133#post-4986237
|
No One Lives Forever 2 |
0x00000010 |
Bleeds in some areas. |
https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10590717&postcount=127
|
Oddworld: New 'n' Tasty! |
0x00000023 |
Use Performance mode. |
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-75#post-5022724
|
Orcs Must Die! 2 |
0x00000026 |
|
https://extreme.pcgameshardware.de/grafikkarten/328894-sammelthread-hbao-kompatibilitaetsbits.html#post6415079
|
Outlast |
0x0000002F |
Incompatible with SGSSAA at 16:9 resolutions other than 1600x900 and its multiples or 1920x1080 and its multiples. |
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-135#post-6000220
|
Painkiller |
0x00000270 |
|
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-88#post-5151041
|
Painkiller: Hell & Damnation |
0x0000002F |
Disable the built-in AO by setting AmbientOcclusion=False in DefaultCompat.ini located in steamapps\common\Painkiller Hell & Damnation\PKHDGame\Config . |
https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10244712&postcount=5904
|
Paladins |
0x00160000 |
|
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-130#post-5715106
|
Path of Exile |
0x000F0011 |
|
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-121#post-5394849
|
Payday 2 |
0x00000004 |
|
https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10151086&postcount=5652
|
Phantasy Star Online 2 |
0x00000034 |
Might require setting ShaderLevel=1 . Might not work with new shaders from update 4.0. |
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-46#post-4930823
|
Pinball FX2 |
0x00000035 |
|
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-45#post-4928881
|
Portal |
0x00000014 |
|
https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10602274&postcount=130
|
Portal 2 |
0x00000014 |
|
https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10253514&postcount=5911
|
Postal 2 |
0x0000003F |
|
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-72#post-5009448
|
Prince of Persia: The Forgotten Sands |
0x00000031 |
Disable the built-in AO. |
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-33#post-4869736
|
Prince of Persia: The Sands of Time |
0x00000031 |
|
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-33#post-4869736
|
Prince of Persia: The Two Thrones |
0x0000001F |
Use Performance mode. |
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-125#post-5491260
|
Prince of Persia: Warrior Within |
0x00000018 |
|
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-33#post-4870201
|
Psychonauts |
0x0000001F |
|
https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10608237&postcount=132
|
Race the Sun |
0x00000019 |
|
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-56#post-4950106
|
Red Orchestra 2/Rising Storm |
0x00000002 |
|
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-128#post-5591377
|
Remember Me |
0x0000002F (subtle) 0x00000020 (strong) |
|
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-29#post-4846477
|
Resident Evil 5 (GFWL version) |
0x000C0003 |
Set HDR=LOW for DX10 and HDR=HIGH for DX9 in config.ini . Doesn't apply to cutscenes. Bleeds in some areas. |
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-24#post-4822266
|
Resident Evil 5 (Steamworks version) |
0x0000001A |
Set HDR=High in config.ini . Doesn't apply to cutscenes. Bleeds in some areas. |
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-79#post-5044967
|
Resident Evil 6 |
0x00000013 (modified) |
Doesn't apply to cutscenes. |
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-96#post-5186318
|
Resident Evil: Revelations |
0x00000026 (modified) |
Requires modification. |
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-127#post-5534625
|
Rise of the Argonauts |
0x00000030 |
|
https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10205374&postcount=5804
|
Rise of the Triad |
0x0000002F |
|
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-24#post-4826027
|
Risen |
0x0000002B |
Disable the built-in AO in defaultconfig.xml located in Risen\data\ini . Has issues with certain lighting conditions. |
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-4#post-4781567
|
Risen 2 |
0x00000009 (subtle) 0x00000019 (strong) 0x0000002D (strongest) |
Disable the built-in AO by setting ScreenSpaceAmbientOcclusion="false" in ConfigDefault.xml located in Risen 2\data\ini . |
https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10178666&postcount=75
|
Rising Storm 2: Vietnam |
0x00000030 |
|
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-128#post-5591377
|
RoboBlitz |
0x00000002 0x0000002F 0x00000026 |
02 is 16:10 only. |
https://forums.guru3d.com/threads/nvidia-anti-aliasing-guide-updated.357956/page-100#post-4815776
|
Rock of Ages |
0x00000030 |
Disable post process occlusion. |
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-6#post-4783600
|
Rocket League |
0x0000002F |
Disable the built-in AO. |
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-87#post-5121665
|
RollerCoaster Tycoon 3 |
0x00000007 |
|
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-35#post-4882549
|
Running with Rifles |
0x00000032 (subtle) 0x00000034 (strong) 0x00000023 (strongest) |
|
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-78#post-5043734
|
S.T.A.L.K.E.R.: Shadow of Chernobyl |
0x00000029 |
SkyGRAPHICS_options.cfg}} located in gamedata\shaders\r2 . Works with Autumn Aurora mod. |
https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10193696&postcount=78
|
Saints Row 2 |
0x00000003 |
Disable the built-in AO. |
https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10028504&postcount=5263
|
Sanctum |
0x00000030 |
|
https://extreme.pcgameshardware.de/grafikkarten/328894-sammelthread-hbao-kompatibilitaetsbits-2.html#post6423122
|
Serious Sam 2 |
0x0000001F |
|
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-104#post-5222936
|
Shadow Warrior (2013) |
0x00000500 (DX9) 0x00110000 (DX11) |
Disable the built-in AO. DX9 requires selecting Windows XP version in the Steam Play menu. DX11 has flickering fixed with 90 FOV. |
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-88#post-5149932 https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-91#post-5163026
|
Shelter |
0x0000002D |
|
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-22#post-4818767
|
Shift 2 Unleashed |
0x0000001E |
|
https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10239716&postcount=5892
|
Silent Hill: Homecoming |
0x0000001A |
|
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-41#post-4903599
|
Singularity |
0x00000020 |
|
https://extreme.pcgameshardware.de/grafikkarten/328894-sammelthread-hbao-kompatibilitaetsbits-2.html#post6422912
|
Sniper Ghost Warrior |
0x00000004 |
Disable the built-in AO by setting Scale = 0 in Varlist_Occlusion.scr . |
https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10039547&postcount=5277
|
Sol Survivor |
0x0000002E 0x00000003 |
|
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-22#post-4818767
|
Sonic & All-Stars Racing Transformed |
0x0000000E |
Disable the built-in AO. |
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-16#post-4805954
|
Sonic & Sega All-Stars Racing |
0x00000002 (subtle) 0x0000000E (strong) |
|
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-7#post-4785487
|
Sonic Adventure 2 |
0x00000012 (subtle) 0x00000013 (strong) |
|
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-16#post-4803250
|
Sonic Adventure DX (2003 Retail version with mods) |
0x00000024 (subtle) 0x0000002F (stronger) |
16:9 only. Bleeds in some areas. |
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-63#post-4965250
|
Sonic Adventure DX (Steam version) |
0x0000002F |
4:3 only. |
https://forums.guru3d.com/showthread.php?p=4966408#post4966408
|
Sonic Generations |
0x00000026 |
|
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-63#post-4965263
|
Sonic Lost World |
0x00000026 |
Enable DOF. |
https://imgur.com/a/NJQZf
|
Spec Ops: The Line |
0x0000002F |
Disable the built-in AO. |
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-7#post-4786212
|
Spintires |
0x00000004 |
Disable the built-in AO. |
https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10251249&postcount=5906
|
Star Wars: Battlefront II |
0x0000001F |
Flickers occasionally. |
https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10590717&postcount=127
|
Star Wars: Empire at War |
0x00000032 |
|
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-107#post-5240262
|
StarCraft II |
0x00000027 |
Disable the built-in AO. |
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-39#post-4896689
|
Stranglehold |
0x00000030 |
|
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-119#post-5381828
|
Street Fighter IV |
0x0000002D |
|
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-22#post-4818767
|
Street Fighter X Tekken |
0x00000012 |
|
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-12#post-4794919
|
Strider |
0x00090000 |
Disable the built-in AO or use in combination. |
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-24#post-4822284
|
Supreme Commander 2 |
0x0000001A |
|
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-22#post-4818767
|
Surgeon Simulator 2013 |
0x00000017 |
Disable post fx. |
https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10040602&postcount=5281
|
Syndicate |
0x00000003 |
Might have issues with some resolutions. Might have issues on Windows 10. |
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-22#post-4818767
|
Takedown: Red Sabre |
0x0000002F |
|
|
Tales of Zestiria |
0x0000002F (modified) |
|
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-99#post-5200444
|
Team Fortress 2 |
0x00000009 |
|
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-136#post-6104693
|
Test Drive Unlimited |
0x00000006 |
|
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-59#post-4955395
|
Test Drive Unlimited 2 |
0x00000023 |
Doesn't apply to cockpit view or cutscenes. |
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-59#post-4955333
|
Test Drive: Ferrari Racing Legends |
0x00000031 |
|
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-59#post-4955192
|
The Bureau: XCOM Declassified |
0x0000002F |
DX9 only. Disable the built-in AO. Incompatible with SGSSAA at 16:9 resolutions other than 1600x900 and its multiples or 1920x1080 and its multiples. |
https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10275978&postcount=89
|
The Cursed Crusade |
0x0000000C 0x00000019 (stronger) |
Disable the built-in AO. |
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-56#post-4950215
|
The Elder Scrolls IV: Oblivion |
0x00000011 0x00000005 (strong) |
|
https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10210151&postcount=81
|
The Elder Scrolls V: Skyrim |
0x00000032 0x0000032B 0x00000029 (modified) |
2B is Windows 7 only. |
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-63#post-4965160 https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-89#post-5153403 https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-95#post-5184643
|
The Evil Within |
0x00110000 |
Disable the built-in AO or use in combination. |
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-51#post-4943123
|
The Legend of Korra |
0x00000035 |
|
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-52#post-4943927
|
The Lord of the Rings: The Battle for Middle-earth |
0x00000003 |
Add game.dat to the "Most EA Strategy Games" profile in Nvidia Profile Inspector. |
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-52#post-4944608
|
The Lord of the Rings: War in the North |
0x00000018 |
|
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-50#post-4941029
|
The Stanley Parable |
0x0000002C |
|
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-123#post-5437039
|
The Suffering |
0x00000014 |
|
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-129#post-5712488
|
The Witcher 2 |
0x00000033 |
Disable the built-in AO by setting AllowSSAO=0 . 16:9 only. Incompatible with UberSampling. |
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-39#post-4896198
|
The Witcher: Enhanced Edition Director's Cut |
0x0000002D |
|
|
The Wolf Among Us |
0x00000010 |
Bleeds in some areas. |
https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10258183&postcount=88
|
Thief: Deadly Shadows |
0x0000001E |
Bleeds in some areas. Requires the "Sneaky Mod" in order to work. |
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-73#post-5013826
|
TimeShift |
0x0000002D |
|
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-102#post-5216585
|
Titan Quest |
0x00000003 |
|
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-10#post-4791707
|
Tom Clancy's Ghost Recon Advanced Warfighter 2 |
0x00000004 |
Might also work in the first game. |
https://www.forum-3dcenter.org/vbulletin/showpost.php?p=9359472&postcount=2658
|
Tom Clancy's Rainbow Six: Vegas 2 |
0x00000002 |
|
https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10047180&postcount=5316
|
Tomb Raider (2013) |
0x00000026 |
DX9 only. Disable the built-in AO. |
https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10675714&postcount=137
|
Tomb Raider Anniversary |
0x00000009 |
Bleeds in some areas. |
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-123#post-5443937
|
Tomb Raider Legend |
0x00000009 |
Bleeds in some areas. |
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-106#post-5230128
|
Tomb Raider Underworld |
0x00000026 |
Might require disabling full screen effects. |
https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10156355&postcount=5666
|
Tony Hawk's Underground |
0x00000016 |
|
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-46#post-4930202
|
Torchlight |
0x00000011 0x00000003 (stronger) |
|
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-22#post-4818767
|
Torchlight II |
0x00000011 (subtle) 0x0000001C (strong) |
Doesn't apply to title screen, character creation screen, or sub-menus like the inventory, also happens to AA. |
|
Toxikk |
0x0000002F |
|
https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10598785
|
Transformers: Rise of the Dark Spark |
0x00000002 |
|
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-32#post-4861474
|
Transformers: War for Cybertron |
0x00000002 |
|
https://extreme.pcgameshardware.de/grafikkarten/328894-sammelthread-hbao-kompatibilitaetsbits-2.html#post6415101
|
Tribes: Ascend |
0x0000002F |
Disable the built-in AO by setting AmbientOcclusion=False in tribes.ini located in Documents\My Games\Tribes Ascend\TribesGame\Config . |
https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10276214&postcount=90
|
Tropico 3 |
0x00000012 |
|
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-50#post-4940937
|
Two Worlds |
0x00000013 |
Bleeds in some areas |
|
Unreal Tournament III |
0x00000030 |
|
https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10114548&postcount=5494
|
Urban Trial Freestyle |
0x00000037 |
|
|
Valkyria Chronicles |
0x00000032 |
16:9 only. |
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-61#post-4958579
|
Vanquish |
0x0000001F |
Bleeds in some areas. |
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-123#post-5436225
|
Velvet Assassin |
0x00000028 |
|
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-22#post-4818767
|
Verdun |
0x00000019 |
|
https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10490372&postcount=1881
|
Viking: Battle for Asgard |
0x00000029 |
Disable the built-in AO by altering shaders. |
https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10085777&postcount=5415
|
Warcraft III |
0x0000002F |
Bleeds in some areas. |
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-48#post-4938510
|
Warhammer 40,000: Dawn of War II |
0x0000002E |
|
|
Warhammer 40,000: Space Marine |
0x00000003 0x00000023 |
Disable the built-in AO. |
https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10080069&postcount=5397
|
World in Conflict |
0x00000032 0x00000004 (stronger) |
|
https://www.forum-3dcenter.org/vbulletin/showpost.php?p=9839217&postcount=4480
|
World of Tanks |
0x00000031 |
Disable flora density to avoid occasional flickering. |
https://extreme.pcgameshardware.de/grafikkarten/328894-sammelthread-hbao-kompatibilitaetsbits-2.html#post6435782
|
XCOM 2 |
0x00130000 |
Disable the built-in AO. |
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-105#post-5228953
|
XCOM: Enemy Unknown |
0x00000020 |
|
https://www.forum-3dcenter.org/vbulletin/showpost.php?p=10450873&postcount=117
|
Xuan-Yuan Sword EX: The Gate of Firmament |
0x00000003 |
|
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-128#post-5550604
|
Ys Origin |
0x0000002A |
|
|
Ys: The Oath in Felghana |
0x0000002A |
|
|
Zeno Clash |
0x0000000A (subtle) 0x0000002D (stronger) |
|
|
Zeno Clash II |
0x00000030 |
|
https://forums.guru3d.com/threads/hbao-compatibility-flags-thread.387114/page-15#post-4801460
|